Joke Collection Website - Cold jokes - How did you get the password paper for the reloading robot orbital space station 3?
How did you get the password paper for the reloading robot orbital space station 3?
You can get the password paper through investigation.
Decisive raider
? The last battle
After MM agrees, we can send it back to grandpa. When I arrived at Grandpa's residence, there was a conspiracy, and the boss of the cold-blooded party came to arrest our princess again (are you bored? You will be a few days before the good days come)
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After a conversation, grandpa jumped off the cliff (I won't write the story, it's very long-#). After jumping, the old man was eaten by a sand shark. In fact, this is to prevent the boss of the cold-blooded party from getting the Gemini Lotus.
Then our hero went up and saw the princess tell us that grandpa was dead and was caught on the plane. Then the boss of the cold-blooded party told us that if he wanted the princess back, he would exchange the Gemini with me. Then I left by plane.
I can't help it for the princess. Go find Gemini. Send it to the rest stop on the highway, and then there are many sand sharks in the north. Go kill them. Kill a few and you'll lose =w=
After you get it, you may feel that you should go to the MM in the building of the Cold-blooded Party to see if there are any clues, but don't go. There are all zombies, and there is no shadow of mm. At this time, we returned to the place where we were resurrected.
There is a manhole cover on the right side of the parking lot in that village. After going down, an old man can learn some information about the boss of the cold-blooded party by talking to him, saying that his foundation is in the upper right corner =w=
Then we send it to the doctor in the lower left corner. In order to get in touch with the boss of the cold-blooded party, we asked the doctor to use a human cannon (human cannon-#? Heavy fog. . . )。 So the doctor modified our personal computer and asked us to search for 12 battery.
As for the location of the battery, allow me to be lazy =w= The following battery locations are transferred from the raiders of SCIENCELIFE (but I will add some contents slightly). Remember to open the exploration when searching, and start the interface. After opening it, you can see a small blue dot on the map, which is the location of the battery. Oh =w=)
1. Let's start with Maigan Town. After entering, go to the upper left barn, go down the well on the right side of the barn, and go right. There is a bald man who needs permission from his master to come down. Get out of the way and stay in the chef's cell (it takes a certain reputation to get the guard out of the way here)
? 2. Then come to the waste factory on the left side of the straw, go in from the big workshop, go upstairs to the upper right stairs, then go downstairs to the lower right, go straight to the left and then go downstairs.
? 3. send it to the villain museum in the lower right corner and go to the Woods.
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4. From any village to the orbiting space station, the place in the universe where batteries make regenerative capsules. If you haven't been here before, find a village and send it to play again and again. One day it will be transported into orbital space.
Standing, the body on the second floor of the orbiting space station will search for the ID card and then jump from the crack in the 1 building. After starting the power supply, go to the second floor to destroy the guard organ, and then take the rail elevator to space, where there will be production.
A place to put medicine, the battery is in the upper left corner of that scene)
? Next, I came to the town of Elruth and found it in the middle of the fifteenth floor of the building.
? 6. Come to the subway station on the upper right of Murray Harbor again. In the room after the next floor.
? 7. Build a boat from Murray Harbor and come to the middle beach.
? 8. Next, come to the baseball field on the right side of Cold Blood Village. When I came to Marilyn's room, the battery was on the ground.
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9. 1 1 came to the underground factory. The battery is in the hole where the camouflage toy jumped after customs clearance. (This is the red dot on the upper left of the left mainland. After going down, jump down from the sixth gap.
You can go to the toy assembly room. When you jump up, pay attention to the display on the small screen next to you. Only the same person can pass. After that, you can go up and jump down from the hole, and you can see the battery. Keep walking and you will see a battle.
Oh, it is said that it used to be a twin-engine car, but the body is really heavy. . . . . )
? 10. Come to Meililou Real Estate Building, which is on the ground of the lobby on the first floor. You should first come to the second floor from the parking lot behind the building, then walk to the end from the left, and then go downstairs from the right ~ ~
1 1. Come to the big hat building outside the village of Elrus, go all the way to the left corner of the map, and enter the house, just in the upper left corner of the house ~ ~
12. Finally, I came to Masdra Institute. The battery is on the second floor.
After collecting 12 batteries, we will go back to the doctor. The doctor will give me another weapon and let us collect the energy needed for launching. Let's go to the real estate building 1 floor to fight monsters. (If you haven't done that joke task in 1 building-#)
Collect more than 95% energy, return to the doctor and enter the second floor. After a short story and dialogue, we will inject energy and the doctor will guide us to the center of the bridge next to the island.
There will be animation when we come to the bridge. Put down a bridge in the middle. When we got there, the tracker trio appeared again. This time, they have all been transformed and their strength has been greatly improved. Let's destroy them as usual.
