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Three-person basketball rules. (Standard)

Basketball rules - three-person basketball game rules

*Basketball "three-on-three" competition rules*

Except for the following special circumstances, the game shall be in accordance with The latest international basketball rules are enforced.

1. Venue and Equipment

Article 1

1-1 Venue: half a standard basketball court (14×15 meters) or half a court The proportions are appropriately reduced (the length is reduced by 1 meter and the width is reduced by 2 meters), and the ground is solid and flat.

1-2 Baskets: Baskets with a height of 3.05 meters from the ground are provided to male and female adult groups and youth groups above boys’ junior high school (including junior high school). Baskets with a height of 2.8 meters from the ground are provided to primary school boys and girls. Junior high school and primary school groups.

1-3 balls: Male and female adult groups and male and female junior high school (including junior high school) and above youth groups can use balls with a circumference of 75~78 cm and a mass of 567~650 grams; male and female elementary school groups can use balls with a circumference of A ball of 68 to 72 centimeters with a mass of 450 to 500 grams.

2. Staff and their responsibilities

Article 2

2-1 Referees: 1 to 2 referees and 1 scorer.

2-2 Clothing: Referees and scorers must wear consistent attire, but their color and style should be different from those of the athletes.

2-3 Rights: When there is one referee in the game, he is the only law enforcement official in the game

There are two referees in the game (the chief referee and the assistant referee) ), both referees have the right to make judgments on violations of the rules on the field. If a conflict occurs, the referee is the final decision-maker and is responsible for signing the record sheet. The deputy referee also records a 20-second violation.

2-4 Responsibilities of the recorder: The recorder is also responsible for timing and scoring. Record the accumulated points of both teams (including field goals and free throws), the number of team and individual fouls, and the game time and announce the time and score of the game as required by the rules.

3. Rules

Article 3

3-1 Number of athletes: Both sides of the competition can register 4 to 5 people, and the number of players on the field is three.

3-2 Competition time:

3-2-1 The preliminary round and the semi-finals are not divided into upper and lower halves. The full match time is 10 minutes (the organizer can modify it according to the number of participating teams) Time is 12 or 15 minutes). When the game reaches 5 minutes and 9 minutes, the scorer will announce the time. If there is only 10 minutes of game time, neither team is allowed to pause (if a player is injured, the referee has the right to pause the game for 1 minute). If the game is scheduled for 12 or 15 minutes, one or two timeouts are allowed respectively, with each timeout lasting 30 seconds.

3-2-2 The final is divided into two halves, each half is 8 minutes, with a 3-minute break between the first half and the second half.

3-2-3 During the game, the clock will not stop except for free throws, timeouts, player injuries, and the end of the game.

Article 4

4-1 Start of the game: Both sides decide the right to serve by tossing a coin, and then start the game with a throw-in in the service area.

In the finals, the team that has the right to serve in the first half will no longer have the right to serve in the second half, and the opponent team will start the game with a throw-in in the service area.

4-2 Serving area: The semicircle where the center circle is not in the field is called the serving area, and the ground (including the line) of the serving area is considered out of bounds.

4-3 Serve: A throw-in in the service area counts as a serve.

Article 5

5-1 Offensive and defensive transition:

5-1-1 After each shot is made, the opponent shall serve.

5-1-2 In all situations where the right to serve is exchanged (such as violations, foul balls and after field goals are made), the ball is dead and the game continues with a throw-in in the service area.

In all cases where the right to serve is not exchanged (such as a foul that does not result in a free throw), the ball will be served from the nearest three-point line. In this case, the ball must be handed over by the referee before the ball is served.

5-1-3 After a defensive player steals the ball or grabs a rebound, he or she must dribble (pass) the ball out of the three-point line (the player holding the ball must have both feet outside the three-point line) ), an attack can be organized, otherwise it will be an offensive violation.

5-1-4 When scrambling for the ball, when the ball jumps in the free throw circle, either team must dribble (pass) the ball out of the three-point line (the ball carrier must have both feet on the three-point line). Outside the line), you can organize an attack, otherwise it will be an offensive violation. The jump ball was accidentally missed and the shot was invalid, so the ball was jumped again.

For any violation involving 5-1-3 and 5-1-4, the referee's gesture is: cross his forearms in front of his face to indicate the violation and exchange the right to serve. (This gesture is the same as the substitution gesture. My painting skills are not good, so I won’t draw it. The original text has an illustration of this gesture. HKMJ notes).

Article 6

6-1 20-second rule: 24-second rule changed to 20 seconds

6-2 Foul rule:

6-2-1 In the game, each player is allowed three fouls, and the fourth foul is ejected.

