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How are the sexual status and values ??set in "Grand Theft Auto V"?

Sexual excitement: 0-100. Above 80 is red. When the value is red, most conversations cannot be triggered. Being lured and peeped, the value increased, and then returned to zero through oral J,

ML, and licking.

Status: 0-300 20 or below is red, and you are in a place other than home. In the red state, you only have the option of going home. Supplement by sleeping, sleeping in the living room, drinking coffee

coffee, and drinking Red Bull.

Depravity value: 0-1000 increases through sexual behavior and suggestive sexual behavior (such as telling dirty jokes).

Body size: 0-1000. Increase fitness through the gym under the urban sports complex. It costs 500, once a day, and adds 30 each time.

Combat value: 0-1000. When the body size is 300, learn at the Fight Club under the Urban Sports Complex. It costs 700, once a day, and adds 30 each time.

Massage skills: 0-210. In the early stage, you can learn online massage tutorials while surfing the Internet on the bedroom computer, 1000 at a time, once a day.

Add 35, you can learn 210; It can be adjusted to a maximum of 450 through cheating, but it cannot be learned in the current version.

Others: The gangster boss in the park will come out when you encounter gangsters in the park after midnight and defeat them about 5 times (remember to save in advance).

Attachment: The gangster boss comes out about a week after defeating the gangsters who go to the park after 0 points in a row.

In addition, there is winter vacation in January and summer vacation in July and August. I have to register at school in mid-to-late August, and I have to not go to class (which will affect my sister's ability to bribe the principal), and don't sleep in class.

Extended information:

Game level design

Level design is to design scenes and items, goals and tasks to provide players (game characters) with an activity stage.

On this stage, players seem to have limited freedom, but in fact, the level designer uses careful arrangements to grasp and guide the players

and the rhythm of the game. In the end, achieve a certain purpose.

The term level design and the profession of level designer came into being with the popularity of three-dimensional shooting games in the mid-to-late 1990s.

Therefore, strictly speaking, it should be called three-dimensional level design.

(Source: Baidu Encyclopedia: Game Level Design)