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What does Hearthstone legend mean to retreat from the environment?
20 17 hearthstone legend The arrival of the Mammoth Year has set off another wave of environmental retreat. Perhaps many players still don't quite understand what the Hearthstone legend means by quitting the environment. The following small series will explain it to you, and by the way, present the timetable for 20 17 Hearthstone Legend to quit the environment and see which cards will quit!
These things have been debated for a long time, and it has been clearly stated at the beginning of the announcement that the card package adventure two years ago will be retired within a natural year.
Everything starts from the interests of Blizzard.
After all, the main purpose of every game company is to make money. Even with a very large fan base, Blizzard, known as Conscience Company, is no exception. If there is no money to earn, do employees eat the northwest wind?
As we all know, Blizzard's father holds the data in his hand, but it is never transparent. Is this the so-called? Report good news but not bad news? What do you often see on the front page of news? Registered users break through XXX? What is the peak of online users? However, we will never know how many people have retired and how many active accounts they actually have.
One thing that can give us the greatest intuitive feeling is to look at the list of friends in the lower left corner. Once upon a time, my friends list was full of legendary players and dozens of people were online. Up to now, it's all single digits, and a few of them are in Warcraft. Watch. This intuitive feeling makes it hard for me to believe that Hearthstone is still the old Hearthstone.
Recently, there are several activities that can be seen at a glance: Shaman's fishman skin activity and Huang's quiz activity, the former is obviously to increase registered users; As for the latter, it is to attract the attention of Hearthstone competition. Let's just say that.
There are signs that Hearthstone's attention has declined. This is my guess, there is no data. Let's judge for ourselves.
So what benefits can the retreat bring to Blizzard?
Let's talk about the source of Hearthstone's income, which is nothing more than persistence and adventure.
The following is purely my personal experience and guess, there is no actual data, but I can imagine:
I think there are two kinds of people who will spend money to buy cards and take risks: local players and newcomers.
Needless to say, local tyrants take risks, pre-purchase cards immediately, and bring back a card, not only chasing the whole card, but also pursuing the full gold of the belief card group; Into the pit, a newcomer, soon felt the deep malice of Hearthstone and had to spend some money to open a 60-pack classic.
As for the intermediate level, that is, players who have played this game for a period of time, at this stage, the cards (especially useful cards) are basically collected and basically self-sufficient, that is to say, they can be recycled and no longer spend money. As for why, let me count:
Your daily task is 50 gold coins, one month 1500 gold coins, and the interval between each version is about 4 months, which means that you can deposit 6,000 gold coins in 4 months, that is, you can open 60 bags, the basic cards are basically complete, and you can also combine two versions of orange cards; As for the copy, it's much simpler. Only 700 gold coins for the first district, and 2800 gold coins for the fourth district. As long as you are diligent, there is no problem with 700 gold coins a week. In fact, you get a little more gold coins every day than this. There are also card fights, card package quiz, card package low-income reward decomposition dust, and so on. I haven't counted the things of 7788 yet.
The above guess data just want to prove that when playing Hearthstone to a certain extent, or after a certain period of time, Hearthstone can become a free game, no matter whether it is retired or not, it costs nothing anyway!
1, why do you want to quit the environment?
(1) From the above, it can be concluded that in order to make money, Blizzard must and must lower the entry threshold for newcomers, although in theory, if they don't quit the environment, then newcomers will have to spend a lot of money, open cards and buy a lot of risks. But it may also scare off a group of people in disguise, which is not worth the loss. About this, the game company should have survey data. I don't need to speculate too much here.
(2) Blizzard is lazy, or Blizzard doesn't pay so much attention to Hearthstone and doesn't invest so much manpower and material resources as other projects.
2. Why do I say this?
In fact, it is natural to withdraw a version from the environment, and then it will be more natural. If a natural year is calculated, some versions actually run for just over a year. I'm talking about the last edition of every year, especially the Explorers Association. And in all fairness, compared with card games such as Magic Gathering and Game King, Hearthstone's card pool is not really deep, so there is no need to start quitting the environment at present, and Hearthstone is an online game, and everything can be adjusted in time, which is also an advantage.
The only thing I can think of is convenient card design, which is what I said above: Blizzard is too lazy to think. By the way, I also help you design ideas to save your brain. As far as Karazan is concerned, he cut down the fusion giant with one knife and forced you to discard it; These two cards, Dede122,655, have obvious intentions. Let's play with the wild animals. Hunter 334, mage 223, obviously means you have to try the secret method. Dragon riding, resurrection priest, plagiarist, too. I can really see the designer's intentions at a glance.
It is also worthy of external evaluation by Hearthstone team: make skin with brain, make card back with heart, and make new cards with feet.
