Joke Collection Website - Bulletin headlines - What are the specific rules of tug of war?
What are the specific rules of tug of war?
(1) Safety helmet: The last contestant wears a safety helmet.
(2) Number cloth: The standard of number cloth is 3Ocm X3Ocm.
(3) Belts and others: It is not forbidden to wear belts, and the players behind can use pads, but the purpose must be to prevent injuries. These can be weighed without wearing clothes, but they must be checked by the referee during the game. The belt must be worn over the shirt.
Article 5 Registration seal, weight measurement and seal inspection
5: 1 Registration
To join Bianchi team, you should report to the general assembly and get the application materials at the registration office.
5.2 Measure the weight and stamp it.
(1) Fill in the application materials, and the contestants will be weighed according to the number order.
(2) You must wear opaque shorts to measure your weight. If you don't have special equipment, you must wear appropriate clothes to be measured in public.
(3) Weight measurement is based on 0.5 kg. You can also measure your weight without wearing shoes or wearing a seat belt to prevent injury.
70. 1-70.4 >: 70.0
70.5 - 70 .9 >70.5
(4) When measuring the weight of the player, write the registered number on the back of the left hand. When the total weight of the eight contestants meets the requirements, all contestants will be stamped with the inspection stamp, and the unit difference will be recorded if necessary.
(5) When eight contestants are generally overweight, they have the opportunity to lose weight, and they can only be stamped with the qualified seal after passing the measurement.
5.3 Put forward the competition list
(1) Before the start of each competition or 65,438+05 minutes before the start of the third round of competition, each team shall write down the list of contestants (circled) on the competition list (sequence table) according to the registered competition list confirmed by weight measurement, and submit it to the staff standing at the entrance (record the referee) (before the first round of competition only).
(2) After the competition list is put forward, all the contestants rest in the preparation area and prepare for the competition according to the regulations of the General Assembly.
Article 6 Competition
6: 1 competition mode
(1) The method of competition is to decide the outcome by one or three games.
(2) The first game must draw lots in advance to decide the venue, and the second game will exchange venues. When exchanging venues, all the players line up on the left side of the rope, waiting for the referee to gesture to exchange venues. When there is no special need, start the game immediately.
(3) When the third game must be played, the venue will be decided by drawing lots.
6.2 rope grip and posture
(1) The first person should try to grab the rope near the outside of the blue marked area.
(2) The player holds the rope with his hands empty and palms up.
(3) The rope must pass between the trunk and the upper arm.
(four) can not use the method of support to prevent the rope from shaking, and other methods.
(5) During the competition, you must straighten your feet before your knees and hold the rope. Forced return rope-holding method,
The rope must pass through the armpit, from the anticline to the front of the opposite shoulder, the extra rope is placed on the outside, and the two arms hold the rope straight forward.
The game starts at 6:3.
() rope placement method
Before entering the arena, the contestants must straighten the rope and compare it with the tug-of-war competition.
Set the center line inside the white marked areas at both ends to 2m.
(2) Assembly
The referee makes a gesture of "gathering" (raising his hands horizontally to say hello), and the players standing on the left side of the rope enter from the whole team in the order of team leader, team member and team leader. R salute ",the players who have not played return to the set position, and then wrap the rope around their shoulders in the back position, and prepare according to the prescribed rope holding method.
(3) Prepare for confirmation
According to the instructions of the referee, the team leaders of both sides confirm each other's readiness, and the team leaders of both sides must give a clear answer, otherwise the referee cannot confirm the readiness.
(4) Referee's gesture
* The following () is the referee's gesture.
(l) When giving the command of "lifting rope" (stretching hands horizontally forward), the player holds the rope with both hands. At this time, the first person should try to hold the rope near the outside of the blue marked area, and the back position must be in front of the end line.
(2) When the password is "tightened" (palms of both hands are inward and lifted to the sides of the head), the rope is fully stretched or tightened. Before the referee instructs the next gesture, the legs and body of the player must not move, and the rope must be pulled hard to keep ready.
(3) "Adjust the center line" (please be close to the team pulling the rope).
At this time, the team leader will move his team quickly with the referee's action instructions, so that the midline mark matches the platform.
(4) When "preparing" the password (the palm of your hand above your head will remain outward), the player is still and keeps pulling the rope.
(5) "Start" (put your hands on your head and put them down quickly).
The game ends at 6: 4.
The result of each game:
When the white marked area of the team's rope is pulled to the farthest 2 meters, the rope moves 4 meters to determine the result. There is no time limit until the result can be judged.
