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How to play in Gongsun Li in S 10 season? Complete skill strategy set
Skills introduction
Passive Skills: Clouds fall at night
Passivity is Gongsun Li's core output skill.
The passivity of Aly is somewhat similar to the passive story of Diu Sim, and the four layers of marks will explode after being superimposed (AOE damages in a small range, and the marks can continue to be superimposed). The exact value of damage is 150+ 18/Lv+80% physical bonus spell damage, that is, the full level should be 402+80% physical bonus spell damage, and the damage cannot be crited.
After releasing the skill (using the active skill) and recovering the umbrella (ending the skill duration), the general attack will be accompanied by 30% physical damage, and this damage can be superimposed, which can trigger the effect of the last general attack on orb, and you can suck blood, but you can't crit. The reason why you can't crit here is to be consistent with the crit mechanism of other heroes. Only 1.0AD can crit, so don't think crit is useless because of this. We'll talk later. Because of the existence of this mechanism, the general attack after skill comes with two eschatological special effects, so eschatology is the absolute core outfit.
After passive triggering, the cooldown of all skills can be reduced by 1 sec, which means that passivity has an additional gain in cooldown reduction, which means that Gongsun Li will become extremely flexible after winning blue.
One skill: returning to the moon in the middle of the year
This is a displacement skill, and upgrading can reduce the skill CD. If you have an umbrella, you will put it in place so that you can return the paper umbrella when you use it again. Regarding this passive part, the passive integration of the other two skills will be combined.
The displacement distance of this skill is about 400~450, which is slightly half a position farther than flash. But don't think that the wall that can be crossed by flashing can also pass, such as the wall below:
Go over the wall easily.
One skill can't go through the wall.
Skill 2: Frost Leaf Dance
When this skill is turned on, it will instantly empty all flying objects around, and the duration is very short, probably not more than 1 second. If you have an umbrella, it will rotate counterclockwise within the maximum skill range. As for the starting point, the mechanism that now officially serves Gongsun Li is a random starting point.
Three skills: lonely and broken.
This is Gongsun Li's control skill. This skill will repel the enemy (similar to Zhou Yu's 1 skill), and the repelling distance is about the blink of an eye. If you have an umbrella in your hand, it will be thrown out in a straight line, and then slowly rotate forward after reaching the farthest distance (similar to Angela 2' s skill).
Aly's three skills all have the same passive description, which is actually summarized as follows:
1. When you have an umbrella in your hand, using any active skill will release the umbrella. The release mode is determined by the skill (1 The skill umbrella stays where it is, 2 the skill umbrella turns counterclockwise, and 3 the skill umbrella pushes forward). If you use this skill again, Aly will return to the position of the umbrella and pick it up. The maximum time for an umbrella to leave the body is 4 seconds.
2. When you don't have an umbrella in your hand, your movement speed will increase by 50 points, and your attack speed will also increase (this will be explained in detail later).
Character attribute
Gongsun Li's moving speed is 350, which is the slowest among all heroes, but considering the 50-point moving speed bonus without an umbrella, her moving speed is not slow.
Gongsun Li's initial blood volume is 3050, and the blood volume is 5669, which belongs to the downstream level.
Gongsun Li's initial attack 16 1, full attack 36 1, both of which are the lowest among all shooters.
Gongsun Li's range is 675, which belongs to the category of highly mobile shooter (tied with Kyle Poirot and Sun Shangxiang).
Gongsun Li's attack speed growth is 1%/lv, which is the attack speed of the whole class 14%, which is also the lowest among all shooters. Number of imprint explosions
0 123456 The average bonus of general attacks is1.001.201.221.241.24.
Damage analysis
Gongsun Li's active skill damage is not very high, except for spell damage, there are not many bright spots. Passivity is an important reason for Gongsun Li's injury. The passivity of Gongsun Li is that every four layers of marks cause explosion damage, and new marks are superimposed, which means that except for the first explosion, four layers of marks are needed, and subsequent explosions only need three layers of marks.
Now consider how much damage each layer of mark adds to each general attack on average. Here only take skill addition as an example, because skill addition can intuitively provide the basis for loading.
Each mark explosion needs 3 general attacks (3.0AD), and the total number of mark explosions becomes 0.8AD. It should be noted that the last mark on the enemy will not generate income, that is, there may be more 1, 2, 3 marks. Assuming that the probability of this extra tag is equal, the expected number of extra tags is 2.
