Joke Collection Website - Cold jokes - How did rotten oranges give two people the origin account verification code?

How did rotten oranges give two people the origin account verification code?

I firmly believe that I am not the only one who has encountered this problem.

It's not that I haven't used EA's origin platform before, nor that I haven't registered an origin account, but after I finally found someone who is willing to play "two people in a row" with me, registering an origin account for him successfully stuck me.

It is normal to enter the verification code itself when registering an account. A simple verification process can effectively avoid automatic account registration by scripts and reduce the load on the server. But I have never encountered such a verification code system in the underworld before.

"Two-game winning streak" is undoubtedly a good game, although I haven't played it yet.

Wait a minute, let me calm down and start from the beginning.

The story needs to start with the game of "two companies". After the game was sold for some time, I finally found a friend who was willing to play games with me, but when I urged him to download the game, there was an unexpected problem-he didn't have an origin account.

I didn't expect this page to be the beginning of a nightmare.

EA has inherited Ubisoft's glorious tradition. Even if I buy a game on Steam and want to run the game, I still need both parties to download the origin platform and have an origin account. Origin is a digital game mall owned by EA. Because of the orange Logo of the platform, origin is called "rotten orange" by players because its pronunciation is similar to Orange and the server quality is ridiculously poor. In order to show goodwill, we will also call the origin platform rotten orange below.

(symbol of origin)

Rotten oranges are rotten in many ways. In the process of using rotten oranges, you may encounter that you cannot log in, you cannot refresh the page after logging in, you cannot open the game library after refreshing the page, and finally you can only open the game library. The download speed of the game is "B". Even after you have gone through all kinds of hardships to download the game, a line "Failed to connect to the server, please try again" may pop up in the game. Because of this, almost no one hates to mention rotten oranges, which is the best portrayal of "the victim of genuine games".

(Tell a joke: "The download speed is really fast")

Even so, the process of registering at least one origin account for a long time is relatively easy. In the early years, if the network quality in your area is excellent and it is not a mobile network, you can even complete the account registration without accelerator or other "technical means", but who would have thought that ea changed the registration verification of rotten oranges to this:

It looks good, doesn't it? But what if I told you that there are 12 questions, and each question has a time limit, and once you make a mistake, you need to start over, and it will tell you that you need to start over after you have worked hard to finish all the 12 questions?

Has blood pressure started to soar?

That's not all. I believe you haven't forgotten what it says above: the server quality of rotten oranges is very poor. When you do registration verification, this sometimes leads to server problems. Obviously, EA will be considerate to let you ... do it again.

And even if you have completed all the dice calculations with excellent mental arithmetic ability in the face of poor network quality, you may not be greeted by the prompt of completing the verification, but by telling you that you have timed out and need to redo it.

(That's it)

Ok, now let's drink some water and calm down. Don't scold EA yet, because after some verification, I found that this unscrupulous underworld verification code is not from EA, but from a company called "ArkoseLabs".

(EA is one of the clients of ArkoseLabs)

So who is this ArkoseLabs? According to the profile of ArkoseLabs official website, it is a network security enterprise for enterprise users, whose main business is to provide partners with complete network security and firewall solutions. As the main means to prevent malicious registration, it is not surprising that verification code is self-heating within the business scope of ArkoseLabs.

(logo of ArkoseLabs)

So why did ArkoseLabs make his verification code like this? Don't they know how disgusting the verification code they made is? I think they know, but because of the particularity of the verification code system, this verification system was adopted.

Ah, the particularity here is not how much direct help a verification code can provide for the network security of enterprises, but that verification code can provide a lot of free "labor". For example, you should have seen such a verification code:

This verification code first came from Google, along with various traffic lights, cars, bridges, etc., but the role of these verification codes in preventing script registration is only secondary, and their core purpose is to provide basic data for training AI. For example, the verification code in the above picture requires the user to select the grid where the logo is located. After Google collects user selection data, it can not only find out the types of graphics related to signs in public perception, but also make AI recognize signs.

Verification code can do more than that, such as:

It looks like an ordinary text verification code, right, but let's take a look at its origin:

For computers, the two N's in this word are not easy to recognize, so we can know whether this pattern is N, A or O in the eyes of the public by making the text into a verification code, and then realize the efficiency of machine recognition of letters.

Of course, you should have encountered such a verification system:

It seems simple to confirm that you are not a robot by clicking, but in fact, the principle of this verification is to read the user's mouse and keyboard operations and judge whether the operation is natural or not. Although this method seems to be convenient for users, it virtually sacrifices the safety and privacy of users.

So what did ArkoseLabs do with these verification codes?

Like most other companies that provide verification codes, ArkoseLabs also uses the information of users operating verification codes for AI training. Not only that, as a network security company, they are also committed to intercepting IP abnormal access through verification codes.

(Detect and discover suspicious IP)

Well, here we finally find the root cause of the rotten orange verification code: due to the special network environment in China and the poor quality of the rotten orange server, domestic players basically choose to use accelerators, modify the host or other means to improve the access speed when using rotten orange, and all these means will lead to a certain difference between accessing IP and directly connecting. In the face of a large number of "abnormal IP" accesses from the same country, ArkoseLabs naturally classified all the IP from this region into the range to be intercepted, which led domestic players to either fly out of the country directly or modify their IP addresses through some ulterior means, otherwise it would be difficult to solve these verification codes that were not intended for users to complete at the beginning.

Of course, this is just a speculation. Personally, I certainly hope I won't be rejected for this unreasonable reason. At the same time, I also saw that some players have already fed back this question to EA. I hope these verification codes for counting dice will disappear as soon as possible.

Oh, by the way, maybe we should be glad we didn't encounter such a verification code?

This verification code requires you to find a mouse that won't touch cheese. )