Joke Collection Website - Talk about mood - Glory of Kings: Why do Kings of Kings never take these heroes in high-end games with 50 stars or above?
Glory of Kings: Why do Kings of Kings never take these heroes in high-end games with 50 stars or above?
I don’t know if you have noticed that heroes that often appear in the low-star passerby game of King of Glory and can perform miraculous effects are rarely played by players in the high-end game of King of Glory with more than 50 stars.
Here I will give you an analysis. Players who can reach 50 stars or above in King of Glory actually have very similar technical skills. To advance to this level, you basically rely on awareness. , rhythm and team coordination. If there is a shortcoming in one of the links or a certain wave of coordination goes wrong, it will lead to a disadvantage. Unless the enemy also makes mistakes, it is basically difficult to recover and will be suppressed directly to failure.
The high-end game has already started when selecting heroes. Each side hopes that the selected hero can restrain or even crush the opponent in the team lineup. Few players will not look at the lineup selection just because of "happiness". hero.
If you want to restrain the opponent in the lineup, you have to talk about the restraint of hero attributes and skills. Some heroes have four skills, and they can have two skills at the first level. For example, Pei Qinhu is very powerful at the first level. He likes to go counter-jungle at the beginning, and then bring Zhang Fei or Niu Mo as an assistant. If the enemy If your jungle hero is relatively weak, you can only give way to the jungle in the early stage, which will establish an advantage at the beginning.
Of course, Pei Qinhu is strong in the early stage, while the latter is very weak. If the enemy chooses a late-stage lineup, as long as they can stabilize their development in the early stage, they will basically have a high probability of winning in the later stage.
However, if you want to establish an advantage in the early stage, in addition to strong early heroes like Pei Qinhu, line rights in the middle are very important. If you can clear lanes faster than your opponent, you can support the jungle and side lanes faster than your opponent's mage. Some mage heroes are very slow to clear troops in the early stage, such as Daji, Mai Shiranui, Yang Yuhuan, etc. They basically have no support ability in the early stage. If they are inherently slower than the enemy, they will definitely fall into a disadvantage and lack of rhythm.
Some mage heroes clear the line very quickly in the early stage, but their team coordination is weak. Here we have to talk about the hero Milady, and I will name him directly. When I think of this hero, my first thought is to steal the tower. This hero's second skill is quick to clear troops and demolish towers, but it is difficult to cooperate with teammates. Moreover, once the opponent has a tank in the front row, it cannot produce output, which makes it useless.
"Tower Pusher" Milady, this hero has been strengthened in the S25 season, and the damage has become higher. However, high-end games are still rare. Difficulty in coordination is a big problem for this hero. Both his output ability and control ability are relatively single.
Once the summoned object is killed immediately, there is basically no output, and the ultimate move is only single-target control, making it difficult to maintain a roaming rhythm. It is impossible to defend the tower when there is a headwind, and the ability to protect oneself in a group is also poor, and it is basically impossible to withstand being charged in the face.
Moreover, in high-end games, there is a winger or jungler who can lead the lane, and will not give you the chance to steal the tower, so it seems very useless.
Daji is a hero with a high single-target burst and stable control. He is still very popular in low-star games, but in high-end games there are almost no people choosing him, and he is easily called an "actor".
Why? Because the players in the high-end game have very good awareness, it is difficult to give you a chance to capture alone. Even if your output is very high later, the enemy will use magic resistance to restrain you, and it is easy to be restrained by the hero. In a team battle, if you have a tanky front row to withstand the damage of a set of your skills, it is basically useless. Moreover, when Daji's ultimate attack has many people, the output will be scattered, and it will not be able to kill people in seconds.
Dian Wei is a hero who is positioned as a jungler. He is not as strong as Pei Qinhu and Lan, and does not have the displacement harassment ability of Li Bai or Han Xin. His legs are very short, making it easy for people to kite.
Although with the blue buff, the skill CD is very fast. Once the skill is activated, he can run very fast and get close to the enemy with his ultimate move. He can kill a child twice. But once the opponent flashes and adds a displacement skill, it will be difficult for Dian Wei to touch the opponent, which is very frustrating.
In low-end games, he kills Dian Wei, but in high-end games, he can only be submissive.
Brothers, are there any other heroes that rarely appear in high-end games? Might as well talk about it.
- Previous article:Significance of gold bracelet in Longlin case
- Next article:What do you mean the stock market is blown? Will it have an impact on A shares?
- Related articles
- What are the poems about flowers in spring?
- Mahjong humorous phrases
- What are the operating modes of Taobao stores?
- About sketch creativity, KFC, play
- How to eat sauce beef?
- A copy of the picnic
- Talk about Touareg
- Is Qujing the largest tobacco base in China?
- The article is in a good mood to fall in love and dye hair, and is no longer down and out. What is the current situation?
- Dad who misses heaven.