Joke Collection Website - Talk about mood - Lol, is Hao Jian nice?

Lol, is Hao Jian nice?

Yasuo is a melee AD assassin, whose Q skill endows him with good consumption ability, while W skill is fearless and any non-directional skill, and E skill is radical skill, which can be used as a group control skill. It is not difficult to see that the new hero will be a very comprehensive hero in terms of skills.

However, with the collective weakening of the assassin hero by fists, such an assassin hero is released at this time, and the new hero's gameplay does not need to consider new positioning. Traditional assassins usually take the middle route when facing brittle mage. Due to the high outbreak in the early stage, assassin heroes are easy to give play to their advantages; Shang Dan's road is not suitable for assassin heroes. After all, the heroes on the list are all fleshy, and the output is not low. As an assassin hero, the new hero Yasuo is also used as a single hero (of course, he can also fight wild like JS). Yasuo is a warrior who keeps hurting, with high mobility and versatility. The longer he survived in the battle, the higher the damage. Yasuo's early injury is low.

A, hero analysis:

Heroic advantage:

Use e skills to advance, use w skills to defend against retreat; With both control and explosion, he can be described as an assassin with both output and defense. The harvesting ability of the team battle is extremely strong, and the AOE output is also considerable.

Heroic disadvantage:

In the early stage, it is weak, and it is easy to make soy sauce against the wind. The difficulty of operation is too high, and a variety of skill combinations alone are enough for beginners to scrutinize for half a day. The requirements for the team are also very high, and teammates need to create a very good output environment in order to give full play to Yasuo's ability.

Second, skills analysis:

Basic attributes:

Damage: 5 1.6 (growth damage +3.6 per level)

Health: 5 12 (+82 for each level of growth health)

Mana: Yasuo is a hero who doesn't consume blue.

Moving speed: 350

Armor: 18.4 (growth armor +3.4 per level)

Spell resistance: 30

Transfusion every 5 seconds: 5

Blue every 5 seconds: 0

Scope: 175

Skills introduction

Passive Skills: The Way of Lang Ke

1. Life wasted to death: Yasuo's critical hit rate doubled.

2. Perseverance: Yasuo gains when he moves. The faster he moves, the faster the sword can be charged. When it is full, Yasuo will activate a shield after being hurt by an enemy hero or monster. The shield lasts for 2 seconds.

Cutting steel flash

Q

Yasuo stabs the sword forward and outputs10/30/50/70/90 (+1* ad) physical damage.

After the hit, the flash of cutting steel provides a layer of storm gathering, lasting 10 second. After the two layers are stacked, the steel flash will start a whirlwind and have the effect of flying.

The effect of cutting steel flash is the same as that of general attack, which can crit and obtain the bonus effect of general attack, and the cooling time and casting time can be reduced by attack speed.

If you cast a steel-chopping flash while sprinting, the steel-chopping flash will immediately attack round and round.

Scope: 475

Cooling time: 6/5.5/5/4.5/4

windbreak

W

Passive: Rush can restore Yasuo's sword spirit by an additional 4/8/ 12/ 16/20%.

Initiative: Yasuo creates a wall of storms, which can move slowly for 4 seconds. The wall of the storm will stop all the enemy's flight damage.

Range: 400

Cooling time: 26/24/22/20/ 18

Cut first, then tread.

E

Rush to a target enemy and output 70/90/110/130/150 (+1* AP) spell damage. Each casting can increase the damage of the next dash by 25%, and the maximum damage can reach 100%.

You cannot cast the same enemy again within 10/9/8/7/6 seconds.

Range: 0

Cooling time: 0.5/0.4/0.3/0.2/0. 1.

The wind will stop in the west.

rare

Rush to the nearby hero who is hit, causing 200/300/400 (+ 1.5*AD) physical damage, and increasing the shooting time of all the hit enemies 1 sec. Reset all storm accumulation layers.

/kloc-Within 0/5 second, Yasuo gains 50% extra armor penetration-reducing all armor of equipment, Buff, runes and talents.

Range: 0

Cooling time: 80/55/30

Third, summoner skills:

Flash, light.

Advantages: Super high damage, group flying skills and passive skills provide double crit, and the obstacle clearing speed is fast.

Disadvantages: heavy dependence on equipment, no stable control, insufficient damage to E skills in the later period, and very fragile.

Fourth, loading:

Ad loading: