Joke Collection Website - News headlines - Thoughts on garden party organization

Thoughts on garden party organization

The ideas for garden party organization include setting themes, planning activities, venue layout, publicity and promotion, etc.

1. Set a theme

Set an interesting and eye-catching theme for the garden party, such as "fairy tale world", "future technology" or "retro style", etc. Engage participants' interest. Themes can be based on event venue, time of day, festival or cultural context.

2. Plan activities

Plan various interesting activities according to the theme, such as exhibitions, performances, interactive games, handicraft markets, etc. Activities can be organized around themes, allowing participants to fully experience and feel the theme atmosphere.

3. Venue layout

Design the event venue according to the theme to increase the visual effect and attractiveness of the venue. You can hang colorful flags, arrange balloons, add lighting decorations, etc.

4. Publicity and promotion

Promote the garden party in advance through social media, posters, oral publicity, etc. to attract more people to participate. You can use leaflets, posters and other materials to provide the time, location, event information, etc. of the garden party to let more people know and pay attention.

Example of garden party planning:

The garden party plans to set up twenty mini-games. Each time you pass a level, you can get a stamp. Different stamps can be exchanged for different ones according to the number of stamps obtained. prize. The game design follows the association characteristics of the four major societies. The activities are designed to allow everyone to relax and better express their emotions through easy games and other forms, so that participants can gain something from playing.

The game names are as follows (the specific game rules are omitted): shuttlecock into the five rings, catching the ball with the back of the basket, shuttlecock throwing darts, "fish leaping over the dragon gate", fifty cents and one piece, guessing words, chess consecutive reading, bombing Backgammon, "doing two things at once", drunken picking of chess pieces, blind man touching the "elephant", twenty-four o'clock.