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Street Basketball Rebound Problem

High plate is divided into high 1- high 4 plates ~ high 1. The required capacity is 88, 93 for Grade Two and 96 for Grade Three. As for ..............................................................................................................., I have never met anyone, so I said legend! PF seems to be the second highest of 2, and female C is 1. The energy second height of 2 is unclear ~ but the height of 3 is less than the absolute second (except dreaming-)

Senior one: It is the most common high board. When the ball is bright, take more on the right and less on the left. There's nothing to say about this.

Senior two: This novice will have a headache, and the timing is difficult to grasp ~ Generally, the landing point is almost the same ~ Let's talk about the right side, which is relatively good for one second, as bright as the height of 1, but you can shoot earlier ~ (Remember, it's just a little earlier, and it's a quick shot, hehe! ) The one on the left is different! You can't get the ball when it hits the basket! Remember that the high 2 on the left is only obtained when the ball hits the basket for 0.3 seconds ~ in fact, I can't tell you how many seconds. In short, you should pause until the ball hits the basket. Don't worry! Someone said 0.5 seconds, I think it's too late, I feel 0.3-0.4 seconds. Everyone should practice more, and it will be OK when they find the feeling ~ ~

Senior three: the best board! High 3 is the highest board that does not pop up the screen ~ the landing point is on the left! Because it hits fast and high, you have to press D ~ to get it without touching the basket. My method is to get it when the ball is about to touch the basket and it feels bright. It takes more practice to find a good feeling!

Now I want to talk about the position in the board house! Many master posts don't mention positions ~ this is a great negligence ~ I can say that 40+ master board houses have no positions = no boards! Of course, everyone stands in different ways. I just want to talk about my own site for your reference. Take a step in the dotted line in the 3-second zone and stand slightly on the right field, because people who are often in the board room know that most of the boards are on the right. What about those on the left? Don't worry, you can get the same one ~ another one, what I want to say is that it is also important which direction you face when you grab the board! Because most boards don't need to press the direction key when they are taken ~ When the body faces the direction where the board falls, it will definitely be a punching board when they are taken ~ It has a little advantage over the other party! My own method is to make the figure's body turn completely sideways, that is, the face is completely left or right ~ randomly judge the landing point of the board ~ because the landing point of the high board is in the left front or the right front point ~ everyone should be able to understand it ~

Talk about the second board ...

Height 1: The board ability required by male and female C is 88, and jumping is the first time. This is not important (I would also like to say that many female C's ask me how much their ability can be 2 seconds high and 3 seconds high, and I can only tell you that female C's can only be 1 second high, so I won't explain it here, and every profession has advantages in every position). Except for two defenders, when the ball is close to 3, the ball that bounces directly up from the back of the penalty area is 1, which is possible on both sides. Any correct judgment of whether the ball is left or right depends on the route of the ball. Generally, the route of the ball is obvious after we throw three shots. If you really can't see the route clearly, take a good exercise. The route and direction of the ball are two words. Press d when it flashes. Of course, if you can reach every second, you are still skilled. If you see the route of one ball clearly and know how high the next ball will be, I can tell you. You can get everything. (Because I have a deep understanding of C, especially male C, I won't comment on other occupations. I don't want to know about PF Second Board, but I can do it at Level 45.

Senior two: Male C needs 93 abilities and bounces about 50 ... There are two trends in the ball of Senior two, one is bouncing in front of the basket, and many people can't catch it clearly, so I'll tell you how to catch it. The ball doesn't flash when it touches the box. If you press it early, you can't catch it. When it touches the box, it flashes and pauses slightly. If the ball doesn't shine, you can't catch it. Another ball potential is to bounce to the right and go straight up. We have to hurry up with this ball. If we are late, we will lose the chance, almost at the same time. Press d, and you can get it. The most important thing in everything is two words. Be patient!

High 3: Male C needs 96 abilities, and the best jumping ability is about 5 1 ... There are only 1 species of high 3 balls, that is, the ball that bounces to the left of the basket rises straight, and the highest ball does not go out of the screen. The ball that goes out of the screen is high 4, and the speed of high 3 is faster than that of high 2, which is the most difficult to catch, because the time is not well grasped.

Senior three, my personal grasp method is that when he is about to fall down, I will press D as soon as he arrives at the box. If you have to wait until he pops up and presses it, it's impossible, because he will fly away as soon as he touches the box. For example, if you throw a stone and I stand 2 meters away, I can catch it casually, as long as you want to throw it to me. So if the distance between me and you is 10 meter, the most important thing in senior three is to grasp the time! Maybe to put it bluntly, it depends on your reaction!

Finally, talk about the problem of cap. In fact, there is nothing to say about reporting ordinary shots. First, don't worry. Second, look at your reaction speed. The most taboo of blocking shooting is to cover your opponent in a hurry. Ordinary shooting must wait until the opponent's ball is completely shot. It's not too late. The most important thing is dunk, which can't be explained clearly in one or two sentences. I'll give you some teaching videos of dunk, you can watch them. Personally, I think it's quite good. /programs/view/ 17 fanfokvuc/

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