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Student knowledge contest activity plan

In order to ensure the orderly and effective activities, it is often necessary to make an activity plan in advance, which is a written plan of an activity. How to make an activity plan? The following is my carefully organized student knowledge contest activity plan (selected 5 articles), for reference only, let's have a look.

Student knowledge contest activity plan 1 moral education textbook In order to thoroughly implement the requirements of "carrying forward Chinese culture and building the spiritual home of the Chinese nation", highlight the charm of Chinese language and culture, show the accumulation level of ancient poems of sixth-grade students, and improve their common language use level, it is decided to hold a knowledge contest of ancient poems in sixth grade. In order to better organize this activity, the following scheme is formulated:

I. Participants

All the students in the sixth grade.

Second, the form of participation.

1, the content is the ancient poetry that must be recited in the new curriculum standard and the ancient poetry recommended by experts.

2, ancient poetry knowledge contest volume activity organization

Team leader: Gao Mei

Test paper printing: the cover color is red

Judge: Guo Gai

Certificate printing: Gaomei

Activity report: Gao Mei

Data archiving: Gaomei

Third, the activity time and step arrangement

The first stage: from xxxx year 1 65438+1October to xxxx year165438+1October 30th, organize students to read and recite ancient poems in the class.

In the second stage, the first class in the afternoon of February 1 xxx, the guidance office and the sixth grade Chinese teaching and research group organized the proposition, and organized the students to answer the questions in the ancient poetry knowledge contest in class.

The third stage: Chinese teachers in each class will judge and select the first, second and third prizes.

Fourth, the reward method

There are 9 first prizes, 2 second prizes 15, and 3 third prizes1.

Verb (abbreviation of verb) activity requirement

1, each class should fully realize that this activity is to highlight the charm of Chinese language and culture and improve the social application level of the national common language and characters through extensive reading of classics; Dig and interpret the connotation of Chinese classic culture, carry forward excellent national culture and build the spiritual home of the Chinese nation.

2. Each class should take this activity as an opportunity to create a strong atmosphere for primary school students to read Chinese classic poems, actively promote classic reading into classrooms, campuses, families and communities, and explore the establishment of a long-term mechanism for the in-depth and sustainable development of classic reading activities.

Student knowledge contest activity plan 2 1. Activity purpose: Through various forms of interactive question and answer and situational performances, deepen the understanding of safety knowledge and enhance the ability of applying theoretical knowledge to practice.

2. Sponsors: Grade 6 and Grade 3.

Three. Activity time: 2065438+the afternoon of March 26th, 2002.

4. Location: On the open space in front of the original teaching building.

5. Seating arrangement: from east to northwest, there are six classes (1), (2), (3), (4) and (5).

6. Moderator: Two sixth-grade students and two math teachers.

Seven, site layout and related personnel

Person in charge of the site: XXX background design: XXX audio: XXX (4 wireless microphones and a set of audio are required) Performance statistics: Grade 6 math teachers (3), (small blackboard, chalk, eraser) Photography: XXX site layout: XXX, XXX (2 blackboards in the background, 18 tables, 18 chairs). Class teachers should train cheerleaders and learn to applaud.

Eight, on-site discipline: the class teacher of each class

Nine, the form of the competition, three students are selected from each class to participate in the competition, and other students are cheerleaders or spectators.

1, required questions: 5 required questions should be answered in each class, with 20 points for each question.

2. Answer first: 20 points for each question (* *10), plus 20 points for the correct answer. Wrong answers don't get extra points.

3. Spot check questions: Spot check the understanding of safety knowledge in each class, which will be answered by extracurricular students. Add 50 points for correct answer.

X. Awards: The top three winners will be awarded certificates respectively.

Student knowledge contest activity plan 3 I. Purpose of the activity:

In order to respond to the theme activities of the College Party Committee, grow into talents, improve students' learning quality and professional quality in an all-round way, strengthen students' understanding of the College, further enrich campus cultural life, promote the construction of study style, and create a strong learning atmosphere, the school discipline and rules knowledge contest is specially launched.

2. Organizer: Department of Economics and Trade, Henan Polytechnic University

3. Organizer: Student Union of Department of Economics and Trade.

Four. Competition time: xx year 65438+February 1-4.

Verb (abbreviation of verb) Location: 6j 1 1

6. Participants: all students from the Department of Economics and Trade.

Seven. Entry requirements:

1. The competition is based on majors. Each major will send a monitor and a communist youth league secretary as professional leaders, with four students.

2. The contest adopts the form of on-site question and answer, and the contents of the test questions are all from the student handbook of Henan Polytechnic University.

3. Self-discipline department and learning department are responsible for the design of test questions.

All members of the student union are responsible for the competition.

Eight, the competition process:

1, each team has its own style (introduce the names and slogans of the participating teams in this group, limited to 3 minutes).