(2) The presiding judge ruled that he violated the rules and announced his withdrawal. The Bianchi team that left the game counted as a defeat in this game (when a game was played, this game was a defeat).
(3) According to the degree of danger, the referee can announce the interruption of the ongoing game, and judge the outcome by the position of the marked area in the center of the rope. Especially in the competition between primary school students and the elderly, if the time is too long and the exercise is too intense, the referee can judge the outcome according to the situation at that time.
(4) Gestures at the end of each game:
The referee blew his whistle (hands crossed over his head several times) to indicate the end of the game. In the game, before the referee makes a gesture to end the game, if both teams fall down at the same time or stand up because they think they have won, the game must continue.
compete in a quarter-final
(a) the referee's gesture,
The referee whistled (his hands crossed on his chest and his index finger pointed at the line of Shen Xin) and declared "heavy security".
(2) Judgment of the rematch:
(1) When both teams fouled at the same time, the referee Reese thought it was impossible to continue the game.
(2) Before deciding the outcome, when the players of the two teams leave the rope with their hands and are judged by the referee to be unsuitable for the next game.
(3) When the competition is hindered by external factors such as spectators and the referee decides that it is impossible to continue the competition.
(3) the start of the semi-finals.
(1) When the rematch starts, it will be in the same position as when the original match started.
(2)6:5(2)( 1)(2) foul, no rest time, play again immediately.
(3) During the semi-finals, no substitutions or changes of players' positions are allowed.
(4) If it is 6: 5 (3) (3), due to external factors, it is necessary to have a proper rest time (such as drinking water and wiping sweat).
After a proper rest, return to the tug-of-war according to the referee's gesture, such as "Prepare for confirmation" at 6: 3 (3) before the game.
Foul in the game.
(a) "sitting foul" (palm up, horizontal movement several times) deliberately sitting still or slipping, but not corrected immediately. The so-called "immediate correction" means that tug-of-war players try to restore their normal tug-of-war posture after slipping on the ground.
(2) "Personal foul" (palm facing the ground, doing several actions up and down).
During the competition, any part of the body except the feet touches the ground, and the feet of the players behind sit still or deliberately cling to the bodies of other players.
(3) "Rope locking foul" (knee lifting, elbow touching leg)
(1) Rope holding method in which the rope cannot move freely.
(2) Hold the rope still with your knees and legs. The rope takes the leg as the vertex and looks like a mountain, which is the lock rope. If the hand holding the rope touches the leg, the rope does not form a mountain shape, and if it forms a straight line, it does not form a lock rope.
(3) The rope is fixed on the player.
(4) When there are wheels or nodules on the rope.
(4) Rope holding methods other than "violation of rope holding method" (holding the rope forward with both hands to show the formal rope holding method). But playing with both hands, palms facing each other, or one hand off the rope, this hand does not support the ground, which is not good for the game and does not cause a foul.
(5) "Clamping foul" (holding the rope with both hands and bending towards the body and moving up and down under the armpit)
(6) "It is a foul to keep squatting" (keep your knees straight while kicking the ground). Squatting still or feet not in front of knees.
(7) "Rope climbing foul" (climbing rope with both hands). Pull the rope alternately like climbing a mountain.
(8) Slipping rope foul (hands and upper body paddling). Like rowing, sit on the ground repeatedly and pull your feet back.
(9) "Foul in violation of the back grip rope method" (hitting the opposite shoulder with the hand buckle).
The back position violates the rope grip method, and the rope falls from the shoulder and does not pass through the armpit during the game.
(10) "crossing the line" (feet repeatedly do sideslip steps).
In the game, deliberately walk out of the sideline. Feet completely out of the sideline, did not immediately return to tug-of-war, continue to pull.
Note: "Foul on tripod" (kicking the ground with heel). Before the referee gives the order of "tightening", when the contestants make a tripod on the ground.
6.7 fine
(1) "Attention"
When Bianchi has a foul, remind the players to "pay attention" according to the foul. The referee must convey the foul of the referee or assistant referee to the player in words and gestures, so that the player can understand.
(2) "warning"
(1) Repeated fouls were "noticed" twice. When a foul is committed again, the "attention" will not be reminded and a "warning" will be announced immediately.
(2) There are two opportunities for warning, the first warning, the second warning and the third warning will immediately disqualify you.
