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How to talk about werewolf killing?

After watching LyingMan, I have to have a strong interest in this game. I can't stop after reading it. I just think about how to play this game all day and how to call people to play this game.

I want to introduce this game. This game is a board game, a speech game, which only needs a lot of people and can be played with a little brain. The charm of this game lies in the logic of thinking, how to play this game, how to think forward and backward, whether he is a good person, whether he is a bad person, which side he is on, what is his identity, and when do you know his identity.

How to play this game? First, I want to give a unified answer, that is, listen to the speech. There will always be people who can play, but they may not be on your side. After listening to the speech, you should speak well, organize your own language and tell others what you know.

So, let's start the formal introduction. It is said that this game is a spoken language game. So, what should I say? The up level is not high, but I can also recite some templates. This article focuses on how novice players should speak. )

How should ordinary villagers speak? I always hear about some players. When they get ordinary villagers, they will only say, I am a good man, but in fact such remarks have no effect at all and will only be resisted. If every good person says so, you may be following the wrong person. In the scene, say not only yourself, but also others.

At the beginning of the game, there can be a lot of information to talk about, such as the police election, what do you think of the two prophets jumping tickets, why do you vote for this prophet, why is this true and that false, and why are the tickets so strange? Should I wear the clothes of the gods, what identity should I jump to convince this person that I am a good person, and so on. (Of course, werewolves can also talk like this, because werewolves can pretend.)

Because this is a god who opens his eyes at night, he knows more information than other gods or ordinary villagers. In short, he has a lot of information.

A prophet, when he wakes up at night, he can tell whether a person is a good person or a bad person. What should the prophet say? Generally speaking, you should say who you tested last night, why you tested this person, how to test people next, and how to get the badge. That's about it. When a prophet is in the daytime, he must run for police chief. Whether a werewolf dances with you or not, the prophet will even exchange with a werewolf.

Prophets should not be afraid of death. A character who can open his eyes to give good information at night, if the players who open their eyes don't give good information and hide under the police, how can good people know other information? Most of the arguments and explosive points of a werewolf game revolve around two true and false prophets, and then wait for the good guys or werewolves to take sides. A prophet must not be afraid of death.

The werewolf is the most United character in this game, because the werewolf wakes up first every night and knows the distribution of people in his team. That is to say, werewolves are naturally informative and know who is a good person, so this is why werewolves skip the prophet. Werewolves don't skip the prophet, but are led by a real prophet. Werewolves are not bleeding? So werewolves need to skip the prophet to achieve it. Find out other gods and people, so as to achieve a "one-to-many" situation and give werewolves an advantage. Because werewolves know a lot of information, they will expose a lot of things when they talk. Of course, some werewolves always talk and say that I am a good person, which is similar to what ordinary villagers say, but there are good and bad things for werewolves to talk like this.

How should werewolves talk? You must pollute people. Because you know a lot of information, you can look for loopholes in other people's speech to attack others, or you can pretend to be a harmless villager to secretly help your werewolf prophet.

Tell me if you have any good suggestions, and I will add them later.