6-2-2 If any player is convicted of a disqualifying foul, the team will be disqualified.

6-2-3 After each team has accumulated 5 fouls, the opponent shall take 2 free throws for the team's sixth and subsequent personal fouls. In the first 5 fouls, any foul against a player who is making a shooting action: If the shot is successful, the score, the number of personal and team fouls of the opponent will be recorded, no additional free throws will be added, and the game will continue with the defender serving; if the shot is missed, a penalty will be awarded The offended player on the attacking team takes one free throw. If the free throw is made, he or she will score 1 point, and the offensive team will continue to throw in the ball. If the free throw is missed, the offensive team will still throw in the ball.

6-2-4 In games where small baskets are used, players are not allowed to dunk, nor are players allowed to hang any part of their bodies on the rim or basket. Otherwise, they may be A player is ejected and cannot be substituted, and the team loses possession of the ball.

Article 7

7-1 Substitution: Substitution can only be made when the game clock stops. The substituted player cannot be substituted again (less than 3 players are on the field) Except for human time).

Article 8

8-1 Equality and decisive period:

At the end of the game, the one with more points will be the winner. In the preliminary and semi-final stages, at the end of the game, if the scores are equal, one-on-one free throws will be executed. As long as one team leads by 1 point, it will be the winner and the game will end.

In the final stage, when the game time ends, if the scores are equal, a 3-minute deciding period will be added, and the right to serve is still determined by a coin toss. If the scores are still equal in the decisive period, one-on-one free throws will be executed. As long as one team leads by 1 point, it will be the winner and the game will end.

Article 9

9-1 Captain: During the game, the captain is the only spokesperson on the field.

9-2 Discipline: You must obey the referee absolutely during the game, and the referee's penalty shall be the final decision.

This rule applies to "three-on-three" competitions at all levels across the country, and the right of interpretation belongs to the Chinese Basketball Association.

(1) General Rules of Competition

1. Court specifications

The NCAA court size is 94 feet (28.65 meters) long and 50 feet (15.24 meters) wide. The NCAA court area is the same as the NBA court area.

The court is measured from the inside edge of the boundary line, which is 2 inches (5.08 cm) wide. There should be at least 3 feet (gi. 44 centimeters) of accessible space outside the venue, preferably 10 feet (3.05 meters) of accessible space. It is legal to replace the 2-inch boundary line with a different color than the court surface.

Draw two dotted lines 2 inches (5.08 cm) wide outside the end line, parallel to the end line. The minimum distance from the end line is 6 feet (1.83 meters). Non-participating personnel are not allowed in this area. Inside.

The radius of the center circle is 6 feet (1.83 meters), measured from the outer edge of the center circle. A field line runs through it and connects with both sides.

The penalty area is an area 12 feet (3.66 meters) wide and 19 feet (5.79 meters) long plus a semicircle with a radius of 6 feet (1.83 meters) ( average to the outer edge of the line). The far edge of the free throw line is 15 feet (4.57 meters) from the surface of the backboard.

There are 3-point shooting lines marked on both ends of the court. The drawing method is: two lines parallel to the sideline are drawn from the end line (63 inches long = 1.60 meters), each 63 inches away from the inner edge of the sideline ( 1.60 meters), and intersects the arc of a circle with the center point of the basketball as the center of the country and a radius of 19 feet and 9 inches (6.02 meters). The NCAA's 3-point shooting line is the same as the WNBA's 3-point shooting line.

There are also two lines 2 inches (5.08 cm) wide and 3 feet (91.44 cm) long (28 inches = 8.53 meters from the inside edge of the end line) drawn on the outside of the sideline. Serves as a marking line for the coaches area.

The specific specifications are shown in Figures 1 and 2.

2. Game time

The game time is two and a half hours, each half is 20 minutes, with a 15-minute break in between. Each overtime period is 5 minutes.

Play begins each half when the ball first becomes live. Each half-time period ends when time expires, except in the following circumstances:

. The ball is in flight for a field goal or the ball is in flight when a player hits his own basket;

. A scrimmage or violation occurred near the end of time, and the game clock did not stop before time expired;

. A foul occurs near the end of the time, and the timer fails to stop the game clock before the time expires; or a foul occurs while the ball is shooting or hitting the own basket after the time has expired.

If the scores of both teams are equal at the end of the second half, the game shall continue without changing the basket. There will be a 1-minute break during the decisive period until the winner is determined.

Each decisive period is 5 minutes and is an extension of the second half.

