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How do desert gray defenders get stuck when they cross the line of fire?

In the blasting mode of crossing the line of fire, it is quite easy for defenders to defend in the map of desert ashes. Today, Bian Xiao will introduce the card-playing skills of Desert Grey Guardian.

Aim at the gate

In the desert gray map, the most violent and direct route for infiltrators to attack point A is to rush out from gate A, so it is not difficult to hold gate A. Players can carry flash bombs or grenades, throw them into gate A, and then fire at gate A. In the mobile version, you just fire. This is not a PC version. No great master will blow his head off or kill you with a sniper rifle as soon as he comes out.

A path

Maybe you are an old player on the PC side, but the mobile version of Track A will actually be better defended on the A platform. On the one hand, we can better find obstacles to hide, on the other hand, we can better keep the trace of A on platform A without worrying about the enemy's sneak attack.

Average quality

In the middle gate position in the desert, the player on the infiltrator side will aim at the middle gate with a sniper at first, as long as he defends the middle gate outside the B gate. It is not recommended for the defensive player to snipe at the middle gate. The maneuverability of this position is not as fast as the PC version, and the attack point is more beneficial to the infiltrator, as long as he defends.

Point b

The flash bomb in the CF mobile game is still very good for you, just flash to the straight screen. At point B, as long as two flash bombs are thrown at the infiltrators, the defenders can only wait for the fate of being slaughtered. Bian Xiao suggested that players wait for the enemy to appear in the iron box behind the next parcel point, so the odds will be better. In addition, if you are an excellent sniper, aiming a sniper at channel B on platform B can also effectively prevent the enemy from attacking.