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Go terminology and chess theory

Go terminology and chess theory

With regard to Go, there are 65,438+09 straight lines in the vertical and horizontal directions that divide the board into 3,665,438+0 intersections. The chess pieces walk at the intersection, and the two sides play chess alternately. They can't move after moving, and the side with more fences wins. The following are the terms and chess principles I have compiled for you. Welcome to read and browse.

Go terms:

Drive a lifeless son out of the market? Tizi? . Dead chess pieces must be taken out of the chessboard, and angry chess pieces must never be taken out of the chessboard, even if there is still breath.

That is, use your chess piece to block all the qi in other people's chess pieces (except live chess), and then you can get rid of the so-called "dead son", referred to as "lifting son".

First of all, after moving, the opponent's chess pieces are lifeless and should be extracted immediately.

Second, after the next chess game, the chess pieces of both sides are lifeless, and the lifeless son of the other side should be drawn immediately.

In the rule of calculating items, after calculating the items on the chessboard, you need to add the number of items. At this time, each project is counted as 1 project. If it is filled in, it will still be counted as 1. In the counting sub-rule, the dead children on the chessboard are extracted before counting, and then counted, and the number of children is not counted at this time.

The basic chess theory of Go:

Central flowering 30 orders

Chess theory of layout. In the layout stage, the central task is of great value. When lifting a child, the fewer times you face it, the greater the impact on the future. ? Thirty eyes? It describes the great power generated after lifting the child, not the empty space surrounded.

Chess comes from a broken place.

After cutting off each other's contact, it is easy to take the initiative or take advantage of it.

The enemy's view is my view.

When judging the main points, we can play chess from each other's position, and the points that the other side must occupy are often the main points that we must occupy.

Everything must be in order.

Also called? Does the form have to be inflected? A square is a specific chess shape. When the opponent walks out of this chess shape, we will do so anyway. Key points? Again, no matter how the other party responds, this trick? Key points? Can achieve the purpose of destroying the opponent's chess shape and eye position.

Scroll, Pack and Avoid

Also called scrolling, right? Jump, break, tight, card? And other means are constantly applied to the opponent's chess piece to make it a ball. If your chess is defeated by your opponent, you should avoid it carefully.

How wonderful it was along the way.

When playing chess in the corner, you should pay special attention to the 2 1 road. Because of the particularity of the angle, there are often good chess in the 2 1 route.

Jinjiao silver-edged grass belly

The values of the same sub-number are different in different positions of the chessboard, with the largest angle, the last edge and the least empty middle abdomen.

Offense is the best defense.

A game of attack and defense. The strategic thought of taking offense as defense and striving for initiative.

Stand two against three, stand three against four.

After the second son stands aside, it is an ideal position to dismantle the third son next.

Like a sharp eye, avoid two lines.

? Elephant step? This is a Tian Zi-shaped chess shape, and the intersection in the middle is called the elephant eye. If an opponent walks like an elephant eye (commonly known as wearing an elephant eye), he should play chess all the time and don't stick to the way his opponent walks like an elephant eye. Sticking to playing chess is usually a bad hand.

Seven sons lived on the border and lost.

Under normal circumstances, climbing too much on the second road in order to live chess, even if you do live chess, it will lead to backwardness. Especially in the layout stage, the second road can't climb too much.

Survived many deaths.

On the chessboard, seven children lined up in two lines and were surrounded by each other. When the other side took the first step, they were dead chess. If you are eight years old, you are a living chess. The chess that the opponent can't kill first is the live chess.

The rectangular patch tiger lost its flight.

When our chess is a square, we usually use this method when we need to make up the breakpoint. Fly? Complementary method ratio? Tiger? The tonic method is very good. The rule of chess shape is: thick potential should be sticky, forming is easy to fly, and stability is inevitable.

There is no evil hand at the tip, and there is no evil hand at the closure.

Usually, if the chess piece wants to go to the center, sharp and close (jump) are both feasible means. ? Sharp? Relatively solid and steady, close? Be quick, but be careful not to dig.

Left-right isomorphism walks in the middle

When both sides or one side have the same shape, the symmetry point in the middle is often the main point of the chess shape, that is, the main point that both sides should take.

The essence is exhausted.

Running is very tiring, so you should give up the useless pieces so that you don't have to bear the burden in the future. The chess pieces to be discarded should be used effectively.

Take the heavy one and give up the light one to win.

When you have two pieces attacked by your opponent, you should save the important one and discard the unimportant one. Only by distinguishing the importance and choosing properly can we avoid heavy losses.

Erzitou wallboard

Chess-shaped chess theory. When the other person approaches our second son, we should hold each other without hesitation.

The pressure is not weak

When an opponent attacks his own chess, he should rely on suppressing his opponent's stronger chess. Rely on pressure to strengthen yourself in order to attack weaker pieces.

Kill without blinking.

When two chess pieces play, because the public spirit belongs to the one with eyes, the one with eyes gets angry and kills the one without eyes.

Big eyes kill small eyes.

If you have eyes on both sides, the one with big eyes is good for killing. Because there is more gas in big eyes when killing people, public spirit belongs to big eyes.

