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DOTA, Master Rogue Knight, let's talk.

I have always positioned vagrancy on the basis of DPS, depending on the situation.

I often wander, so I have some experience, brother, just look at my advice.

Go out with a sedative knife, three iron bars, an ointment and three trees. The money is basically used up. I used two strength gloves, an ointment, three trees (that is, the one with 90 yuan of blood transfusion) and two purifying potions before.

It is suggested to upgrade vagrancy: the first level is to learn T, and the second level is to learn attributes until you learn T, and then learn other skills.

To say that the wandering DPS is actually very strong, I put on a crazy mask and then put on a prosthetic leg in the early stage. I believe you can handle this in 12 minutes, right? You can definitely kill someone in the middle. Well, I won't say it. What I want to say is that at level 6, as long as you are not 2- crazy and you have shoes, just walk over there, go crazy in the middle and stun the enemy, and cut him down like a vegetable. Don't worry that the opposite side can't control you, because vagrancy and murder are coordinated, and people can easily run away.

Another wand, mainly blue.

Mid-term vagrancy is not so useless, because most skills are level 2, and the added attacks are already very high. You can still cut people off. Have you ever felt this way? Wandering is inherently violent. What kind of artificial leg+dominance do you have? What's the use of domination? The same blood-sucking, what's the use of attacking without attack speed? I don't advocate wandering GANK, I can only cooperate with killing people. If vagrancy is a good way to kill people, as I said, pushing the tower will never be too big. It is enough to go crazy directly, because wandering can't push the tower alone, otherwise people don't know how to die when they come.

Mid-term BKB, first BKB, then big, crazy, W rushed over and hacked people directly. If you do one thing first, your teammates will definitely rush up. You have to take care of it. Haven't you been cut several times?

Wandering in the wild is pure attack. Personally, it is better to make a crystal sword, because you have sputtering skills and you can get it when you meet two members.

After BKB, you will get excited directly. If the opposite DPS is relatively high, you can selectively consider whether to attack or enchant Long Zhixin.

As for now, there are many popular in DOTA. . Like Yao Hui, jumping knife or something.

Ask the landlord, is it good for any hero to jump out of the knife?

The witch jumps, MK jumps. TK jumps out, anyone can jump out, but what equipment do you need to use and fight for DPS? Or you can say, just don't fight, right. You didn't have to fight, but you jumped out of the knife. Is blue enough? With a magic bottle? Then, in the middle and late period, is wandering still useful? Wandering after the regiment, t, dare to cut? I think I'm going to die.

Wandering can omit the wristband. First, vagrancy is a strength hero, with little blood (though not much).

Second, wandering can't be rushed to fight. A w doesn't have a few seconds. It can be seen from the great skills of vagrancy that vagrancy should be synonymous with violence.

Hey, I said so much, hehe. The landlord is not afraid to try as I say.

thank you