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Battlefield joke
As we all know, the list in LOL is very important, just like MT in WOW, it is the soul of the team. The enemy has gone to catch the middle road, don't be afraid, go to Chanba to save you; The next ADC is suppressed, don't be afraid, send it to the rescue; Buff was stolen from the wild. Don't worry, going to Danba will take you into enemy territory and even bring BUFF back!
Therefore, when placing an order, you have to be domineering and you have to play with momentum. Jokes aside, do you often feel this way again? Obviously, your own team is winning, which is higher than the other team in both economy and level. Somehow, because your teammates were killed several times, they changed from downwind to headwind! Do you really think that these hundreds of economies have caused the rise of the enemy? Wrong, I can translate it like this: our MVP was killed, our morale-10, enemy morale+10!
In this way, our own momentum will not be doubled, and the enemy's morale will go up. Slowly, our own rhythm was disrupted by the enemy, and the enemy's rhythm became more and more!
In this case, you don't have to consider whether the first wave of soldiers should be pushed up or not, that is, to fight, and how happy you are if you don't shoot down the other side. Of course, what if someone asks if he was bound or beaten? You are not timid, you are not obscene, and you are still thinking about whether to push the first wave of soldiers! Is this a lever? It is said that the new China cannot be refined after its establishment! So we will fight at this time, even if the hero is restrained, our technical suppression can also fight!
Furthermore, talk about the benefits of pushing the line of soldiers. You can push the line of soldiers, which naturally means that the enemy is obscene. You can't lose money economically by beating soldiers aboveboard. Disrupt the enemy's economic rhythm. If you can't recruit soldiers, you won't have money. Without money, there is no equipment. I can't beat you without equipment.
A row of soldiers pushed past. Do you think you are trapped under another tower now? No! All wet! This is asking the other side's tower to help you win the soldiers. The attack power of the tower is very high, and it is still very difficult to fight the tower in the first wave! Besides. LOL is a game in which piles of obscure advantages are piled up, from quantitative change to qualitative change, and finally crushed.
Afraid of the enemy catching the wild? It doesn't exist. I've been playing LOL for many years, so it's rare to come and play with you! If you accidentally run into it, congratulations, the enemy's rank and wild fight have been separated by your own side again. Throw away a skill properly and run back! If the enemy is really polite, it must be angry and bloody. In fact, sometimes we can accept it! After all, it's a little something from the other side, isn't it?
Well ... it seems that there is finally another wave of water! Forget it. Do whatever you want. To sum up: we consider this problem from two aspects!
One: When you suppress the other person, consider this question and follow your heart! You suppressed each other!
Two: when you are suppressed by the other party, think about this problem, er ... let's not do it again and again. If we should be embarrassed, we should be timid. Let's wait until the wave is stable!
Ok, after the answer, brothers and sisters give a compliment!
Hello, everyone. I am an asshole, an asshole who plays singles.
Bastard, we don't suggest you push the first wave of single line here, because we were the first level. Even if the skills of the first wave are clear, it is not particularly fast. It may get stuck in front of the opposite tower with the second wave, which will make you feel very uncomfortable. And now some areas of the red side will be red, and the second-level GANK will be on the road. Once you push the line, it will be too far away from your own defensive tower, which will easily lead to being killed.
Besides, we sometimes play singles of dead heroes, such as Dog Head and Angel. In this way, you can neither push the opposite line nor learn to control the line to ensure your early development.
In League of Legends, the singles is a crucial position, and whether the singles are good or not affects the outcome of the whole game. So should the first wave of soldiers push?
In fact, this problem is more complicated. If you don't consider the situation of playing wild, then you can choose to push the line if the online hero is strong. Of course, this strength is also determined in the opposite order. If you are better than him, you are naturally better.
Then, if you add the situation of playing wild, if your opponent is stronger than playing wild or eating meat, and the widow is still a mouse, then even if your hero is better than his opponent, it is not recommended to push the line across the river. Of course, there are exceptions to everything. If you play double-row outfield, you are not afraid of 2v2 at all. If the line is good, it is also an advantage.
There is no formula for playing games. Only by being flexible and improvising can we play well. Not that much. Absolutely. If you play an advantage in the wild line, you may be able to kill two birds with one stone.
The first wave of soldiers is not to see if you want to push.
To tell the truth, many old players subconsciously know what to do when they first go online on the battlefield, without thinking.
In the case of passers-by, if you open the buff in the first half, let the opposite side push it a little. It's easy, gank. Passers-by generally don't arrest people after buff in the first half, unless he thinks you are playing well, and whether buff will come or not is his business. But you can handle it here.
There is also the level of heroes and games on both sides, which is very broad and difficult to say. If you are a hero who has no displacement and lives, try not to push. (such as Teemo, vn, dog head, wandering) In the absence of vision, it is better to eat less experience than to be impulsive. Anyway, if you play too much, you will know.
A good order should be able to control the line.
If you are as violent and technological as Vincent, just push. If there is no technical support, you'd better stick to it.
Usually I always say, don't push. When the other side presses in,
Look at the other side of the field. If you control the intensity, it is not good to catch you directly.
Ensure safety after inserting into the river, and you can push it at will.
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