3. Team

Each team consists of 5 players, one of whom is the captain. The game must have 5 players to start. If other team members are no longer eligible to play, the game can continue when there are fewer than 5 players on the field. If a team has only one player left, that team loses the game.

4. Definition

(1) Basket

A team’s own basket is the basket into which the team members try to throw the ball.

The definition of the team’s basket in NCAA and NBA rules is exactly the opposite of the FIBA ??rules. In view of this, FIBA ??listed the definition of basketball in the first article in the 1998-2002 rules to facilitate the implementation of FIBA ??rules around the world.

In NCAA men's games, the visiting team has the right to choose the basket and practice, and the baskets should be exchanged in the second half of the game.

In NCAA women's games, teams should conduct warm-up exercises and first-half games on baskets far away from the team bench area, and exchange baskets in the second half of the game.

If the referee mistakenly allows a team to attack in the wrong direction, all points scored, fouls incurred, and time elapsed when the error is discovered shall count and the game shall continue in the correct direction.

(2) Interfering with shots

Interfering with shots occurs when:

When the ball is on or in the basket, a player touches the ball or any part of the basket part;

A player touches the ball when any part of the ball is within an imaginary cylinder with the bottom of the hoop; or reaches out from under the hoop through the basket and touches the ball before it enters the cylinder ball.

(3) Blocking and controlling people

Blocking is illegal physical contact that hinders the progress of the opponent's players.

A bump is an illegal physical contact that pushes or moves onto the torso of an opponent's player.

(4) Extra free throws

The extra free throw is the second free throw. When a player commits a common foul, starting from the team's 7th foul (including personal fouls, unethical and contact technical fouls that occur within each half-time), as long as the first free throw is successful, an extra free throw will be awarded to the opposing team. Free throws (except for fouls committed by players on the controlling team).

For men's games, starting with the 10th foul in each half, the opposing team will be awarded 2 free throws for each ordinary foul (except for fouls committed by players on the controlling team).

Note: Ordinary fouls refer to general personal fouls. They are neither serious fouls, intentional fouls, fouls against players who shoot, nor are they part of double-sided fouls and crowd fouls.

(5) Incidental contact

Contact does not necessarily constitute a foul. When 10 players move quickly on a limited field, some contact is bound to occur.

When an opponent's player is trying to grab the ball, or both players are in a favorable offensive or defensive position, once contact occurs, it is incidental, even if the contact may be violent.

Contact shall be considered incidental when it does not prevent an opponent's normal defensive or offensive movement.

When covering outside the field of view of an opponent, the opponent may have unintentional contact with the covering player. If the opponent runs very fast, the contact may be serious, as long as the opponent is definitely in contact with the player. Stopping (or attempting to stop) and going around a screen is considered incidental contact.

(6) Timeouts to be registered

In a regular game, each team has the right to request 5 timeouts to be registered.

A single timeout to be registered shall not exceed 75 seconds. After 60 seconds, a signal should be sent to remind the team to prepare for the game. After 75 seconds, a signal should be sent to restart the game.

(2) Violations and Penalties

1.3 Second Rule

When a team controls the ball in the frontcourt, members of that team are not allowed to take free throws The area between the far edge of the free throw line and the end line remains for 3 seconds. Players in the restricted area are allowed to dribble or transition to a shot in less than 3 seconds. If a player passes the ball instead of shooting, the player shall be called in violation.

2. 10-second rule

(Men) A player may not (his team shall not) control the ball in his backcourt for 10 consecutive seconds.

For example, A1 has been dribbling the ball in his backcourt for 8 seconds. At this time, he passes the ball to A2 in the frontcourt. When the ball is in the air, 10 seconds are up and the referee declares a violation. , the ball is awarded to Team B for a throw-in close to where A1 passed the ball.

3. 35-second rule and 30-second rule

In men's games, a team must shoot within 35 seconds after taking control of the ball.

In the women's game, a team must take a shot within 30 seconds after taking control of the ball.

The ball must leave the shooting player's hand before the specified time, and the ball must touch the hoop or enter the basket.

4. Returning the ball to the backcourt

A team controls the ball in the frontcourt, and players of that team make the ball enter the backcourt. Players of this team are not allowed to touch the ball first in the backcourt. If a pass in the frontcourt is hit by a defensive player into the backcourt, both teams can recover it.

5. Elbow Swing

Players may not swing their arms or elbows excessively, even if there is no contact with an opponent.

