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Children's Palace Gobang Activity Teaching Plan

1. Children's Palace Gobang knowledge

Children's palace gobang knowledge 1. How to Improve the Interest of Chess Activities in Rural Children's Palace

Regional activities are an educational, interesting, exploratory, creative, operational, free and relaxed learning environment for children.

Let children fully display their abilities in activities, and understand the characteristics of objects and the relationship between objects by playing with objects, operating freely, observing experiments, explaining things, finding problems and solving problems. So as to develop children's thinking ability, form wisdom, develop personality, cultivate self-confidence and promote the all-round and harmonious development of each child.

1. Communication between teachers and students is the key to the success of the activity. In the process of activities, teachers should pay attention to promoting communication between children. Because children are equal, they can communicate and discuss freely without restraint.

In this kind of communication and interaction, children are relaxed and maintain their independence, which is beyond the direct guidance of teachers. Therefore, in the process of organizing children's activities, we should be good at guiding children to discuss with each other, fully respect children's game rights, allow children to express their wishes boldly in the game, and observe, capture and guide them in time.

For example, in the performance game, "Mom" said to "Dad": "Dad, I am very busy now. Go and iron clothes. " "Dad" did it. Maybe the children are casual, but the teacher should be able to observe and give affirmation in time. "She really looks like mom! I will not only arrange myself, but also arrange my father's work.

Mothers in life often encounter this situation. "In order to establish or strengthen children's role consciousness and help children develop.

Second, choosing the right game is the way to promote the activity smoothly. It is an important form for kindergartens to carry out educational activities by creating various activity areas or corners in the class activity room, providing free activity scenes and using free activity time to carry out children's self-selected activities. This form of educational activities can mobilize children's enthusiasm for independent exploration and learning to the maximum extent. In regional activities, we should create various games that meet children's needs according to their interests, hobbies, specialties and abilities, and provide them with sufficient materials, so that they can get enough opportunities for activities without psychological pressure, experience the happiness of success, enhance communication and develop social and healthy personality. Third, create a reasonable spatial location of regional activities and choose the best spatial layout of regional activities.

We put the book area in a well-lit place and made a small bookshelf for children to organize and place books. The natural corner is placed in the Japanese provenance, and the plants cultivated in soilless culture, hydroponics and soil are placed neatly, which is convenient for children to manage and record.

Children in the construction area are relatively noisy to operate, so they are placed in spacious places and given space to display their works, and their sense of success is satisfied. The performance area and the sports area also need a lot of space to show children's talents, so they are also set in the corridor outside the classroom ... If the spatial position is determined, teachers should think hard and collect materials in the activity area.

Fourth, make full use of parents' resources and collect materials for regional activities. Most of the children are grandparents. At first, they didn't understand why the current education should let children collect used cartons, bottles and cans. To this end, in every conversation, we will preach the value of these wastes (they can be used as semi-finished products for children to make and choose; It can be made into operating materials for children's regional activities, and can also be used as auxiliary materials for children's games. ), and it can be visually presented to parents and friends in the form of physical display. When parents understand the benefits of waste materials, many parents take the initiative to help their children collect materials and actively put forward suggestions, which greatly improves their enthusiasm for activities.

Now when we need any materials, our parents are very cooperative with our work. Many green plants in the natural corner are also planted by children themselves and brought to kindergarten.

Verb (abbreviation of verb) develops according to the theme, creating interactive regional activities. The creation of regional activities is the breakthrough point of developing interest in the theme and the extension of teaching activities. Therefore, the creation of regional activities must be filled in and updated in time according to the theme.

In the creative process, we should use our brains, take various forms according to children's interests and needs, and really give play to the interaction of district corner activities, so that all regions can "live". Take our performance area as an example.

Combined with the theme of my family, "I am brother and sister", we have placed rags, brooms, aprons, hats, tables and chairs in this area. In regional games, children play brothers and sisters and let them sit in clean chairs. Brothers and sisters' children work together, some sweep the floor, some clean the table and so on.