2. The first round of required questions.

Each group draws lots to decide a series of questions they must answer. Each set of questions includes 5 questions. If you answer one question correctly, you will get 1 point. If you answer one question incorrectly, you will not be penalized. In this round of competition, each team has an opportunity to ask the team think tank for help (3 seconds). Participants can choose to accept the answers or tips of the person being asked for help, or they can choose to answer the questions themselves.

3, the second round of answering questions.

This round of questions includes true or false questions and multiple-choice questions. After the moderator has finished reading the questions, each team will start to answer the questions first, and add 1 point for a correct answer, and no points will be deducted for a wrong answer. This round * * * counts 15 questions, and the answer time of each question does not exceed 1 second.

[Backup link: Risk sub-topic.

In this round of competition, each team has only two chances to bet on the topic, and the scores of betting on the topic are 1, 15, 2, 25, 3. If the answer is correct, the corresponding score will be increased, and if the answer is wrong, the corresponding score will be deducted. The answer time cannot exceed 15 seconds. ]

4. Live interaction.

The audience rushed to answer, and gave a beautiful small gift for answering a question correctly.

5. The third round of case analysis questions.

This round is a must. By analyzing the case, give your own views and determine the answer. This round will be graded by the judges' teachers, out of 6 points, * * * 1 question. The answer time is no more than 5 minutes.

6. If there is a tie at this time, the on-site judges will add questions to grab the answer, and the correct answer will be added with 1 point.

Note: 1) Eight teams from the professional group and eight teams from the non-professional group were selected in the preliminary round to enter the semi-finals.

2) Each team selects 4 people to form their own think tank and sit under the stage.

3) Teams that violate the rules for three times in the contest will be disqualified.

4) If the host gives the question for ten seconds and there is no team to answer it first, then the next question will be entered, but the topic of answering first is still 15.

Nine, award setting:

Taking the major as a unit, we won excellent organization award 1 each, excellent team 1 each and several individual awards through the competition, and awarded honorary certificates and related prizes.

Department of Economics and Trade Learning Department

Student knowledge contest activity plan IV In order to strengthen the etiquette knowledge of students in our school and improve the image of college students, the X th college etiquette knowledge contest is held for students in our school. I. Purpose of the event

Publicity and popularization of etiquette and cultural knowledge, so that students can learn, understand, speak and observe etiquette, improve their comprehensive quality, enhance their interpersonal skills and communication art, and enable students to establish a good personal image and demonstrate their good interpersonal skills in social life practice and even future career; Plastic image outside, strong quality inside, enhance professional competitiveness, and lay a good foundation for future employment.

Second, the participants

20xx freshmen

Third, the theme of the contest

Hello, courtesy.

Fourth, the awards set a group of first prizes;

A group of second prizes;

Third prize group.

5. Publicity time: 10, 18, 19. Set up a publicity booth at the entrance of the canteen and distribute the registration form (collect the registration form at the original distribution point from 2110 to 2: 30).

VI. Competition Schedule (1) 10 The preliminary contest will be conducted in the form of written test and interview, lasting for one hour. After the preliminary round, the judges selected 18 people to enter the semi-finals. Call this 18 person to draw lots, in groups of three, and ***6 groups will enter the final.

(2) 1 1.9 finally

Final content: the first round of required questions

The second round of risk problems

The third round of rushing to answer questions

VII. Contestants The preliminary round of this competition is arranged by individuals, and the contestants register independently, and choose 18. The final will be played in groups of three.

Eight, the entry notice each contestant should be familiar with the competition schedule and rules. If in doubt, please consult the organizer in time.

After the preliminary round, the organizer will inform the finalists 18, and explain the grouping and form of the finals in detail.

All contestants must be present half an hour before the competition and sign in at the designated place by themselves.

Participants can organize classmates to watch the game and prepare appropriate publicity equipment, slogans, etc. Liven up the atmosphere. However, it shall not affect the order of the competition site.

Pay attention to the order of the venue, no loud noise and uncivilized behavior.

If you have any other questions, please contact: Wang Limin Sunshine Travel Agency.

Communist youth league Committee

Federation of college students' associations

Sunshine travel association

65438+ 10 month 19

Student knowledge contest activity scheme 5 I. Activity theme:

Popularize entrepreneurial knowledge and ignite entrepreneurial passion

Second, the purpose of the activity:

Through this competition, it provides an opportunity for college students to learn entrepreneurial knowledge, understand national policies and entrepreneurial processes, and plan their careers at the same time. Through the competition, give students a stage to show themselves and cultivate their entrepreneurial ability; Through competitions, we can promote friendly exchanges between students and majors and create a warm learning atmosphere in universities.