For example: When the ball shot by A1 flew towards the basket of team A, B1 violently waved his arms and elbows without making contact with any member of team A. The referee shall blow the whistle immediately, but the ball shall not become dead until the shot is clearly a hit or miss. If the field goal is successful, a point is scored and the violation is ignored. If the field goal is unsuccessful, the ball is awarded to Team A for a throw-in near the B1 violation location.

6. Being tightly defended

It is a violation if a player in control of the ball (not dribbling) is tightly defended (within 6 feet = 1, 83 meters) for more than 5 seconds.

For men's games, frontcourt only.

For the women’s game, that means anywhere on the field.

7. Interference ball

. A player may not touch the ball or basket while the ball is on or in any basket. The ball is considered to be in the basket when any part of it is below the level of the rim.

. Players are not allowed to touch the ball when it touches the cylinder with the hoop as the base.

. When the ball passes through the basket from below, players are not allowed to touch the ball, even if it is outside the cylinder.

. During a field goal, a player shall not touch the ball when it is flying downward and is entirely above the level of the hoop and is likely to enter the basket.

. A player shall not touch a ball that is shot towards his or her own basket when it is flying downward and is entirely above the level of the hoop and may enter the basket.

Violation of the above provisions is a violation and will be dealt with according to the relevant penalties stipulated in the rules.

(3) Fouls and their penalties

Fouls include technical fouls, personal fouls, serious fouls, intentional fouls, team player fouls, two-way personal fouls and two-way fouls. Technical foul.

1. Technical Foul

A technical foul will be registered if a team or player encounters the following circumstances:

. Delay of game;

. Change the designated lineup;

. 5 players exceeding the limit in the game;

. Exceeded rated pause;

. A substitute enters the field without informing the scorer or without being greeted by the referee.

For this kind of technical foul in terms of management procedures, the penalty is to award the opponent team 2 free throws and the ball. This kind of technical foul does not count the 5 fouls committed by the player and the team's extra free throws.

A non-contact technical foul will be registered if a player encounters the following circumstances:

. Do not report the change to the scorer or referee;

. Entering the competition after being disqualified;

. Wear the same number;

. Wearing an illegal number;

. Wearing an illegal vest;

. Catch the hoop within the referee’s jurisdiction;

. (Men) Dunking or attempting to dunk a dead ball into the basket before or during a game or during any break;

. When a shot or slap ball is in flight, touching the backboard, on or in the basket, or in a cylinder above the basket, a player slaps the backboard or shakes the backboard or rim;

. Leaving the field without permission.

For this kind of technical foul involving the behavior of a player, the penalty is to award the opponent team 2 free throws and the ball. Such technical fouls do not count toward the player's 5 fouls and the team's extra free throws.

A non-contact technical foul will be registered if a player encounters the following circumstances:

. Being disrespectful or dissatisfied when talking or contacting referees;

. Use profanity or rude language, ridicule, bully or ridicule another player, point your finger at another player, or make disgusting gestures;

. Waving hands near the opponent's eyes to intentionally obstruct the opponent's line of sight;

. Climb on or lift a companion to gain greater height;

. Deliberately taking an unauthorized free throw;

. Accept a foul that should be registered to a teammate;

. Pretend to be fouled;

. Provoke adverse audience reactions;

. Intentionally or severely touching an opponent when the ball is dead.

For this kind of non-contact technical foul involving immoral behavior of a player, the penalty is to award the opponent team 2 free throws and the ball. Such technical fouls count toward the player's 5 fouls and the team's extra free throws. A second illegal technical foul shall be considered a serious technical foul and result in ejection from the game.

A technical foul shall be awarded to team bench personnel (coaches, substitutes, team service personnel) and team personnel if the following circumstances occur:

. It is not polite to talk to the referee;

. Trying to influence the referee's decision;

. Use profanity or vulgar or insulting language;

. Taunting or humiliating opposing team members;

. Leaving the seat or making gestures to object to the referee's decision;

. Provoke adverse audience reactions;

. Entering the field without the referee’s permission;

. Failure to complete the disqualification or replacement of injured players within 30 seconds;

. In order to achieve the purpose of command, use television monitors or playback equipment or shouting microphones and manually operated sound devices on the sidelines;

. Refuse to go to the assigned team bench;

. Once the referee begins to exercise his power, deliberately throw objects onto the field;

. Musical instruments are played during the competition.

This kind of technical foul involving immoral behavior by team bench personnel and team members will be punished by awarding the opponent team 2 free throws and the ball. This technical foul counts against the 5 fouls committed by the substitute (even if the player is not participating in the game at the moment) and the team's additional free throws.

