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Ask world of tanks Tiger King to play.

Tiger king has little pressure on -3. After all, they are all class 8 cars, and Tiger King still has a slight advantage. First, understand the advantages and disadvantages of Tiger King and -3:

Defense: Tiger King's HP is above -3, and the front defense of the car body is thicker than -3, which is more suitable for Tiger King to form an angle with the other side. The front armor of -3 is really not strong, and the angle swing effect of Soviet cars is not as good as that of German cars, but you can try to jump eggs manually. Swing back from left to right is more likely to break your leg, and use the crawler to absorb each other's injuries. Swinging the car back and forth has a great chance of jumping eggs, but there is also a great chance of being injured after being beaten. Pay attention. My principle is that when I have a lot of blood, I use an angle to increase the chance of jumping eggs. When I have little blood, basically when the other person can kill me with one shot, I start to play manual egg jumping. At the last minute, adventure can often get me out of danger. If the other party uses him, it depends on personality. .

Maneuver: -3 maneuver is better than Tiger King, so -3 is more suitable for attack and Tiger King is more suitable for defense. The turret of -3 rotates slowly, the firing rate of the gun is also slow, and the car body can't rotate in situ, so -3 is afraid of being entangled by Zhongtan. Tiger King's turret rotates very fast, and he can also rotate his body in situ. The gun's firing speed is also fast, so King Tiger is not afraid of being bypassed, but because of his tall figure, he is afraid of being stuck by Zhongtan.

Firepower: (1)-3 gay 9 gun does much more damage than Tiger King's 105 gun, so Tiger King should never fight with -3 telescopic gun. If a -3 shot hits you, the average damage is 390, and your damage is only 320. Although Tiger King's blood volume is above -3, it is still a loss for Tiger King to hit with -3.

(2) If you aim at the gun from a distance without any hidden objects, Tiger Lue Wang will have the advantage. The firing rate and accuracy of 105 gun are much higher than that of -3 Gay 9. When aiming at the gun with the other side, put it at an angle of about 45 degrees. You just want to make it easier for the other side to hit your track, so you let it go (the track is the most injury-absorbing equipment, and there is little or no blood loss when hitting the track).

(3) The first reaction to a close encounter is to aim at the crotch of the enemy car. The crotch of all tanks is a weakness. From your point of view, hitting the right crotch of an enemy car is more likely to catch fire or damage the engine, which can cause higher injuries. So we must get into the habit of aiming at the crotch and firing.

(4) After topping the bull, King Tiger and -3 topped the bull, now the hatch cover on the right side of -3 turret (from your point of view) is a weakness. As long as the tiger king hits, as long as he doesn't jump, it is almost a hit. Similarly, the top cover on Tiger King's turret, -3, is almost a cannon shot if it can be hit. The difference is that the fuselage of -3 is short, and when aiming at the hatch of Tiger King Turret, the elevation angle is large, and the chance of jumping eggs is greater. Although Tiger King directly hits the turret top of -3, the area is small, and it is not easy to hit if -3 shakes his head. So it depends on whose technology is better. In addition, Tiger King should shake his head after playing with a gun, because there are grooves in the left and right corners of Tiger King's gun shield. If he is hit by -3, he is almost shot through! Attention! On the whole, -3 has an advantage over Tiger Lue Wang in topping cattle. I recommend a style of play. When the Tiger King fights with -3, if -3 doesn't shake his head, it will hit its turret top cover. If it is not easy to hit, it will retreat to the left or right at a 45-degree angle until it can hit the -3 car body, fire and then push it up, and so on. Third, if King Tiger backs off, follow him. . Again, look at someone. Whoever makes a mistake first will suffer. .

That's basically how it is played. If you hit a long-range target, aim at the car body or use he to crash. If you are close, aim at the crotch and try to meet the top cover of the other turret.

The above is only based on 1 to 1. 1 to 1 is not very common. More often, it is necessary for teammates to cooperate. Fire is king. It is not a good thing to show personal heroism, but once you meet 1 to 1, you have to be able to fight. Don't let it go. If you are not familiar with the weaknesses of other cars, suggest the next vulnerability plug-in. Knowing the weaknesses of all cars will make it much easier to fight. There are many similar plug-ins on YY game channel.

When Tiger King meets a -4 and 8-class cars versus a-9, the pressure will definitely be great. Don't think about destroying -4, just think about how to do the most damage to -4 before being killed by -4. If -4 hits 490, you hit 320, and the blood is less than -4, King Tiger is definitely no match for full blood. If you want to do harm to -4, you have to know where -4' s weakness is. On the front of -4, only the driver's compartment cover in the middle of -4 car body (the part that forms an inverted triangle) can be easily penetrated, that is, the chrysanthemum on -4' s face, as we have long said, has a great chance of being penetrated even if -4 has an angle, and its left and right shoulders have a great chance of being penetrated if -4 has an angle, but the probability is certainly not as great as that of the chrysanthemum on its face. When hitting -4 side, pay attention to the position between the track wheel and the body skirt. Never hit the skirt armor on your body. There's invisible armor. If you hit there, the conductor will say "well played!" " Comfort you ~ ~ Also, it's better to hit the back half of the car, otherwise it will be a tragedy. Then, since the damage caused by he bullets has been strengthened, King Tiger had better take 5~ 10 rounds of HE. If you encounter a car with only a few percent blood or a car that really won't start, hit it with HE, or use AP to break a shoe for teammates or artillery.

The landlord is a non-RMB player. I also have a suggestion. The landlord can use 88 guns when fighting in the field, and only 200 rounds of 88 guns. 105 guns are more than 1000 rounds. Using 88 guns on shells can save a lot of money. Although the damage is small, the firing rate is faster and the penetration depth of 88 is not low, so 88 is not much less than 105 in experience. This game has hidden attributes. The same gun is installed in a high-class car, and its various attributes are higher than those installed in a low-class car. Therefore, the 88 gun is installed on the tiger king, and its lethality and penetration depth are slightly higher than those of the tiger type. If you team up with teammates, don't use 88, you will cheat teammates, but use 105 honestly. Don't use 105 guns, let alone buy them. If 88 shots are meant to benefit teammates, then 105 shots are meant to pit teammates and themselves. .

About accessories: ventilation, bomb conveyor and collapse prevention are the mainstream equipment of Chongqing railway. Materials: 3000 pieces of minor repairs, minor first aid and manual fire extinguishers are the three treasures of all tanks! Who knows who uses it! Disposable consumables, once used, will disappear. If not used, many battles will not disappear until used.

I still suggest that the landlord can buy VIP, after all, 50% more experience and silver coins can save a lot of online time. It is more appropriate to buy VIP on a monthly basis, 1800 gold coins, buy around 45 yuan from Taobao, and then search world of tanks VIP card on Taobao. Infineon Power Drink 7-day VIP exchange code, now 8 yuan for a VIP, as long as 1 multiple yuan a day, which is more suitable than buying a monthly card.

These are my personal suggestions for reference only. .