Children operate in the interaction with the situation, which not only accumulates knowledge but also experiences the joy of the game. Combined with the theme of hometown, the games of "building with columns" and "building with robots" were carried out, and pictures of the hometown environment and houses familiar to children were prepared. With the encouragement and help of the teacher, I initially learned the skills of illustration, collage and building height, which further expanded my children's life experience and made them understand the life relationship of family members.

In the second theme "Growing Me", the performance games of "Little Pig Cleaning" and "Little Bear Pulling Teeth" were carried out to guide children to choose materials, make their own props and learn performance stories with their peers. To know that children have grown up slowly, they need to develop good habits of protecting their teeth and mouth.

In the role games "restaurant" and "kebabs", we made various snack materials, such as steamed buns, jiaozi, noodles and so on. And set up the corresponding regional environment, so that children can learn to negotiate and assign roles with their peers and play games. In the third theme "Golden Autumn", a variety of colorful pictures were collected to let children feel the beauty of autumn, and the art area was built with emphasis, showing activities such as collage of leaves, making fruit dolls and printing leaves made by children, so that children can feel autumn further.

In the fourth theme, "On the Road", I collected toy cars with children and created scenes such as roads, red street lamps and buses. Carry out the construction game "Parking Lot", invite children to play drivers and passengers, car drivers and traffic police, pedestrians, further let children abide by traffic rules, understand traffic common sense, and encourage children to cooperate with their peers and experience the joy of cooperation.

In the performance game Wolf and Rabbit, there are wolves that children are familiar with and disgusted with, and dogs, kittens, rabbits and cocks that children like.

2. Gobang rules

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Modern gobang is called Julian in Japanese, Lianzhu in English, Gobang or Fir Tree in English, and there are many titles, such as Lianwuzi, Wuzilian, Beaded Beads, Five Eyes, Five Eyes Touch and Five Eyes Touch. Gobang can not only enhance thinking ability and improve intelligence, but also be rich in philosophy, which is conducive to self-cultivation.

Gobang not only has the obvious characteristics of modern leisure "short, flat and fast", but also has the profound connotation of classical philosophy "Yi Yang"; It is easy to learn, deeply loved by the people, with profound skills and high level of international competitions; Its chess culture has a long history, with oriental mystery and western intuition. There is both the concept of "field" and the connection of "point". It is the exchange point between Chinese and western cultures and the crystallization of ancient and modern philosophy.

-Gobang Game In Tianyunge, in order to strengthen the authenticity and competitiveness of Gobang, Gobang Game provides rules and regulations for users in Tianyunge. Users can make rules before the game, and the contents of the rules include: time setting, no hand setting and so on.

-Terminology introduction 1. Yin and Yang lines 1. Yang line: the horizontal and vertical straight lines visible on the chessboard. 2. Yinxian: An invisible diagonal line with no solid line on the chessboard.

2. Connection: Five or more pieces of the same color formed on any positive line and negative line of chess are closely connected at a certain interval. 1, Wulian: a "lotus" composed of five pieces of the same color on the chessboard.

2. Long connection: the "connection" of six or more pieces of the same color formed on the chessboard. Third, "four" includes "living four" and "rushing four".

1, activity 4: On a bus or bus of the chessboard, four children with the same color are closely connected without interval, and there is an intersection without children on the extension lines at both ends of the four children, which is closely connected with the four children. 2. Rush four: In addition to "live four", another chess game can form five consecutive games, and there is the possibility of five consecutive games.

3. The situation that the next move of white chess can form a multi-head company is also considered as "four". Four, "three" refers to live three, including "three consecutive" and "three jumps".

1, even three: three subs with the same color are connected to a bus of the chessboard, and at least one extension line at both ends of the subs, and at least two intersections without subs at the other end are closely connected with the subs. 2. Jump 3: There is only one connection 3 with no sub-intersection in the middle, but at least one sub-intersection of extension lines at both ends is connected with this 3.

Five, no hands-on: the law prohibiting the use of the game. 1. Black chess is forbidden, including "three three", "four four" and "long companion".

1。 1.33: Two or more black edges are "alive" at the same time at the intersection without children, because the black edges walk one by one.

1。 244: Because of black walking, two or more black "4" s are formed at the intersection without children.

2, white chess can not help. 6. "Four Three" means that one party has two predecessors at the same time, one of which is "four" and the other is "living three".