As college students in the 2 1 century, we should seize the main opportunity, arm our minds with all kinds of knowledge, master enough entrepreneurial knowledge in advance, and lay a solid foundation for getting a higher job or starting our own business in the future.

Third, the activity unit:

Organizer: Entrepreneurship Association of Department of Economic Management.

Four. Target audience:

All students of XX Institute of Technology

Verb (abbreviation of verb) registration method:

Individuals or teams can register for this competition, and the number of people in each group is 1 4.

1。 Online Registration: Send an e-mail titled "Entrepreneurial Knowledge Contest Registration Form" with the contents of "Team Name+Team Leader+Team Leader's Contact Information+Team Member's Name and Contact Information" to the Entrepreneurship Association mailbox XX@ 163. com

2。 SMS Registration: Edit the SMS "Team Name+Team Leader+Team Leader's Contact Information+Team Member's Name and Contact Information" and send it to XX(XX).

3。 On-site registration: fill in the activity registration form and hand it in to Room B 102C at 6: 30-18: 00 on February 20th.

Time and place of intransitive verbs:

Registration time: 20x65438+February 15 to 20x65438+February 20th.

Preliminary time: 20xx65438+February 2 1 (Sunday) 16: 00.

Venue: Block C, 60 1

Final time: 20xx65438+February 28th (Sunday) 19: 30.

Venue: 602, Block B.

Seven. Activity flow:

(1) preliminary round

The preliminaries will be conducted in written form. Each team took the written test as a group and rushed to answer the questions. Finally, the total score is calculated and sorted from high to low. Four teams with outstanding performance were selected through written examination to enter the finals. (Written test questions include judgment questions, multiple-choice questions, case analysis questions, etc. There are multiple-choice questions, true or false questions, fill-in-the-blank questions and so on. )

(iii) Finals

The specific rules are as follows:

1。 Each group introduces itself and makes a short speech on the entrepreneurial knowledge understood by the group.

2。 In the answering session, the questions are true and false, rushing to answer questions, confronting questions, risk questions and scenario simulation questions.

True or false questions (required questions, 5 questions for each team, each with a score of 10): Four teams randomly select a set of true or false questions, each with 5 questions, and the host asks questions. Players only need to answer "right" or "wrong", and the correct answer will be added with 10, and the wrong answer will not be deducted. The time limit for each question is 15 second, and it will be invalid if it exceeds the time limit.

Compete to answer questions (*** 10 questions, each question has a score of 10): this session is conducted by scrambling to answer questions. The host said that after the start, each team scrambled to answer the questions with the keys. The team that pressed first answered the questions within 15 seconds, with 10 for the correct answer and 5 for the wrong answer. If it exceeds the time limit, it will be judged as an incorrect answer. Teams that ring before the host announces the start will be disqualified.

Fengyun Duel (*** 10 question, 30 points for each question): This session is conducted in the way of rushing to answer. After the host has finished speaking, each team will press the key to answer, and the team that presses the key first has the right to choose whether to answer the question. The team that rings the bell first can choose whether to answer the question by itself or by one of the other three teams. If you answer yourself, add 30 points for the correct answer and deduct 30 points for the wrong answer; If the other team answers, if the other team answers correctly, the other team will add 30 points and deduct 30 points. If the other party answers incorrectly, add 30 points and deduct 30 points. Teams that ring the bell before the host bids will be disqualified and deducted 10 points.

Risk questions (required questions, two questions for each team): The moderator gives the risk questions with scores of 10, 20 and 30, and each team chooses according to its own actual situation, and the correct answers are added with corresponding scores, and the wrong answers are deducted with corresponding scores.

Scenario simulation question (one question for each team): Four teams randomly select a question and perform the scenarios listed on the given question, and the judges will give corresponding scores according to their performance. 60 points for the first place, 40 points for the second place, 20 points for the third place and 10 for the fourth place.

note:

1. In the semi-finals and finals, each team has three opportunities for help in the whole game, that is, twice on the court, reducing the difficulty 1 time.

2. The knowledge involved in the competition mainly includes the supporting policies for college students' entrepreneurship, the conditions and processes of entrepreneurship, social etiquette and relevant legal documents.

Eight, award setting:

First place: Bonus 200 yuan+College-level Honorary Certificate+Free self-help hot pot provided by Wei Shi Shang.

Second place: bonus 100 yuan+college-level honorary certificate+a pair of myopia glasses worth 298 yuan provided by the glasses through train.

Third place: bonus 50 yuan+college-level honorary certificate+an exquisite flute provided by the campus musical instrument store.

Best Style Award: Prize+College-level honorary certificate+value provided by glasses through train1A pair of contact lenses in 98 yuan.

Note: All the finalists will have the opportunity to get a lucky piano provided by the campus musical instrument store, which will be presented with the study. At the same time, you can also get musical instrument accessories such as tuners, sound clips, strings and exquisite flutes for free.