Joke Collection Website - Joke collection - What gems are there in the weapons and equipment of Fantasy Westward Journey 12 Sect? Tell me in detail.
What gems are there in the weapons and equipment of Fantasy Westward Journey 12 Sect? Tell me in detail.
As a soldier, every knife he made was bloody. You must try your best to improve your damage, even at the expense of defense and qi and blood.
Training clothes: weapons play agate, hats play agate, necklaces don't matter, belts shine, shoes play mystery, clothes play the moon. Because DT is fragile in the early and middle stages, it is DT that often hangs up in training, so besides ensuring high injury, survivability is also necessary. In addition, the mystery of shoes is not only to avoid monsters, but also to slow down, which can save the lasting wear and tear of weapons.
PK outfit: The weapon hat is made of agate, the necklace remains, the belt is made of black stone, the shoes are made of black stone, and the clothes are made of the moon. Now DT also pursues speed. In the contest between DT and DT, the speed is often higher than the damage, which is more advantageous. Preemptive strikes often make opponents lose one or more chances to shoot.
1. Fangcun Mountain
As one of the two most laborious sects in the dream, it is difficult to improve the effective damage with equipment. However, as a clan with many high-profile routes, the investment of black gems will never be less.
Training suit: you don't have to cut it at all. Take your PK weapon, Shuai Shuai's. (Not to mention strength) hats hit the moon, necklaces and shoes hit the earth, one lighter (at least 5 pieces each), belts shine, and clothes hit relics. As a seal system, monsters who are afraid of encountering the law will be hit by 100% as long as they are in the group law, which not only wastes steamed bread, but sometimes even threatens their lives. From BJ to the miracle of Nu Wa, monsters will climb Mount Tai or fall rocks almost everywhere, so it is very important to absorb soil properties at that time. When I started to go to the Western Heaven after Nu Wa, the earth was useless and fire played an important role. Almost every fiend magnifies the fire, which is really not to be taunted, and it is also very useful to smoke when the phoenix nest and Nu Wa burn. What's more, even if 12 1 goes to the temple to burn double, don't forget that the robbers set fire to it when we ran the bid, so shoes or necklaces that were sucked by fire can always be used. In addition, these also apply to the other four sealing systems.
PK outfit: The weapon is mysterious, the necklace is a relic, the hat is used to hit the moon, and the clothes are used to hit the moon. If it is high speed, it is best to hit the moon, because the high-speed defense is low in blood, and the defense effect of hitting the moon is not obvious, but it is quite useful to add hundreds of blood to the moon. Shoes and belts are black gems. Here I emphasize that weapons should never be loaded with agated. Now I don't know who made the rumor that the accuracy of the seal is also related to the hit, so N seals are all used for agate weapons. Have you seriously considered what the hit rate of the seal system may have to do with the hit of the characters? Everyone should know the relationship between hitting and avoiding. Assuming that the seal is related to the hit, then the avoidance height can resist the seal. The highly sensitive sealing system is extremely high. Do you find it difficult to seal the system? In Ghost Hunting, sensitive ghosts avoid heights, but is Feng's hit affected? Don't listen to the wind as rain. Anyone who catches ghosts with more physical strength is a blood ghost. Need to identify equipment and dig the five treasures at the right time. What a joke! If all these data are so regular, then I don't want to work. Every day, the equipment is the best, and I support my family by selling equipment. It's not official. You'd better not believe it. The parameters of the game will not be easily groped or even groped, otherwise it will affect the balance of the game, and the game developers are not fools.
3. daughter village
Because my daughter burned the couple with a hidden weapon. So whether it is PK or leveling, it can be the same as FC.
4. Huasheng Temple
Fortunately, WY gave three auxiliary sects the skill of seconds, so that they had no obstacles when burning double.
Training clothes: hats hit the moon, weapons are mysterious, necklaces hit many relics, clothes relics, shoes are mysterious, and belts shine. Don't be sad about money. JJWW has a high skill level. A few seconds per second, there are many relics, and HS double burning is not bad.
PK outfit: hat hits the moon, weapons are mysterious, necklace relics, clothes moon, shoes are mysterious, and belts glow.
5. Dragon Palace
Of course, the first exorcist in the dream will be desperate to improve his spiritual strength.
