Joke Collection Website - Talk about mood - Please close your eyes when it is dark. Real. oh There are eight of us, how to distribute them? Please explain the specific process! Thank you~

Please close your eyes when it is dark. Real. oh There are eight of us, how to distribute them? Please explain the specific process! Thank you~

Please close your eyes when it is dark. It is not easy to divide eight people, at least nine people, because one person should be elected as a judge. .

Generally speaking, there are two policemen, two killers and four civilians, and the judge 1. Judges know everyone's identity, police and killers know the identity of their teammates, and civilians know nobody but themselves.

Then draw lots to determine the identity after the start, and then start.

Because there are many different ways to play, I'll talk about how to play on OL when it's dark.

On the first day of the game, each player speaks to identify himself (of course, the statement here can be true or false, and the game is true or false, which tests the strain and judgment) until the evening after the speech. At this point, all players must close their eyes. The judge said that the murderer opened his eyes, and then the murderer opened his eyes and met his teammates. Later, * * * assassinated a player. If you are in reality and not online, just point to that player. You can only kill one person in one night, or you don't have to kill anyone (but it's not cost-effective. This tactic is rarely used, but I once met a killer who didn't kill anyone at the end of a night. He won and digressed. . . . Close your eyes after killing someone. Then the judge said that the police opened their eyes, and the police opened their eyes to know each other's teammates, and then * * * checked the identity of a player, and the judge would tell the police the identity of that player. After verification. The policeman closed his eyes, and then the judge said, please open your eyes at dawn. So the players opened their eyes wide.

At this time, the next day, during the day, the judge announced that the person who was killed at night left his last words and declared his death. At this time, I began to talk from the house next door where I was killed, telling the murderer I suspected and giving reasons. After that, I will continue to talk at home. When all the contestants have finished speaking, everyone will start voting and vote for the killer they think. Then whoever has more votes will be out, and he will leave his last words before he leaves. If there are two players with the same number of votes, let the two players with the same number of votes talk about PK again, and then vote to see who has more votes and who is out. If a tie ticket is a safe day, no one is out. Or there are three or more players with the same number of votes in the first round of voting, which is directly a safety day.

Then the next night, continue to repeat the above killer killings, police inspections, and then speak and vote during the day on the third day. . . . This cycle. . .

Having finished the whole process of the game, let's introduce how various identities win.

The first is the killer. The purpose of the killer is to find the police in the daytime speech, then kill them at night, and try to hide his identity in the daytime speech to avoid being found and thrown out, kill all the police killers and win. It doesn't matter if the killer is too bad, and it doesn't matter if the police haven't been killed. You can also take the killing route, and you will win if you kill all the civilians. So the number of civilians here is required to be at least twice or more than the number of police killers, otherwise the game will be biased towards killers. It's not fair. But it can be more, because the more civilians there are, the lower the probability that the police will find the killer, so it will not affect the winning rate of the killer.

Then there are the police and civilians, whose purpose is the same, to find out the killers hidden in the crowd from all kinds of flaws and throw them out. Because the police will recognize people and the task is heavier. They should hide themselves from being killed and lead the civilian vote killer. According to their own judgment, civilians are team ticket killers with good police.

Finally, talk about some skills of this game. The murderer hides himself, and so does the police. So if everyone hides this process, it will be particularly chaotic and have no clue. Therefore, the police should jump the police when necessary, directly identify themselves and point out the verified murderer, and of course convince the civilians. Black boy is not a fuel-efficient lamp, so it takes some experience and language skills to find a flaw in the words of the police and convince the civilians that you are not a killer. If a policeman or a killer your teammate is suspected to be a killer during the day, you need to have enough courage to protect your teammate. Protecting teammates is not only the duty of the police, but also the protection of civilians who are found. But this means exposing your identity, but you must expose it at the necessary moment, and you can't bear to let the children catch wolves. . . . The killer jump is another high-tech game. The killer used his speech performance during the day to find the police, found a flaw in their speech and jumped the police. He claimed that he was a policeman to protect his teammates and throw the police out. This also requires high skill. . There are many more, such as infernal affairs, so I won't list them one by one.

Also said some details that need attention. In fact, the best configuration of this game is 4 policemen, 4 killers and 8 civilians. If you push down, you can kill three policemen, at least two policemen and four civilians. When the number is not so full, all the redundant people are added to the civilians. There are several killers (policemen) in a game, and there are several opportunities for last words. From the beginning, people who died later could not leave any last words. The game is divided into flop and non-flop, flop is to turn over a person's ID card after his death, and non-flop corresponds to it. For beginners, you must play flop. It's too hard not to fail. It is not suitable for beginners to play, and it will be chaotic and boring to play, so you are a novice and must play flop.

All right, enough talk. Hand-beating, plagiarism, shame! ! ! ! I hope the landlord will adopt it. After all, typing is not easy. ..