If the number of Mark explosions is x, then the average sum of each general attack becomes (3.0*X+0.8*X+2.0)/(3X+2). The following are listed: mark explosion number 0 123456, average bonus of general attack1.001.1.221.231.24/.
As you can see, as long as the damage is stamped, the damage in Gongsun Li will be considerable. You can refer to Sun Shangxiang here. The skill roll of 1 is 1. 15AD.
If you can stack the mark twice after using the skill, the average additional damage of the mark will be higher. Assuming that every Mark explosion has intensified general attack, the above table will become like this: the number of Mark explosions is 0 123, and the average general attack bonus is1.001.281.371.41.
It can be seen that skills can cause tons of damage after being interspersed with general attacks. Another point that you may be interested in is what is the legal injury ratio in Gongsun Li? Because the situation is complicated and there are too many variables, theoretical calculation will not be carried out. After my actual test, according to my own level, loading and unloading technology, the proportion of legal injuries is about 20%~45%, which is relatively high at the beginning and decreases with the improvement of equipment. Interested friends can also test it themselves.
Attack speed analysis
At present, with Gongsun Li's flexibility, excellent field ability and single output, it is not strong online, so it is recommended to play wild. As a shooter, Gongsun Li's attack speed is inevitable. Let's draw a conclusion first. The inscription with the highest damage in the early stage is Bai Dai. It took Gongsun Li 50 seconds to clear the wild area by opening the blue wild area (using two punishments). Other inscriptions are basically around 52 seconds.
But like Kyle Poirot, Aly's prophase is not her strong time window, so the prophase harvest is not particularly important to her. If you wear everything, the attack speed will be embarrassing, and the 10% attack speed provided by hunting will become unreliable and very wasteful. So how to consider Gongsun Li's attack speed? We first calculate according to the full level, and then consider the intermediate and equipment growth. Here, the umbrella-free state is given priority, and finally the umbrella-free state is taken into account as much as possible, because the umbrella-free state is the state of Aly's full output.
Considering that Gongsun Li usually comes out with an early attack speed, he is equipped with an attack speed wild knife and shoes. In the last days, the attack speed provided by the equipment can be roughly counted as 30%, 60% and 90% (the attack speed wild knife is usually full of buff first). It can be seen from here that several common attack speed gears are difficult to match with conventional inscriptions, or we can choose another attack speed gear. If you attack quickly, the damage will be reduced. After careful consideration, I came up with the following inscription.
Inscription collocation
10 Red Crescent, 10 Hunting, 5 Hawkeye, 5 Mind.
This set of * * * provides 29% attack speed, which is 32 points more physical penetration than the inscription of 32 attack speed. Physical penetration is more valuable than spell penetration because physical damage accounts for a higher proportion than spell damage. Let's look at the attack speed. The equipment provides 30% attack speed and 60% attack speed, which well meets the demand, and the 90% attack speed is 8.8% worse. But think about it. What is the attack speed of 90%? Basically, it should be attack speed wild knife+attack speed shoes+Tianya. When the economy overflows, the attack speed wild knife should be upgraded or replaced. At this time, if you change to pure sky, you can increase the attack speed of 10% and meet the conditions well. Finally, check several key growth nodes. Basically, there will be no problem with these points, so this set of attack speed collocation is also reasonable.
Fully loaded
As mentioned earlier, it is recommended to take the wild route. The loading process and details are as follows: To sum up, this set of inscriptions makes the loading flexible, and it only needs to be repeatedly clamped back and forth between 60% and 90%( 100%) gear attack speed gears. There is no absolute load, and the specific situation is analyzed. I only tell you the idea of matching here.
Go out and buy wild knives. Don't rush to upgrade.
After playing the wild knife, you directly choose to make attack shoes, which is the most cost-effective equipment in the early stage.
You can choose whether to hit the wild knife with meat or attack the wild knife with speed according to the situation.
If it is a wild knife, you can buy a dagger before going out, and then upgrade the wild knife after reaching the attack speed threshold. Because the wild meat knife only provides fault tolerance and does not help the rhythm, you don't have to pay too much attention to one or two layers of the wild knife buff.
If it's a fast-break outfield knife, you can go out at once.
