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How to obtain the God Card in the mobile game One Hundred Thousand Cold Jokes

One hundred thousand cold jokes mobile game gift pack, this game has been loved by players since its launch. So if you want to know the latest strategies and news information on the one hundred thousand cold jokes mobile game gift pack, follow Xiaogu below Let’s learn together about the gift pack of the One Hundred Thousand Jokes mobile game. I hope that all players will have a deeper understanding of the game after learning about it.

The BUG-level partners in the mobile game One Hundred Thousand Cold Joke God Cards are what every player dreams of. So what are the BUG-level partners in the mobile game One Hundred Thousand Cold Jokes God Card, and how do you get this card? The editor below brings you a guide to obtain the bug-level partner of the mobile game God Card with Ten Thousand Cold Jokes.

How to obtain

Alice, Oka and Mechanical Pinocchio can be obtained by smashing eggs. Recently, the gang store has also opened the redemption of Mechanical Pinocchio's soul fragments. The traditional four god cards? Li Jing, Fulu Little King Kong, Wukong and Han Wu? are obtained through the soul search function of v12 or above.

Many people don’t quite understand the probability of obtaining soul fragments from Soul Search. According to my experience, no matter which god card is used, the chance of getting soul fragments at the beginning is the same. But later, as the number of soul fragments differs, the probability of drawing the soul fragments of the god card will change!

For any divine card, when the number of soul fragments on that card is less than 85, the probability of drawing the soul of that divine card is about 2/3, but when your soul fragments exceed 85, the probability will be reduced, and the probability of finding the soul of this card may be reduced by nearly half (it is worth noting that the entire card is equivalent to 85 souls. When you have the entire card, the probability of searching for it will also be reduced by nearly half). In addition, when your magic card is +3, the probability of searching for souls will increase slightly, to about 75% of the initial probability. As for after +4, forgive me for being poor? I haven't tried this probability yet.

Partner review time

Mechanical Pinocchio

This is a very useless card in the eyes of the editor, but it is still called a bug by many people like existence. Its advantage lies in its disgusting durability: super high blood volume and built-in damage reduction? When combined with Linglongzi, it can reduce damage by 36%. If combined with Tailong, it can even achieve 60% physical damage. Reduction and 36% spell damage reduction, does it give you a headache just thinking about it?

But this card has more than enough physical strength but not enough damage. The damage dealt by the 3cd skill is very limited. But it actually has a special purpose: because Mechanical Pinocchio has the characteristic of reducing the opponent's action bar, and its thick skin, it has a very good effect when fighting dungeon bosses. For example, when fighting a friend's boss, it can cause the team to deal one or more rounds of damage; when facing the god card Wukong, it can cause a lot of damage to it and prevent Wukong from taking immediate action.

General comments: Today with the rise of the group of things, due to the existence of various physical aura buffs, it has a place in the lineup of things. It is a very good choice to restrain Wukong, but generally the damage is low. The cd is too long and needs to be considered when going into battle. Quality recommendation: Basic Purple 0 can be used.

Alice

As a shield card, I actually think it is not very qualified. Because Alice does not have any passive skills that enhance her survivability. The blood regeneration skill is not very powerful. Looking at Alice, she is just a face-saving card. Alice's damage is very low, and her figure is not as good as expected. In addition, it is unstable, so it is actually not a good choice. When she is lucky, she is a god, but when she is not, she is a scumbag.

Tips for use: When your Alice attacks a target to stun it, don’t try to beat it to death in an infinite chain. You should immediately change the target and let Alice hit other people. With luck, you can reach the group? control effect.

General comments: Not recommended in the divine card lineup, but can be considered as an auxiliary in the ordinary lineup. Generally speaking, it is not that buggy. Quality recommendation: Basic purple 0 can be used.

Oka

Oka's current status is generally that of a functional partner. It still plays a good role in the True God Trial, Guild Boss, and Martial Arts Attack.

Tips: Use no defensive equipment to make yourself as vulnerable as possible. In some cases, you can properly wear low-level equipment and try to make the passive trigger multiple times to obtain high returns.

General comments: After the passive BUG has been corrected, it has lost its former aura, but it is still a useful card. In terms of martial arts offense, due to AI problems, Oka has become a weapon with high combat effectiveness. Quality recommendation: It is recommended that purple 0 is the best. At present, it seems that the lower the better.

Li Jing

The editor believes that Li Jing is the well-deserved number one god card. Its powerful group action bar reduction allows it to perform well in almost all areas, whether it is dungeons, friend bosses, martial arts clubs, or soil. Even the Trial of the True God has a special line to be immune to action bar reduction, which shows how buggy this skill is.

Advantages and Disadvantages: The existence of Li Jing means that Li Jing's first move is equal to the whole team's first move when the speed gap between the other partners is not several times different. Even if your other cards except Li Jing only have a speed of 400, and the entire opponent's team has a speed of 500, you will still take the lead. One Li Jing is equivalent to raising the order of the entire team's shots, which can be called a bug-like existence. But the disadvantage is that if your Li Jing cannot take the lead, especially if the opponent also has Li Jing, and your Li Jing is not fast enough, then this card is equivalent to a semi-waste card, so if you have Li Jing, you must be prepared to always compete for the first speed. Be prepared, with the special gems and pet system, the money you need to invest in order to maintain Li Jing's speed will increase.