All the above-mentioned unethical technical fouls will also be registered to the coach or assistant coach. Two illegal technical fouls awarded to team bench personnel shall be considered a serious technical foul and result in ejection. A coach or assistant coach shall be ejected from the game after receiving 2 technical fouls or 3 technical fouls on the team bench.

For a serious technical foul, the penalty is to award the opposing team 2 free throws and the ball. Offenders shall automatically be removed from the game.

Team bench personnel must remain in the coaching area except for activities permitted by rules.

Any serious technical foul or serious personal foul (referring to a fight, when the ball becomes live, it is a serious personal foul) assessed against a coach, team member, team service personnel or team personnel , a serious technical foul during the dead ball period), the opposing team shall be awarded 2 free throws, and the offender shall be sent to the team's dugout until the end of the game.

2. Personal fouls

As for personal fouls, the provisions and penalties of the NCAA rules are as follows:

Players may not pull, push, throw or trip the opponent's players; they may not extend their arms or shoulders , hips, knees or bending the body into abnormal postures to hinder the progress of the opponent's players; nor shall any rough techniques be used.

A player may not touch an opponent with his hands, unless the contact is solely with the opponent's hand holding the ball and is incidental to an attempt to steal the ball. It is illegal to put your hands on an opponent's player so as to impede the opponent's freedom of movement. It is illegal to extend an arm non-vertically so as to impede the freedom of movement of an opponent during contact. Players may not use their forearms and hands to stop an opponent trying to steal the ball while dribbling or shooting. In a critical collision with an opponent, a player may place their hands or arms in front of their face or body to protect themselves and absorb the impact.

Contact caused by a defensive player from behind the ball carrier is a form of pushing. Contact caused by the shooting player's momentum is a form of collision.

A dribbling player may not collide with an opposing player in the path of the dribble, nor may he attempt to dribble between two opposing players or between an opposing player and the boundary line unless the space provides a reasonable opportunity for the player to pass the dribble. Pass without making contact. If the dribbling player's head and shoulders have passed through the opponent's player without contact, the opponent's player will be primarily responsible for further contact. If the dribbling player has established a straight path, the dribbling player cannot be squeezed out of this path. However, if an opponent player has established a legal defensive position in the path, the dribbling player must change direction or stop dribbling to Avoid contact.

When a player is covering outside the field of view of an opponent who is standing still, he must leave a normal one-step distance; when a player is covering within the field of view of an opponent who is standing still, the covering player can do so without contact. Approach the opponent at will; when the opponent's player is moving, he cannot occupy a position too close to the opponent, and the opponent's player must be able to stop or change direction to avoid contact; after occupying a legal cover position, no movement is allowed to maintain cover. Unless the screening player is moving in the same direction and path as the opposing player.

The penalties for personal fouls are as follows:

A foul will be registered against the offending player if the foul is the player's fifth foul (including any personal foul, unethical and contact technical foul), or, in the case of a serious foul, the offending player shall be disqualified from the game.

The free throws awarded to the violated player are as follows:

1 free throws:

. A foul is committed on a player who attempts to shoot, and the shot is successful;

. For each non-serious foul, the foul is part of a crowd foul and is not a foul committed by a member of the controlling team, regardless of whether the offended team is on extra free throws.

2 free throws:

. A foul is committed on a player who attempts to shoot, and the shot is unsuccessful;

. For an intentional personal foul or a serious personal foul, a throw-in is awarded to the offended team near the location where the intentional personal foul or serious personal foul occurred;

. For any single serious technical foul, a throw-in will be awarded to the offended team at either end of the goal line;

. (Women) Blocking foul against a player who jumps to shoot, if the shot misses;

. (Men) For every common foul (other than a foul against a team player), beginning with the team's 10th foul (which is the result of a combined personal foul, unethical and contact technical foul in each half);

. For each serious foul that constitutes a crowd foul, a throw-in is awarded to the offended team;

. For crowd fouls (except when the offended player attempts a 3-point shot and is unsuccessful), if any foul is intentional or serious, a throw-in shall be awarded to the offended team.

3 free throws:

. Fouling a player who attempted a 3-point shot and the shot was unsuccessful. If the foul is intentional or serious, a throw-in is also awarded to the offended team near the location where the foul occurred.

Extra Free Throws:

For every ordinary foul (except for a player on the controlling team), starting with the team’s 7th foul (personal foul, unethical or illegal foul in each half) Technical foul for contact) begins as long as the first free throw is successful.

No free throw:

. For every common foul that occurs before the extra free throw rule takes effect;

. Control fouls committed by team members;

. Fouls against both parties, even if one or both were serious or intentional