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Easy language or javascript?

Speak easy language first. Although I'm not familiar with it, I know that Easy Language is charged (for which I didn't try). Although there are many cracked versions of Easy Language IDE (Integrated Development Environment) on the Internet, it is not clear whether the IDE will be charged (that is, only one of them does IDE, and the language users are not very large, and others do not do IDE for many weeks). Generally speaking, Yi language is similar to C/C++, except that the English identifier has been changed to Chinese identifier. Compared with C#, javascript doesn't have so many advanced features.

Compared with Easy Language, the other C++ C# javascrip you mentioned is open standard, that is, you can learn and use the language for free, and it is also possible to develop IDE.

There are many C++ grammars (although there are many C# grammars now). Because they are usually compatible with C, they can perform relatively low-level operations. After the release of the new standard C++ 1 1, C++ is easier to learn and use than before. Most major applications are relatively large programs related to hardware. Some books point out that some fighter programs are written in C++. Of course, many large 3D games in our life are written in C++.

The language developed by C# Microsoft, Microsoft IDE visual studio, and mono's open source IDE, you can find relatively free IDE, which is close to C++ grammatically, but many details are different, whether it is template or general object processing. This language runs on CLR (public * * * language runtime), so its performance is lower than that of C++, but it can develop common software, and because it is advanced, its development efficiency is fast. In addition, many frameworks of Microsoft, ASP.NET and WPF are even faster. There are also some engines, such as Unity3D. In other words, in fact, driven by the continuous upgrading of hardware, C# can now develop 3D games.

Although javascrip has the word java, it is different from java language, which is dynamic and has different application fields. Javascript was originally prepared for the World Wide Web. When we usually browse the web, the website will send javascript code to our client computer, so that the client computer can execute the program itself. Unity3D also uses Javascript as a scripting language.

Generally speaking, if you want to learn programming, you can learn python first. The introduction of this language is relatively simple, but the language itself is not that simple, and you can learn it in depth. Then learn other languages, such as your C# C++ javascript, but you have to learn HTML CSS javascript before you can lay a good foundation for web pages. It also depends on which direction you want to start.

The key is interest or the best teacher. Take me for example, I am interested in playing games, so I learned C++ at first, and then I began to learn java C# when I was tired and bored. Later, I found that java C# is mostly used to write web pages, and I learned about HTML CSS Javascript of web pages. After I came back, I was still interested in game development. I contacted Blender, a free and open source 3D modeling software, and found that Blender was developed in python. I want to develop a 3D model for Blender that can export my own format, so I started to learn python. I found that python actually has some competition with java C#, that is, the network. I found that the network is really the battlefield of programming language, and I found the Go language. I know a little about functional programming languages and a little about haskell.

But in the final analysis, I am not very good at other languages except C++, not because C++ is so much better than other languages, but because I like developing games. Then it's no use learning other languages. I think my C++ programming style largely comes from my feelings in the process of learning the above languages and other languages.