Overall, it is a core card that can be matched with any lineup, and it deserves to be called a bug. However, due to the extreme requirement for speed, it is recommended not to buy it if you do not consider Purple +4 and invest a lot of money in it. Quality recommendation, purple 4.

Wukong

In an era when the Dharma Group was rampant, Wukong appeared out of nowhere, like causing havoc in the heavens. With his own power, he overthrew the long-standing dominance of the Dharma Group. With the characteristics of his passive skills, Wukong is indeed a god-like existence in suppressing group decks. It is not an exaggeration to call it a bug. But when it comes to a single combination, Wukong is actually not that powerful. Of course, it is one of the divine cards after all. If you compare it with other single cards, Wukong is still very powerful, but this is a team competition, and the quality of a single card is not necessarily the key.

Tips to restrain Wukong:

1. Use two single-target high-explosion cards, which require a lower speed than Wukong. After Wukong uses one skill, the two will kill Wukong. During Wukong can take one shot, but since it is an attack, his health will be sucked back to about 8000, and he will still be killed.

2. Stuttering speed. According to the editor's understanding, this is actually a bug. The editor reported it to customer service and corrected it once, but it doesn't feel like it has been completely fixed. The method is to adjust the equipment and gems of several cards in your lineup to adjust the speed to the same speed or to a speed difference within 5. In this case, even if Wukong has full action bar, he still has to wait for all your partners with the same speed to take action. Only then can you take action. In this way, even a group deck can easily kill Wukong. The editor mentioned that it has been revised once. This time, the card speed has been increased by a condition, that is, the card must have a combat power higher than that of Wukong to be able to kill Wukong, and a card with a combat power lower than Wukong's. Even if the cards have the same speed, Wukong can act between your two cards~

3. This is the mechanical Pinocchio mentioned above. Its action-reducing effect allows Wukong to take one more ultimate damage and be unable to move, thereby achieving an instant kill effect.

Wukong’s usage skills: Make full use of Wukong’s third passive effect. Assuming that Wukong's health is 51% and cannot trigger the damage bonus, Wukong may be killed if the opponent takes action in the next round. At this time, choose a partner with more HP to attack and suck blood. You may lose a chance to kill a partner of the opponent, but your Wukong will survive. You can also attack first, and then use full suction after taking damage. Wukong is a comeback weapon, who knows who uses it~

Overall comment: Wukong is truly a group nemesis, and it is indeed bug-level. exist. Its powerful survivability and violent output are worth having! Quality recommendation: Purple 0 Wukong has performed well in various aspects, including dungeons, gang hunting grounds, and gang bosses. However, due to Wukong's low health and low defense, as well as the many restraint methods mentioned above, it is recommended to use Wukong in the arena at least + 3.

Han Wu & Fulu Little King Kong

Among the many divine cards, Han Wu and Little King Kong seem to be the least said to be bug cards? In fact, this is also true. The characteristics of the two partners do not cause Wukong's domination effect, so the editor will only give a brief review.

Han Wu is the most stable burst card. It is characterized by high damage. The auxiliary halo is just the icing on the cake. The 100% critical hit makes it the No. 1 single target damage card. At the same time, the editor feels that he is also the most restrained. Wukong's output card, a reasonable lineup, and the next sword to take away Wukong are not negotiable.

Recommended quality: Purple 0 can be used. At the same time, due to the 100% critical hit and critical hit damage bonus, the increase in Han Wu's attack power almost doubles its damage. The increase is capable, so you can consider +4.

In the past era of the Dharma Group, Fulu Little King Kong was one of the necessary partners in the Dharma Group's divine card lineup. The most outstanding thing is his excellent control ability, 1cd group freeze, and he can take the initiative It has become a nightmare for many people, and it is not uncommon to rely on Little King Kong to control the comeback. However, with the changes in the version, Little King Kong's disadvantage has become increasingly obvious, and that is his too low damage.

Although on the surface, Little King Kong seems to have three damage-increasing skills, they are almost useless on the actual battlefield. When he is passive, his teammates must die before he can attack. However, because of his strong control, almost all of them can't be used. It is the one that is focused on with the highest priority and enjoys almost no bonus. The critical hit of the second passive only looks beautiful when the basic damage is low. The third passive is the same as the passive, and it is almost impossible to survive, let alone trigger. The effect is effective, even if you are not dead, in the second hand situation, after the opponent's ultimate move is released, the damage gain from controlling one round is very limited, unless you control it first, if you go first, there will be no situation where the damage is increased by being hit.

Quality recommendation: Purple 0 can be used. There is no need for purple 4 magic cards. If you are lucky, you can increase it.

Summary

Depending on your own economic conditions, if you only have the conditions to buy a purple 0 or purple 1 god card, then Wukong, Han Wu, and Little King Kong are recommended; if you have If you have the conditions to cultivate a god card to 4, then I recommend Li Jing and Wukong; if you have the conditions to cultivate multiple god cards, then Li Jing>Wukong>Hanwu>King Kong; as for mechanical Pinocchio, Oka, and Alice, in the editor's eyes Just some functional partners?