Joke Collection Website - Mood Talk - When the boss of Netease asks you, "Talk about the experience of online games?" What's the answer?

When the boss of Netease asks you, "Talk about the experience of online games?" What's the answer?

Experience:

From the red and white machine, from the brave fighting the dragon in Massek's picture to the current online games.

Online game view:

The freedom of the game depends on the making of the game mode, however, the over-limited mode will lead to the differentiation of the players. If a game is to be successful, it is necessary to integrate more elements of life into the game, instead of blindly chopping and killing. To solve this kind of problem, it needs multiple cultivation elements and more professional gameplay.

In addition, the game must improve a more convenient currency system, and the giant's dual currency is good. However, adding top-up coins can improve the game trading system and reduce players' deception. It is necessary to ensure that its unique functions become specialty products in terms of materials, so that players' personalities can be brought into play.

PS: At present, the common problem of free online games is the balance of charging items. If a game is played for a long time, it will not be possible to launch all kinds of charging items that disrupt the balance. Can charging items be inferior to free items, and others won't make money? This question still depends on the game mode, and the answer varies from person to person.

All the above are just an expression. Although there are detailed ideas, my game ideas are separated from those of the game academy by 18, miles. The idea of the game academy is generally to design a ladder transition, but I want to make a direct and semi-transition. My idea is completely different. The main contradiction of the game at present is actually not the game itself. You are applying for a job. It is better to think more about the balanced restriction between the investment and output of various professional levels of the game and the game's own goods.