Enter the abdomen to fight for the front

When the game turns to the prologue, we should first seize the road leading to the midriff and occupy a wide front, so that the opponent can't enter the midriff smoothly.

Two places can only be broken when there are feelings.

Cutting off your opponent's two periods of solitude can effectively attack him. There is no point in cutting off two live pieces.

The three parties should not be separate.

Don't walk out of a lonely chess game when you don't have your own pieces in several directions as countermeasures.

The chess is blocked by a wide place.

When the other side comes to split or have some? Three three? Sometimes when the other party comes to vote alone, it is necessary to prevent the other party from going in the direction with great development potential and avoid repeating their own mistakes.

The corner of the plate was bent four times, and the chess was ruined.

The fourth corner of the dish is a special robbery. The timing of the robbery depends on the party who walks into the third corner, and the killed party is eaten because there is no robbery to be found. ? Four corners? It is generally considered to be a dead chess.

Bend if you can, and stand if you can (the son of three roads gives two)

Give up strategy. When a person's pawn on the third line is eaten, he must take another pawn to the second line, so that gas can grow, in order to leave a aftertaste and benefit from gas collection and other uses.

Double simplex-see-fixed-dependency table

Chess is one of the tactics to destroy the opponent's chess shape. Refers to leaning against the single, the purpose is to make the opponent move again to form a condensed light, thus reducing the opponent's sub-effect.

It is best to divide the potential into three parts and then into four parts.

Chess-shaped chess theory. When your own disassembly is forced by both parties, you can consider self-compensation in order to make the appearance three-dimensional or avoid the other party from entering. The direction of compensation is the relatively weak side, and the means of compensation is to jump to the central government to take care of the central government and other places.

Move from one's foot to the other.

A game of attack and defense. Jumping refers to a means to deal with one's own soliton when the enemy is strong and we are weak. It should be noted that the moving party is fighting in adversity, and if it is confronted with difficulties, it will inevitably suffer huge losses, while it is often possible to get a better rhythm by touching the east and leaning against the west. In some cases, it is not a pity to discard some pieces in order to turn around in time.

Two stomachs are very small.

Grab the corner and the owner will occupy the abdomen. The highest is the abdomen.

Forcing the lonely to occupy more than one or two fields is still empty.

A game of attack and defense. In actual combat, in order to attack and force the opponent to play alone or weak chess, one or two ways can be taken in the side and middle abdomen according to the conventional method, and the opponent is too busy to fight back. In this way, one's strength can maximize efficiency. Postscript: the premise of breaking two and breaking three on the sideline is that the opponent's corner is empty. Even if the other party intrudes into its own disassembly, we still have room for manoeuvre. In addition, point angle conversion is also a strategy.

It is common to enter the abdomen.

When you enter the junior official stage, when both sides have children, the upper abdomen becomes a public place, and its value becomes smaller. Don't play chess in your stomach easily.

Combine the two bellies and take them apart.

When there are two or more pieces side by side in the center, in order to speed up the chess game to the center, we should take the means of big jump. However, it is necessary to break through to prevent the other side from fighting back.

Early tube growth, digging beard prevention.

Both sides play chess in the middle abdomen, the sooner the better. ? Close? Is technology better than speed? Dragon? But you need to be alert to each other's poachers.

Dealing with cross fracture, soft drawing and hard punching

The middle tactics of hand-to-hand combat when the frontal combat is unfavorable, soft outside and pulling inside, and turning around skillfully. When there is no worries in frontal combat, we should take the initiative in combat with a tough breakthrough.

Thor's edge should be repaired.

In order to make lone chess take root, you can come up with two ways to support it in the other side's solid place so that its solid place can be repeated.

The FBI is determined to fly to the edge of land.

The overall situation has been set, use? Fly? The technology of invading each other's corner in time can make more vacancies.

Real tips and virtual towns

Chess-shaped chess theory. Do you want to use it yourself when the other party is relatively solid? Sharp? Attack the enemy; And then what? Town? Be able to bluff and attack the enemy in the wide part of the plate, making it difficult for the other party to move. If the other party gives up, we will accept it as much as possible. In actual combat, sharp? Always pay attention to local interests. ? Town? , often need global cooperation.

The attack should be wide and important.

When attacking your opponent's flexible solitude, don't rush to attack, but it's best to attack slowly; For the opponent's loose chess game, we should continue to attack severely in order to obtain the greatest offensive gains.

? Real tips, virtual towns? Are you talking about the specific attack methods? The attack should be tight and wide, should the attack be tight? This is about the rhythm that should be mastered in the attack.

Force the enemy close to a solid base.

When an opponent plays chess in his position, he usually pushes his opponent's pieces to his thick position to maximize the power of the thick position. Forcing an opponent out of a low-value game is equivalent to stepping out of a high-value game.

After the first replacement, tighten it properly.

A game of attack and defense. Explain the importance of chess order. If you neglect to put it in the wrong order, there will be two completely different changes.

We must all compete first.

A game of attack and defense. We must go all out to win the first hand from both sides. If such a place is occupied by the other side, the chess game that could have been played by me will become played by the enemy.

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