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Azur Lane three-type ammunition actual combat details evaluation

Azur Lane Game

v6.0.5

Type: Role Playing

Size: 3800MB

Rating: 10

Platform:

Tags: Japanese and Korean games, two-dimensional girl games, bilibili

The following editor has prepared a detailed actual combat review of Azur Lane three-type bombs for everyone. , so let’s take a look at the details.

Detailed combat review of Type III ammunition

The first scumbag cannon in the exercise! It can shoot against the air, use high-explosive bombs, and the bullets are flying all over the sky. It looks great, but the poster wants to tell you that this cannon is a pit. First of all, it’s a joke that the cannon defeats Chikoku. In a double-bomb battery, it can only fire at high speed for 15 seconds. Counting the 2 seconds of firing time of the battleship, Chikoku has already dealt with the kamikaze damage: besides, the graduated gangster Air defense itself can shoot down 30-60 aircraft. Let’s talk about the artillery that hits the back row. 2×10. The spread of 20 shells is about as wide as a bang-bang air defense range. Hitting the end game is like setting off fireworks.

Of course, this cannon can hit the second round of the food and drink plane without ammo and without jamming, but this is basically the time when the back row fights each other. You must bring this water splash cannon. I won't talk about PVE

Battleships are focused fire and explode. If you really want to use AOE, you should still use aircraft mother. No, Big Brother's cannon is pretty good, with a burst of AOE points. From the current point of view, this cannon is like a goddess's scattering flowers