First hand: the method that the other party must answer, in which "Chong Si" is called absolute first hand. Seven, three hands can be exchanged: it means that after the third game of black chess, if the white side thinks that the shape of black chess is unfavorable to its own side, it can propose an exchange, that is, the party holding white chess becomes the party holding black chess, but the black side cannot but exchange.

-Tianyunge Gobang game rules and winning and losing judgment methods. Users can freely choose different rules of the game according to their own requirements and habits: 1. Hands-free room adopts the simplest and oldest rules. In this room, black and white players are arranged in turn. Whoever first forms five (or more) pieces of the same color on the chessboard horizontally, vertically and diagonally wins.

This rule is very simple and easy to understand. Amateur gobang lovers suitable for beginners.

But under this rule, black has a better chance of winning. It has even been proved that black can win without mistakes on both sides.

Therefore, in this kind of room, it is generally required to play more than two sets continuously, one on each side. 2, there is a forbidden hand (if you go to the forbidden hand, you lose, and you can't stop). In view of the fact that there is no hand-forbidden rule, people continue to use some methods to limit the first-Mover advantage of black to balance the forms of black and white.

So all kinds of forbidden hands against black chess gradually formed. In the simplest way, it is forbidden to use a chess game to form a multi-headed company (more than five identical pieces in a row), or more than two movable threes or more than two fours, and these four movable threes and multi-headed companies must include this chess game.

(See below for details: Forbidden Hands) It is also stipulated that when the forbidden hands and five consecutive games appear at the same time, the forbidden hands won by the black side are not established. Black has forbidden cards, and white has no forbidden cards. For example, it is forbidden to be a long partner of black chess, and a long partner of white chess counts as winning chess.

According to the international competition rules, if the black side is suspended in the competition, the white side should immediately point out the suspension point and the black side will be rejected. For example, if White takes another step in Bai Zi after the black hand is banned, then the black hand will not stand there.

Therefore, in the "no hands" room, if the black side is banned, the white side should immediately press the "no hands" button. The program will determine that the black side is negative.

If White drops another ball on the chessboard at this moment, Black will not stand. In order to simplify the user's use of the "No Hands" button, there are also rooms with the rules of "No Hands Must Lose" and "No Hands Can Move", which are not introduced much as the name suggests.

Although the restriction of forbidden hands is adopted, black still has the advantage first, and black can still win. Therefore, if users are high-level chess players or want to become masters, they must choose the competition standards adopted in international competitions, that is, three-handed exchange and five-handed two-playing.

3. Three-hand exchange Three-hand exchange is to further limit the advantage of black first-out, based on the hand prohibition rule. Three hands can be exchanged: it means that after the third game of black chess, if the white side thinks that the shape of black chess is unfavorable to its own side, it can be exchanged, that is, the party holding white chess becomes the party holding black chess, but the black side cannot but change.

In the game, if White wants to exchange three hands, he can exchange with Black immediately after playing the third game on the lower surface of Black. After adopting this rule, black will have no advantage at all.

Because of the exchange rules, the second hand of white chess must fall close to black chess to prevent white chess from falling on white chess.

3. What are the tricks of playing gobang?

Na Wei Jiu Duan, a pioneer of modern gobang in China, has studied gobang for many years and devoted himself to exploring the folk gobang array in China. He summed up the essentials of Gobang and his experience in playing chess, and came up with a set of "cheats", which is called "the art of war there": the first hand should attack, the second hand should defend, the attack should defend, and the defense should wait for attack.

Switch between attack and defense, think carefully about changes, fight first and break the game. Defend the external potential, attack the internal force, gossip is easy to defend, and horns are easy to attack.

Blocking separation, as steady as Mount Tai, without thinking about rushing to the top, is better than going to heaven. In the first set, we won the second place, in the final, we won the third place, and the third place left without rushing, which changed a lot.

Multiple starters, count the second first, five sub-points, and the order is the first. The diagonal line is yin, the straight line is yang, and the combination of yin and yang is hard to prevent.

Even three and four are easy to see, jump three and four, and hide the dark sword. If you lose a son, the enemy will add a soldier, attack its main points and defend its struggle.