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Killing game, technical terms to explain? Thank you ~ ~

Jinshui is a good person identified by the police at night. A water bag is two people thrown by civilians to watch the water. To say who you are. If you throw it at the police, you usually jump.

over: the English expression of the end of one's speech.

pk (enter pk): defense between a small number of candidates who are out during the day.

secret police: a hidden policeman.

bye: defend yourself or others.

during the day: the game stage in which everyone opens their eyes and votes in defense.

package (packaging): use your own speech to convince others that a player is a specific identity.

protection: for some reason, publicly think that one or several players can't be killers.

exposure: others know their identity.

Mob: a civilian who always puts his position above the police. He likes to jump the police to guide the situation and even jump against the police, but the result is always bad for the good guys.

collapse: the killer's behavior of admitting that he is a killer in the defense stage. After the crash, you can leave a note, and you will no longer vote in this round. Other players can continue to speak in the original order.

winning game (the good guy wins the game, and the killer wins the game): a certain fixed endgame formula. When the conditions appear, the police or the killer can win the game with a fixed method.

defense (antithesis): use your speech to protect yourself and attack the enemy.

trample: think someone is a killer.

Off-site information: the general term for information that is not judged from speeches.

sink to the bottom: be in the last position to speak.

go out: special identity operation at night.

Out: The result of being eliminated from the game because of being killed by a killer at night or being voted by everyone during the day.

packaging: a way to deal with two people who have a clear mutual protection or a clear antagonistic relationship, especially knowing one person's identity can quit another person's identity.

blocking the knife (carrying the knife, covering): a situation in which civilians or police make the killer misjudge his own identity through his own performance, thus causing the killer to fail to achieve his tactical intention by mistake.

point the knife: the killer left his last words to the police or civilians who told his companions his own judgment.

antithesis: two groups claim to be policemen at the same time, while denying each other's police identity.

judge (game host): the highest power owner in the killing game, with the dual attributes of host and referee. The purpose is to control the smooth progress of the whole game and punish the fouls.

rebuttal: it is unreasonable to use speech to prove that a player speaks.

gangster: another way of saying "killer" is strongly discouraged by this club. The reason why "bandit" can be used is because "bandit" saves a word. The term "gangster" is both derogatory and less refined than the neutral "killer", and it belongs to the term that should be eliminated.

Bandits are behind: in the dark, the number of killers is less than or equal to the number of police.

Bandit knives come first: at night, the number of killers is greater than or equal to the number of policemen.

split votes (split votes to xx, so that xxx and xxx can split votes): The act of casting one's vote for a person who is out of focus or sub-focus, in order to avoid a quick referendum.

Change your vote: for some reason, change your voting object.

circle change: make your own changes and adjustments to the previous circle list.

Give xx a civilian (good man) status: claim that XX is not a killer.

follow the ticket: it is generally invalid to decide whether to vote for someone after knowing how many votes someone has.

follow the trend: the act of agreeing with what others say and having no independent opinions.

attack: use language to prove that a player is a killer.

Referendum: Vote to produce a person who is eliminated during the day.

*** edge (not * * * edge): a description of the relationship between several players (not) belonging to the same interest group.

Vote-returning: Being the last speaker, giving concluding comments on everyone's voting.

Guo: Chinese expression of the end of one's speech.

Good people: the general term for police and civilians, as opposed to killers.

Night: the game stage in which everyone closes their eyes and acts in a special status.

red card: one of the punishment methods of judges, which is applicable to the most serious foul of players in the game. Players who are punished by a red card will be directly expelled from the game room.

successful player: the number of our special identities is less than or equal to that of the other party.

mutual voting: two people vote for each other.

yellow card: one of the punishment methods of judges, which is suitable for serious fouls in the game.

insurance: the strongest protection.

Living people: players who have not been eliminated from the game.

product: hide your identity.

focus: the general name of players who are in a key position in the game situation, and their words and deeds will have a significant impact on the situation.

hand over (throw in the towel, surrender): admit our defeat.

police: one of the characters in the killing game. The night has the special power of verification.

Policeman (killer) companion: Other policemen (killers) except themselves.

situation control right: the right to provide information and guide the situation in the hands of a well-recognized person.

verbal warning: one of the punishment methods of the judge, which is applicable to the minor foul of the player in the game.

fishing: to get a player out of the position of being suspected by everyone.

even police: the police positions are connected.

combo: the killer positions are connected.

