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Starcraft 1.08 How do Zerg and Protoss prevent tank shock wave+Yamato?

First of all, you have to be fast enough. Get everything ready. Let me say:

In fact, this kind of play of Terran is relatively poor. Let's start with Z.

Z (from 80 to 300 according to hand speed)

80: Scorpion+Elephant+Mad Dog+Hydralisk

120. Scorpion+elephant+mad dog+swallow+hydralisk+overlord

180: Scorpion+elephant+mad dog+hydralisk+The Infiltrator+Scorpio+overlord +SS.

220: Queen+Scorpion+Elephant+Mad Dog+Overlord+Hydralisk

300: Except drones and dragonflies.

In fact, Zv mechanized T has absolute advantages. Brief description:

To deal with this kind of T, if it is pure soldier flow, there is absolutely no need to be afraid. Put yellow fog, throw pollution, and then elephants and puppies go up and eat this army easily. Because the mechanized troops in the yellow fog can't hit the ground troops at all, the hydralisks in the fog can bully Yamato without shedding a drop of blood, just let the fog go.

Note: Be sure to line up and rush over together.

If it is pushed by BS+BT, it will be a bit troublesome. At this time you need at least 120 hand speed. Here's how it works: four or five bullies take some elephants and two teams of dogs, and then prevent the fog. The remaining elephants go up to cut Bs and tanks, and Yamato goes to help. Taking this opportunity, several empty bullies opened the way and then threw them into their positions. Press the button and this position will collapse. Then the devourer and hydralisks will go up and eat Yamato. Because Yamato runs slowly, he must eat. And then you won.

Note: As long as you are on the Great Wall, it is almost impossible for you to get in. Therefore, we should give up the preparation for direct confrontation and use airdrops. A small number of frontal troops are just to temporarily attract the attention of the enemy.

It will be very troublesome to say that it is BS+Bt+ mine array+tank push. Don't panic, it's also foggy at this time. Then The Infiltrator rushed up and buried it. Don't get too close. Go to the tank You will explode a lot of mine clearance by the way, and T usually panics at this time. You should seize this opportunity. God will drop some puppies next to the tank. If he is lucky, he will detonate the mine and then blow up the tank. Because BS is in the way, I usually ignore him and kill tanks with Scorpio. As soon as his position explodes, hydralisks rush, Yamato runs, and then SS chases. Generally big and can't run a few. At this point, you basically win.

Note: The Infiltrator is the focus. The burial place is exquisite. Generally speaking, it is a small-scale four-wire operation, and it is tied from all sides. In addition, the troops must be loose. Never crowd together.

The most troublesome thing is the camp of science ball +BS+BT+ mine array+tank+Yamato +Firebat. You need to learn to clone this operation yourself. Build an appropriate number of queens, about two to six, and then parasitize the main gun point, because bugs will come out, so the sputtering of other tanks can open the way for you in front. At this time, it is basically a spelling operation. Nothing can be shortened.

That's basically it. As for p, it's always like this, around airdrops and skill attacks. I won't elaborate here. I hope you can master more skills and play more games to accumulate experience in the future. In fact, my own experience suits me, and what I said is not necessarily right. Above.