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Introduction to children's maze game

The rules of the maze game are simple. Find a feasible path at the exit and entrance. But how should parents interact with their children when they encounter some complicated maze games?

Here, I will talk about some summaries after I usually play games with my children, that is, the general solution of maze games for your reference.

1) For children before the age of 3, find the simplest maze game and let them follow their feelings. If they make a mistake, go back and walk again and play with him.

In addition, you can use building blocks or other forms to design some simple maze problems with your children. The simpler the better. In the process of interacting with children, the elements of the game will increase, and children will naturally absorb it.

2) Children aged 3-6 years old are in the middle stage and can play some complicated plane maze games. At this time, they will pay attention to methods.

There are two ways to solve a moderately difficult maze:

A. start from the starting point. That is to say, according to the normal thinking order, the filter is eliminated step by step and the exit is gradually found, which is suitable for the maze in the initial stage without many forks.

B. Push back from the finish line. Sometimes there are too many choices in the initial stage to quickly judge which way to run. You can choose the method of reversing the end point, and starting from the end point is also a good choice, that is, reverse thinking.

3) Over 6 years old: Advanced difficulty, solving the maze in stages.

The conventional method is still the starting point method or the end point method. The difficult maze needs to be solved in stages. At this time, the circle+exclusion method used in the process of playing with children.

That is, no matter how difficult the maze is, the goal is to find a way.

If we follow the thinking of the computer, start from the starting point, try the path at every fork in the road, and eliminate all the wrong paths, the correct path will naturally come out, but our brains can't build a large number of complex and feasible three-dimensional paths in parallel.