Joke Collection Website - Cold jokes - How to choose a pet with 1 thousand jokes

How to choose a pet with 1 thousand jokes

which is the best pet with 1, jokes? How to choose pets? In the game, pets are effective partners in fighting, but which pets are more powerful? Let's take a look at 1, cold jokes. Let's take a look at the players who are still hesitant to start!

Introduction of 1, jokes pets:

Pipe: I think it is the strongest talent. If you release it first, you can immunize two individuals and one group. The second goal is random.

leaves solve debuff. Waste first, then waste, not Karmin.

Zijin: You look sleepy. Under the condition that the basic staff is too 2, you wake up as soon as you hit, and your position is awkward.

Blackie: Unfortunately, I tell you that after the skill is released to A, buff disappears because A's turn is over.

Therefore, novices should practice their pipes instead of opening their pets. Wait until V finds other uses.

Blackie can speed up, avoid injury by more than 4% during the whole round, and can carry at least three singles when playing singles. If it's manual, wait for the partner to release the skills to him. If it's defensive, it depends on the speed of the card and the skills are put in the automatic bar.

The rest is also discovered slowly, and skill adjustment is also important. Talent skills can also be put in the automatic bar, and it will be released at a speed. If you let go, it will be manual operation. Of course, if you let go and open automatic combat skills, it will be released before your partner.

screenshot of 1, pets with cold jokes.