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Should the player who lost to the counter in the professional competition take the blame?

I think it is necessary to take responsibility. We all know that ranking is divided into the first choice and the second choice. I don't want to occupy the first place in the daily ranking, but in professional competitions, these small choices are more important. If someone takes the output bits on the first floor, they will almost certainly be targeted, so in professional games, many output bits will be taken away by the subsequent players. If I leave the counter on the fifth floor to you, but you can't exert yourself, I think this situation is definitely strange. Assuming that the singles counter is given in this game, it means that AD may be targeted, or the singles field will be suppressed. In that case, take it.

Of course, in professional competitions, it is never a simple question to beat all the way. It may be because the other party is wandering that it has lost its development, or because it is in a bad state, it has lost its economy. If it is because the opposite side always catches it, it is understandable. After all, the gap between professional players is not that big, even if you take the reverse position, you don't necessarily need to kill.

But if you have restrained your opponent's hero from being beaten by his opponent's single line, I think such a player can also be said to be in a very bad state. As we all know, restraint among some heroes in League of Legends is very important. For example, Quinn restrained crocodiles. If he chooses Quinn, his opponent can beat you online no matter how hard he tries.

Generally speaking, I think you need to do something when you take the reverse position, otherwise, don't let your teammates leave restraint for themselves. Any advantage in the game is important. If you can't even grasp your own advantages, what qualifications are there for teammates to dedicate themselves? Therefore, players who can't beat the counter must bear the blame.