The chat exploded: there were huge loopholes in the killer's speech, which made many people know that they were killers.

stack tickets (stack to death): concentrate the votes to eliminate a player directly.

streaking: especially when the police don't know the identity of all living people clearly.

taking risks: the police declare that a player is a good person without knowing his identity.

bite: attack without knowing the identity of a player, so as to achieve the purpose of probing. After receiving feedback, you can stop attacking or continue attacking.

selling: in order to achieve the ultimate goal of victory, sacrifice one's companions to make oneself in a favorable position.

Ming police: a policeman recognized by everyone, the controller of the situation, who decides the life and death of others.

extrapolation: players who are decided by the police and provided to civilians and can be voted out.

judgment: draw the conclusion of other players' identities according to speeches, votes or observations.

draw: no outcome, three votes will lead to a draw.

Civilians: one of the characters in the killing game, with the largest number of people and no special abilities at night.

flat vote: a description of the voting result that no one got more than half of the votes and was eliminated.

shallow jump police: I don't publicly claim to be a policeman, but I give a certain amount of information and guide the situation.

strong guarantee: strongly protect a player from being a killer.

strong jump: forcibly claiming to be a policeman under unfavorable circumstances.

circle: for some reason, list several players, and think that there must be killer behavior among them.

Referendum: The police share all the information they have with everyone, and let the civilians decide their own votes.

surrender: identify yourself and persuade your opponent to surrender.

recognize bandits: admit that you are bandits.

recognize the police (killer): admit that you are a policeman (killer).

circle recognition (not circle recognition): (not) the act of agreeing to be the target of voting.

acknowledge push (deny push): a player (does not) agree to be voted out.

I hope the police don't verify themselves. If the police can't verify the killer, they can eliminate themselves.

I hope the police can verify that they don't want to be eliminated.

soft break: a slight defense for others.

weak protection: slightly protect a player from being a killer.

Killing the deviant knife (drifting knife): The killer didn't kill the identity he wanted to kill at night.

killer (bandit): one of the characters in the killing game. Night has the special right to kill.

The killer jumped to the police (bandits jumped fiercely): The killer publicly claimed that he was a policeman, with the purpose of deceiving civilians.

Killer suicide: Killer appoints a killer to be killed out in the dark, with the purpose of leaving the police's last words at dawn and gaining control of the situation.

Shengtui: The police didn't know the identity of a player, but directly voted the player out.

First kill: the person who was killed out in the first night

First push: the person who was voted by everyone in the daytime

First check: the person who was verified by the police in the first night

. . . Image: make everyone believe that a player is a specific identity.

water people: another term for civilians, which is not recommended by this club. The commoners who play "water" are the "water people", which is a derogatory term and should be eliminated.

Shun Step: Agree with everyone that someone is a killer.

Shun Bang: Follow everyone's opinions, strongly think that a player is a killer, and vote for him.

stomp: strongly think that someone is a killer.

Dead policeman: The last words of a policeman who was killed at night have the greatest influence.

dead: players who have been eliminated from the game.

shrinking: when you have already claimed that you are a policeman, you claim that you are not actually a policeman again.

special status: the general term for police and killers, as opposed to civilians, so it is named because of its special abilities.

vote adjustment: the act of voting a small number of votes for the suspect in the third or fourth place.

jumping the police: the behavior of a player who openly and clearly claims to be a policeman and tries to gain the right to guide the situation requires other players to judge whether it is true or not.

Jumping killer: Players openly admit that they are killers. One is to play jokes; The other is a meaningless tactical action. People who jump killers are usually voted out directly.

jump and bite: claim to be a policeman and directly say that another person is a killer

throw out (lift out and return out): vote out a player.

Push: Vote out a player during the day.

Digging a hole: To provide some players who may be killers.

first move: the number of our special identities is greater than or equal to that of the other party.

amount of information: a person holds the sum of other people's identity information, and the amount of information of special identity is greater than that of civilians.

quickness: speed up the game.

oppression: strongly doubt someone by speaking, in order to judge the identity of the player from his reaction.

Check out the person (failed to check out the person): The police (failed to) verify the identity of a killer.

air test: the police verified a civilian in the dark.

Check and kill: One night, the police and the killer acted on the same civilian.

test one and push one: make sure that there is only one killer among the two players, and casually verify that one of them is bound to know the killer.

bite: the act of strongly believing that a player is a killer for some reason.

last words: the last chance to speak after being eliminated.

Hiding: By various means, making others misjudge their identity.

bring in focus: change a player from an inconspicuous position to a focus position.

with identity (without identity): especially with (without) special identity

smash: strongly think that a player is a killer and vote for him.

confession: some of your own practices will lead the police to verify yourself

questioning: don't believe someone's description of your identity.

Master Dao (Master Killing): the main provider of killer's opinions on killing at night.

subjective examination: the main provider of police's night verification opinions.

vote by yourself: vote for yourself.