Either the designer is lazy, or Blizzard doesn't pay attention to Hearthstone, and doesn't invest enough manpower and material resources to balance a large number of cards and study new routines. I can only think so.
3. Can the wild model survive after it has retired from the environment?
The wild mode only serves as a buffer, slowly letting you accept that the card you bought can't be used, that is, paralyzing you and preventing the old players from being afk because they can't accept it.
Why do I say this:
First: Hearthstone doesn't have a wild mode competition, and then flip through the hearthstone anchors of major platforms, all of which are standard! Obviously, blizzard mainly promotes standards, but it is wild. At best, it is equivalent to a garbage dump, just throwing in invalid or expired cards.
Second, there is no fresh blood in the wild mode: if a novice player wants to play in into the pit Nakano, he has to use a dusty card, and the wild contains high-strength cards such as Naxx, which is quite unfriendly to the novice if he is not qualified. Moreover, it is hard for me to imagine that a novice player will spend a lot of money to close some cards and put himself in the shoes. If you just play with hearthstones, will you turn them off? Can you play wild?
Third, with the afk of the old players or the move to JJC, the players in standard and wild modes will further decline. Because there is no new blood to join, old players are leaving, and playing wild is only a decoration in the end.
4. Competition after exiting the environment
Hearthstone is a joke to me. The organizational schedule is so tight. As far as the Golden Super League is concerned, in two or three days, the players almost have to fight from morning till night 12 for more than ten hours.
Players have to accept such a dense schedule, but what about the audience? Who will sit in front of the computer for more than ten hours to watch the game on a rest day? At most, it's dinner time to have a look and chat. A game without audience is not a game. The audience can be regarded as another subject besides the player. A game that doesn't pay attention to the audience experience is a joke to me.
Moreover, after watching this autumn game, Xhope used Naiqi's fire demon method against Lu Xiaobu, and Naiqi controlled the field for ten thousand years. When we are close to victory, at least under normal circumstances, it is absolutely impossible to make a comeback. However, at this time, it was pushed over by Silly Dragon, Double Sambo and Chrysanthemum Tea. In another final, when Salonde was at an absolute disadvantage, he went to Silly Dragon to hunt Enzo. Hamsilang really wanted to cry.
I was beheaded by a screw with a ball, hit in the face by 25 boys for three rounds, and solved by flying knives. I took it. After all, I can foresee that only the stupid dragon, I can't take it, and only the stupid dragon can reverse some games and lose.
You can say, if Hearthstone doesn't need technology, why use the same card? Some people are legends, others are at the level of 10. I can't refute this. This game needs technology and thinking, but it needs a lot of games to reflect the technical gap, and the game is a stand-alone game, and the stand-alone game has too much luck. Because of this, it is the most deadly for professional games. Lead players to ridicule: Hearthstone professionals are a joke.
5, retreat from the environment, the road is long.
Personally, I feel that the recession environment next year is extremely critical.
The version of the ancient gods riding, retired Buddha riding and mechanical methods can be said to be a cancer that everyone hates and acceptable! Many players who suffer from it will applaud.
20 17 hearthstone legend retirement schedule
20 17 After the first information piece was released, the Year of Mammoth officially began, and the series cards of Black Rock Mountain Flame, Champion Trial and Explorers Association entered the wild mode.
April 20 17 is the time point for the next retreat.
20 16 year of the sea monster:
The whisper of ancient gods extended series 134 card 65438+April 2006
Karazan Night Adventure Series 45 Cards 65438+August 2006
Enter Longjiakisen Extended Series 132 Card161February.
20 15:
Explorers Association Adventure Series 45 calories 15 1 1 month
Champion's Trial Extended Series 132 Card 65438+August 2005
Black Rock Mountain Adventure Series 3 1 Card 65438+April 2005
Resident card:
Classic series
Basic series
Then in April of 20 17, the new extended series went online, and then all the series of 20 15 exited the standard environment. At present, it is uncertain whether the resident series will be adjusted accordingly, and it should be changed.
20 17 if there are no accidents, there will be the following series:
20 17 April extended series (at this time, all series of 20 15 exited the standard mode).
2065438+August 2007 Adventure Series
20 17 12 extended series
Then the standard mode of 20 17 will also include:
20 16 all series and resident series
Every year, the first series of listing marks the opening of the New Year's target, usually in March-April.
When the card leaves the standard competition system, it can continue to be used in the field competition system. Note that decomposing cards that exit the standard will not get any additional arcane dust supplement.
When the adventure series exits the standard, you will not be able to make new purchases. However, if one of the areas is opened before exiting the environment, it can still be unlocked by gold coins after exiting the environment.
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