Joke Collection Website - Cold jokes - Lol, those heroes can restrain Rambo and seek alignment skills.
Lol, those heroes can restrain Rambo and seek alignment skills.
So I summed it up a little. .
Rambo is strong from level 3-4, so I usually call the wild bureau before Rambo level 3 and catch Rambo directly. Even if you can't kill him, you should at least suppress Rambo by experience. Rambo is easy to catch. As a mage, his explosive type is very weak, his continuous output ability is strong, and he has no displacement skills. Shields are difficult in one-on-one combat, but they can be ignored in groups.
If you are killed, go home at once. If you have a head in your hand, wear a magic cloak to fight it. If you have only one assistant, bring supplies with your eyes and prepare for defense and consumption. I'm not afraid of your jokes. I was depressed when I was playing Rambo, and I had the experience of 13 going out.
It is necessary to keep moving horizontally, which can't put an end to the harassment under the Rambo Tower. Rambo will harass you with a harpoon from time to time with a burning shield. So generally speaking, my line Rambo is shoes-anti-magic cloak-anti-magic cloak-mercury shoes-pay this line (Dao Mei).
Then you need to pay attention to Rambo's loading. If you are a semi-fleshed AD, if Rambo has double Dolan shields and bloodsucking guns, you basically have no chance to kill alone. Trivial mending, striving for the balance of power on the road depends on the middle and lower classes to open the situation. I can't give you advice because I don't have a hero on AP and I won't be on AP. If Rambo is a mask+bloodsucking gun, he can try to kill in the wild. Although this kind of Rambo is very harmful, it is not resistant, violent but not insoluble.
Second, pay attention to Rambo's low energy. Rambo usually keeps himself in the overclocking stage, and the damage is terrible.
We can't take the initiative to log off before Rambo logs off. Rambo Qing soldiers have a good linear speed, and rushing off the assembly line may cause too much damage to the tower. A good command won't push off your tower too early, but he will keep the tower at a speed that he can push if he wants. We can't give him such an opportunity, so we can't sell the tower too much. . Pay attention to Rambo's movements and inform his teammates in time.
I tried to use a magic hero against Rambo, and the effect was surprisingly good. . You may not think of this hero. .
He's Galen. .
Q can shut Rambo up, and W's initiative and passivity can greatly improve the benefits of the two magic cloaks. E's injury is absolutely good. The key is Galen's recovery ability, which is superior in consumption and exchange of blood.
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