After that, it is the end of life, which is the core output of Gongsun Li. The basic priority of eschatology is to produce fast-attack guns and blood-sucking sickles first, and finally the blade of thunder.
After the end of the world, a vampire sickle will be added to improve endurance. At this time 18% blood-sucking can meet the basic endurance needs. If the team needs sanctions to inhibit the opponent's resilience, then it is necessary to turn to the blade of sanctions according to the situation, otherwise it can be combined into the blade of tears (this is not urgent).
After the bloodsucking sickle, it's infinity edge. High attack power is very suitable for Gongsun Li, and crit and crit effect are the qualitative changes of most general attack heroes.
Finally, choose the sunder armor bow. Gongsun Li has a considerable proportion of legal injuries, so it doesn't matter if the armor-piercing needs are put behind. With the improvement of equipment, the proportion of spell damage gradually decreases, and the enemy's defense is also rising in the later period, which requires armor-breaking bow. At the same time, the armor-piercing bow provides 10% cooling reduction, which is also very suitable for Gongsun Li's passivity (all skills that trigger Mark explosion are reduced 1 sec).
If your equipment is 90% offensive speed (offensive speed wild knife+offensive speed shoes+Armageddon), then change the offensive speed wild knife to pure sky after the economic overflow. This equipment is very expensive, and the output increase is limited. It is not recommended to go out too early. At this time, changing clothes can reach the highest attack speed gear, and active skills can also provide some viability.
If your equipment is 90% attack speed equipment, then you can also change the attack speed wild knife into resurrection armor and famous knife to increase your survivability, or change it into Pojun and mage to increase your output ability. At this time, it becomes a 60% attack speed suit, and the inscription can still be stuck in the gear, which is very comfortable.
If you choose to fight wild knives with meat, it is probably because the enemy lineup has brought pressure to your survival. Then, after the economic spillover, the resurrection armor and famous knives can be used instead of the wild knives.
You can also try to match the offensive speed with the defensive shoes (usually with toughness requirements). At this time, the attack speed is also 60%, no problem.
I bought Xiao Ye Knife at first, and then I made attack shoes directly. Grade 5. At this time, the attack speed is 29%+30%+4%=63%, which is 9.8% lower than the threshold of 72.8%. Then I saved 290 gold to buy a dagger, just in the next gear.
When the attack speed is 30%+25%+29%=84% and the level is about 7 (6% of the attack speed is provided by itself), there is still a gap of 1 270 gold from the end of the world, and only six layers of wild knife buff are needed to reach 1 270 gold.
If the equipment provides 30% attack speed, the maximum attack speed can reach 44%, and it takes 7.4% attack speed to reach the next gear (5 1.4%). It takes 28.8% attack speed to reach the next gear (72.8%).
If the equipment provides 60% attack speed, it can reach 74% attack speed at most, and it needs 27.6% attack speed to reach the next gear (10 1.6%).
If the equipment provides 90% attack speed, in line with its own growth, the maximum attack speed can reach 104%, and it takes 37.8% attack speed to reach the next gear (14 1.8%).
Hero game
In a word, Gongsun Li needs imagination in its operation. The basic trick can be to use the 1 skill in the distance and attack the enhanced general first when meeting. Then continue to attack and output according to the situation. You can properly insert 2 skills to increase damage and block the opponent's skills. Remember to take a general attack after 2 skills. Finally return to the position of the umbrella. This is a basic poke, similar to Li Bai's two 1 skills.
The state of continuous output can be two skills first, and then continue to attack the output. Use 1 skill to switch positions during this period. If the enemy approaches, you can jump away from the position where you can see the umbrella, or repel it with big moves. The reason why we use two skills first is that when there is no umbrella, the skills will directly enter the CD, and then cooperate with the passive effect (after Mark's explosion is triggered, all skills will be reduced by 1 second CD), and the actual cooling time of 1 skill will be very short, so we need to throw the umbrella with two skills first.
Keep big moves as long as possible. This is Aly's life-saving skill. In times of crisis, it can be used to repel the enemy (keep running after repelling, and when the enemy comes, you can return to the umbrella and turn around and run), or it can be used as a displacement to escape over the wall (first move with a big move, and then use 1 skill to escape, which is a two-stage displacement with a moving speed bonus), or it can be used to make up the damage (skill damage+enhanced general attack), and it can be used as appropriate.
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