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How does an automatic car drift? Specific course

Then I'll talk about inertia drift, and directly quote what I wrote before-to add a point here, the reason why I started to play to the right is also related to the load, the purpose is to increase the load of the right front wheel, and then let the car rotate based on the right front wheel by inertia.

Generally, it is scary to use inertial drift on asphalt roads. I asked my drifting friends how they felt, and they said it was terrible anyway. The car suddenly twisted, and the four wheels smoked together and skidded past. Finally, I'll tell you something about snowdrift. Snow can be said to be the most interesting place to practice drift, because even the front drive can easily feel the same as the rear drive.

And the stupidest way to use it before was that the handbrake was the most fun. At the moment of turning, hit the direction, or just hit the direction, immediately step on the handbrake and release the handbrake to control the direction. The key point is to make the car turn the corner smoothly, and the speed should be steady when returning to the wheel, not too fast. Try a few more times, and I believe that friends who have the heart will be able to practice well. When turning a 90-degree bend, the front of the car pointed directly at bending center, and I had to look at the side window to control the direction, which was absolutely cool:) But I also paid the price. The speed was too fast, and I slipped sideways out of the bend and hit the steps. Finally, the rear axle was deformed and I had to spend money to replace it.

(Selected readings) Finally, I will tell you about the most advanced drift method. These are all things I have never tried in my life. Method 1: scandinavianflick has no abdominal muscles. You can lock it with one brake. Racing drivers will rush into corners at high speed on dirt roads, which are not asphalt roads anyway, judge the cutting route by experience, and then lock the wheels at one time. At this time, the locked front wheel basically has no guiding force, so no matter how you hit it, it will not change the direction of the car.

Then, it starts to hit the steering wheel, for example, to the right. When you hit a certain level, basically slide to the place where you want to enter the corner, and quickly release the brakes. At this time, due to the sudden recovery of the steering force of the front tire, the car body is quickly pulled to the right, and the car body rotates to the right at high speed, resulting in drift, which is complicated. It is not complicated to do. But if we want to grasp the timing and speed before and after. It is not easy. I only tried it in the snow, because the car can't be locked with ABS, so it's more similar in the snow than without ABS.

The second method is continuous drift method, in fact, I think it should be called S-bend drift method. The reason is basically the same as the last one, but it is actually an extension of the above method. Friends who are familiar with the game know how to cross the S-bend. It is the fastest way to cut two vertices that are continuously curved and walk as straight as possible. But if it is a dirt road or a snowy road with large curvature, it will definitely drift. What should I do? This method is to solve this problem.

If you think that after the first drift, you will drift again in the opposite direction, which is wrong. There are two things you haven't considered. First, the S-bend is generally urgent, and there is no time to wait for the bus to turn back slowly. Second, the main direction is just waiting for the car to turn around. You can't decide when the car will turn around, so you missed the entry point of the second drift.

Well, this method is to deal with this problem. Suppose a dirt road turns S, turn right first, then turn left, and enter the corner at high speed, so that the car will drift to the right first. If the curve is very narrow, you need to take the route of inertia drift, first hit the left, and then hit the right. At this time, the car will start to enter the first right turn. When it drifts to a certain position, the body has turned a little too much, and then keep the throttle (key) slamming the front wheel to the left. Don't think that the car will turn left at this time. The driving force of the front wheel is too large, and the steering force after slipping is also very small. Just like above, the body will only rotate slowly. This is the strangest time, because the car is drifting to the right, but the wheels are facing to the left, and the car body hardly changes direction.

Haha, it has drifted to the second intersection at this time, so you need to turn left. When you reach the second corner, quickly lower the throttle (key). At this point, the left-facing front wheel, which has been oriented well, quickly obtains the guiding force and quickly rotates the body to the left. Start the second drift, thus completing the continuous drift across the S-shaped bend. The whole movement is completed by two drifts or even inertial drift. It's amazing, hehe, let's try a game. I think I'd better forget it in life.

I'm tired of talking. I hope everyone will pay attention to safety, think more, and start studying together while studying. Think more. Don't just do it foolishly.

One more thing, about HEELANDTOE toe movement, if you want to turn the corner smoothly, you can't do it without this movement. I won't talk about the friends I know, but I'll talk about the friends I don't know, that is, you have to shift gears before entering the corner, but the gear speeds of high-speed and low-speed gearboxes will not match. Hang up the trailer, waste the clutch plate, and need to coax the throttle at the other end to improve the gear speed. However, you have to slow down before turning, so your right foot is too busy. You need this action, toe on the brake, heel on the accelerator, once in place, in gear, into the corner.

I use TOEANDTOE to control the brake and throttle at the same time with the left and right sides of the forefoot. According to your pedal position and habit. In fact, there is another kind of left foot braking technology when the former driver turns corners, which is too deep and too deep, so I won't say much about drift here.