1. Fouls are regarded as all players' fouls, even if there is only one A foul, they are also regarded as all fouls.
2. When one or more people foul at the same time, a warning will be announced.
(3) At the first warning, the referee reports the position of the offender. When continuing to warn, verbally inform the offender of the location and indicate the foul action with gestures, and at the same time indicate the number of "warnings" with fingers.
(4) When the tug-of-war causes disreputable words and attitudes, it is judged as disqualification.
(3) The judgment of the warning has nothing to do with the assistant referee's gesture, and the referee will make the judgment according to the evolution of the whole competition process.
6.9 violation of rules
Anyone who violates any of the above provisions will be sentenced to divorce.
6: 10 Other competition cadres
In addition to the referees (chief referees and deputy referees) running in the competition meeting, the administrators and recorders of the players are appointed by the running cadres.
Tug of war technology
First, the use of tug-of-war basic posture:
1. Basic posture: Don't squat, but stretch all over.
2. Body direction: Never press the rope sideways.
3. Standby posture: the center of gravity of lateral knee bending is in the heel.
4. Muscle strength: the arms are straight to the body and legs.
5. Keep the body axis: keep the whole body in the best stretching state.
6. Use your weight: Don't keep your posture too low.
7. Leg angle: supported by bones, not muscles.
8. Tug-of-war: Keep your thighs above the horizontal plane.
Second, grasp the rope method:
The rope passes through the inside of the right elbow, and the right wrist is twisted inward, so that the palm is upward, and the left hand is placed in front of the right hand. The wrist grip is the same as that of the right hand, and both palms should be upward. The rope held by the left and right hands should be close together and not separated.
As long as your hands don't slip, it's easy to get tired if you hold the rope too hard, so don't use too much force at first. If you have a good posture, you can naturally hold your hand tightly.
Main points ※
1. Keep your palms up. 2. Keep your left and right hands close together.
3. Don't push too hard. 4. The feeling of pulling to the side
Almost all the strength of the rope is transferred to the rope by hand (a small part is the underarm clamping force); If the grip strength (endurance) of the hand is not large and accurate, it will not be able to exert its due strength.
Third, the width of the foot.
A natural posture in which the feet are shoulder width or slightly wider than the shoulders. If your feet stand too wide, the thigh muscles are heavily burdened, and you are easy to get tired and your posture is easy to become too high; So the center of gravity is easy to lose stability, which makes the rope move sideways and step out of the sideline.
Fourth, posture
From the appearance, it seems that the powerful team will win the tug-of-war. In fact, the correct tug-of-war posture can give full play to strength.
1. High profile:
In an upright position, try not to bend over or bend your knees, but lean back with your body center of gravity and keep your feet sliding.
Advantages: the weight can be supported by bones, so the muscle burden is light; It is not easy to wrap the rope, and the pressure on the soles of the feet increases for the floor.
Disadvantages: it is difficult to clamp the rope under the arm, which greatly increases the dependence on grip strength and increases the burden on the palm; The center of gravity is high, but when it is out of balance, it is easy to attack the other side.
2. Intermediate position:
The body is opposite to the front of the opponent, the waist and knees are properly bent, the thigh position is kept horizontal or slightly higher, and you are ready to straighten your feet at any time.
Advantages: the center of gravity of the body leans backward relative to the high posture, and it is not easy to lose balance when being pulled by the other side; When the knees and waist are properly bent, a great force (pulling force) can be obtained by straightening them by force; It can increase the friction pressure between the foot and the ground.
Disadvantages: Because of the need to maintain the bending state of knees and waist, relying on muscle strength to support their own weight and pull the other side, it increases the muscle burden and is easy to fatigue; It is difficult to keep the middle posture for a long time, and it is easy to cause movement deformation.
3. Low profile:
The position where the legs are lower than the middle position.
Advantages: deliberately changing from a high posture or a middle posture to a low posture can instantly increase the tension on the rope, while adopting a low posture requires a lot of effort, but at the same time it will cause a great tension burden to the other side.
Disadvantages: it is easy to lock the rope and foul on the ground. In order to keep a low profile, it takes a lot of physical strength; The friction between the sole and the ground is weak, so the friction between the sole and the ground cannot be fully utilized.
Verb (short for verb) anchor:
The anchor is the protagonist of the team. Different from other players, the anchor can pass the rope from the underarm around the back to the opponent's shoulder, and then bypass the underarm to clamp it. Clip the rope under the right armpit, hang it on the left shoulder and clip it under the left armpit. This is the most powerful position.
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