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The basic game of billiards

1. Put the black ball in the black ball position and the white ball in the tee area. The two sides will decide who will play first by tossing a coin, and the one who scores the black ball first will be the winner. The outcome of each game is determined by the number of points scored by both sides, and the winner is the one with the highest score.

There are two ways to score: one is to score by scoring goals, and the other is to score by punishing the other side for their mistakes. Each red ball scored 1 point, a yellow ball scored 2 points, a green ball scored 3 points, a brown ball scored 4 points, a blue ball scored 5 points, a pink ball scored 6 points and a black ball scored 7 points. So both sides will try their best to get more black balls into their pockets.

Before the kick-off, both sides can decide who will kick off first by tossing a coin. The kickoff party can put the white ball anywhere in the kickoff area. After each stroke, the white ball must be played from where it stops.

Players must score a red ball before they can choose a favorable colored ball to play in the game. After the ball is scored, it needs to be taken out and put back to its anchor point.

5. Play the red ball first, and then play the colored ball after the red ball scores. So repeatedly. After all the red balls are put into the bag, the colored balls must be played in the order from low ball to high ball, followed by yellow ball, green ball, brown ball, blue ball, pink ball and black ball. At this time, there is no need to take out the colored balls until all the colored balls are in the bag and there are white balls left on the table, and the game is over.

Extended data

Basic and common cue methods of billiards:

High shot: As the name implies, it is to hit the cue ball above the midpoint, so that the cue ball can move on after hitting the target ball.

Shrinking rod: also known as pull rod and low rod, it is to hit the cue ball below the midpoint, so that the cue ball moves backwards after contacting the target ball. It should be noted that the impact force is downward, not horizontal.

Deviation gun: hit the left or right side of the cue ball to make it rotate when it moves forward, so that the cue ball can change its movement route after hitting the edge of the ball box or other balls. Before hitting the target ball, the rotating ball will have a certain line change, and the line change will change with the strength and size of rotation. Although there is a formula to calculate the radian of line change, in order to hit the target ball accurately, it is necessary to exercise the sense of the ball.

Jump ball: hit the ball from below the cue ball with a short stick (jump stick) to make the cue ball have a jumping effect to avoid obstacles.

Brake ball: it also hits the lower part of the midpoint of the cue ball, making the cue ball rotate backward for a certain distance and then roll forward. After hitting the target ball, it will have a braking (fixing) effect.

Deflection: like adding a rotating high pole, on the basis of shrinking the pole or high pole, rotating the cue ball changes the moving route to achieve the purpose of moving.

Curling ball: similar to jumping ball, but with different power and hitting angle, and on this basis, the rotation skill (shooting deviation) is added.

Gasser: Plug comes from the English word side, which means edge. In layman's terms, it is on the side of the white ball.

Baidu encyclopedia-billiards