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After getting rid of these three guys, we can go back and replenish them, and then come back. Then enter the bridge in the middle of the bridge After going in, investigate the computer on the left, talk to the doctor to determine the coordinates, and then we can get to the capsule on the top. Then you can watch the animation and launch the human cannon =w= (so this bridge is the gun tube-#)
After landing, we will be shelled. If we go down directly, we will see a cave with a luminous point on the ground at the end. After investigation, we can blow up this highland, and we can drive a tank from here. But this
It's the same if you don't do it at all We can send it by tank after rushing to the tower of the base camp with shells. But pay attention to your blood when you rush, and don't die halfway =w=
? When we go in, we can come out to die, because we are not driving a chariot. After committing suicide, go back to the recycling chariot to replenish it, and you can send it directly to the tower.
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Go in and kill all the way to the top. Although there is a sign on the ground to stop us, there are guards on it. You can clean it all up before you stop. Come down after cleaning and stay all the way.
Two chariots went to two positions of 100t respectively. We can go out from inside the tower to outside. There is a ladder to climb up. This ladder is a mess. I've been in a fog myself, roughly all the way.
When we reach the top of the mountain, we will come down from it. If I remember correctly, 1 1 has a door and an elevator inside. We can take that elevator to the basement. But it is possible when you take the stairs.
I will meet the plane that the boss of the cold-blooded party often takes, and directly kill =w=
When you get to the basement, you will find the elevator on the far left. You can use this to get to the ground. After returning to the ground, we can recycle our chariots parked on each floor. Of course, we can go back and supplement them =w=
? When you are ready, take the elevator to the second floor underground. In the central position, we will see the reward number 1 =w= the woman with only one figure who can keep a conversation with her once. Then let's go to war
? There are several forms of this BOSS, so I won't elaborate. There are many in the forum.
? After destroying her, operate the machine behind her, input 14 142 1356 from bottom to top and confirm, then we take the elevator back to the ground. You can go up to the top floor from the next elevator and meet the boss of the cold-blooded party.
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When you get up there, talk to the boss of the cold-blooded party After the conversation, go to the left room to talk to the princess, and then come back to talk to the boss of the cold-blooded party. Our hero will put Gemini on the ground and talk to the princess in cold blood again.
The party boss also came over and told the princess that this was the enemy, and then our princess MM changed (this guy also experimented with princess MM, but only cloned it =w=).
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After destroying this clone, the boss of the cold-blooded party will fight with us again (this is talking =w=), but this time it is not as powerful as the last one, obviously not as powerful as the last one.
After defeating him, this guy ran away and continued to chase, but at this time we can't chase by chariot. After going up, you will see a bunch of clones, and then boss will run away from the transport plane. Just open them one by one. One of them is true. After finding the real conversation, enter the transmitter and send us to the submarine.
When we get to the submarine, let's search all the way. We will find the captain's log in the box in the room. After reading it, there is a password in it, which is useful =w=
? When you reach the top, it will trigger the plot. The boss of the cold-blooded party used a submarine to launch a powerful shell at the princess's hometown. Fortunately, it was blocked by Okada Wood and missed.
? Then there is the BOSS war. This guy doesn't look fierce. Compared with the boss behind him, hitting people is really painless. =w=
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In the end, this guy only had one head left, and then he ran away. At this time, we walked down the stairs to the left and went to the tower outside to drive the chariot back. Then get off the elevator on the left. Along the way, there will be many
The doorman guarding the checkpoint is the same as the bounty head. When he feels tired, he will send it back to replenish it and call again when he comes back. All the way to an iron gate, we need a password to open it. At this point, we use the password in the captain's log.
29587276 Open the first door. The back door needs us to go down the next stairs and go through the waste bin to open it inside.
After the two doors are opened, we will go straight down until there is an elevator at the end. After going up, we will be at the core of the submarine. We're dealing with Zag and Nat. After some dialogue, we will go to war =w=
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Be careful to kill the one sitting on the left first. Otherwise, the other one will be resurrected indefinitely. These two guys are very hurt, and the MM sitting there has team skills and has a high chance of knowing each other. If you hit it, it's 1000+ full t.t.
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? After destroying these two MMs, you will be prompted that the submarine is about to explode. Return as soon as possible. After getting off the elevator, you will meet the head of the boss of the cold-blooded party-#
? This battle is easy. This guy has less blood and is easy to handle. When he got back to the elevator and got on the deck, it would trigger the plot, and the real form of the cold-blooded party boss appeared. This is also our last battle. Let's go
? The yellow head will destroy the chariot parts and paralysis, the purple head will add blood, and the green head will not pay attention, as if it will freeze. The blood volume seems to be about 4W5 to 5W, I estimate it.
? After destroying him, we can see the ending, but it seems that there are many endings. Let's try to see the ending we like.
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