Grade dressing: hats hit the sun, weapons hit the sun (it is said that 25% of the damage will be converted into magic damage, I don't know whether it is true or not, it is not very important for LG to hit weapons and hats), clothes and necklaces are relics, belts and shoes are black gems. Here I want to emphasize the reasons why LG and MWZ shoelaces play at high speed. The speed of these two sects has become surprisingly low due to the addition of a lot of magic. It is often seen that monsters that burn LG twice are the last to shoot. That will not only waste time, but also cause unnecessary blood loss for players and BB. After playing black gem, LG can basically compete faster than strange, which greatly improves the efficiency of burning double.
PK outfit: No matter whether physical damage will be transformed into magic, it is a negligible effect, and it is not worth sacrificing defense for it. So hats hit the moon, weapons hit the mystery, clothes necklaces hit the relics, shoes hit the mystery, and belts hit the light. Let me emphasize here: some people suggest that LG shoot the clothes of the moon racket, but it is not. Don't look at a moon plus 12 defense. A Buddhist relic only adds 6 psychic powers. But we must understand that some things cannot be measured by superficial figures. 1 damage, 1 defense, 1 health, 1 psychic power. This is completely different, but the effect is completely different. For Xiandao LG, adding 1 magic point corresponds to 0.7 psychic force, which means that if you want to compare with a relic's 6 psychic force, LG needs to add 9 magic points to basically compete with a relic. If you add endurance to these nine potentials, the defense will definitely be greater than one month's 12 defense. So if you are a magic LG, what you need to do is to add a little more endurance. It is the wisest choice to mark the clothes, especially if you are a high-magic LG. Moreover, the lower the speed of LG and Devil, the better. In order to suppress the corpse, don't play black gems on the shoes, don't even wear low-sensitivity and good stunt shoes of 50 or 60, and don't care about the dozens of defenses lost on the shoes. This is nothing compared with the arduous task of controlling the corpse.
6. Mount Putuo
Basically the same as a doctor. Some differences are that the clothes for leveling don't need to be left behind, while the clothes for PK don't need to shine on the moon, because Xianjia is anti-growth and has high blood and low blood, so it is cost-effective to add more endurance and luminous blood to the clothes.
7. Tiangong
Although burning double has no advantage, TG's main skill plus damage is extremely high. If the points are full, the weapon damage will be better. 130 TG 1400 is no problem. TG can catch ghosts, so don't hit them low.
Training clothes: agate for hats and weapons, others are the same as FC.
Training suit: If you take a sensitive route, it is the same as FC, except that weapons can be used to fight mystery and agate. After all, TG has five thunder. But don't put agate on the hat. After all, in PK, TG's task is not to explode, but to seal. It is more rational to increase viability. For the sealing system of highly sensitive routes, the avoidance is very high, and the effect is more obvious when combined with the mystery of weapons, which can avoid ordinary physical injuries of many people and BB and make up for the lack of survivability. If it is low sensitivity, don't hit the black gem on the belt, just shine. What low sensitivity wants is not speed, but survival. It doesn't matter if you add those speeds to the belt. Since it is a high survival, don't pursue speed in small ways.
8. Wu Zhuangguan
I really like misty rain fencing. Even if it is not a sword faction, Bizhong is quite popular. As long as the skill level is high and the weapons are well played, it is also good to burn double.
Training clothes: both weapons and hats hit the sun (because misty rain is bound to hit, so there is no need to hit, save some money to hit the sun), and others are the same as low-sensitivity TG.
PK Pack: hat moon, mysterious weapon, shining belt, clothes shining moon, necklace relics, shoes and black gems.
9. Mowangzhai
Completely equivalent to LG
10. Underground world
Don't say DF, just say blood resistance. It is completely equivalent to HS, but the clothes are not bright, hitting the moon.
1 1. pansi hole
Leveling suit is equivalent to TG.
PK outfit: hats and weapons must be made of agate, because it is very useful to buy thrilling and sisterly, belts and shoes, black gems, necklaces and relics, and clothes can shine on the moon. Watch out, PS-resistant will hit the moon, and it will glow when it is completely intolerant.
12. Shituoling
Leveling clothes are the same as DT
PK outfit is basically the same as DT, and the clothes glow but don't hit the moon.
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