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World of Warcraft thieves or death knights, which is more fun?
On chopping alone, few professions dare to say that they can kill DK with a winning rate of 50%. It is no exaggeration to say that soldiers, regardless of their talent, have almost zero winning rate, and soldiers are basically a joke to DK. Moreover, compared with other occupations, skills are very common. As a professional killer in physics department, Blood DK has a winning rate of at least 90%, the remaining 5% are thieves who dare not approach you: kites are hung and restored, and the remaining 5% are obscene hunters who walk in coquetry and have all kinds of skills. The ice DK with accessories is very explosive, and has good non-injury skills and blood-returning skills, but the ice DK is really brittle. Of course, the disadvantage of DK is its short legs, so we should make good use of the dead-grip BT skills. Really, I think this technique is a bit too much. It's really an excessive skill, more than twice as much as his sister's anti-magic cover and strangulation pervert. .
I really laughed when I saw someone upstairs say that DZ could play dead blood DK in the flag-cutting of 1V 1. As a talent of tanks, Blood DK points out some talents that are beneficial to PVP. For a plate armor profession with high defense, it can be stolen if it has a strong spirit to hit back blood, a blood shield+a bone shield+a frozen defense and an anti-magic cover, and points out that a lich's body can be stolen with baby eating, rune diversion, vampire blood, ornaments and chapters. Blood DK and thief flag-planting are two endings: both are full of blood, or the thief falls down.
But playing thief has a profession that other professions will always envy: stealth.
In the arena, thieves play a great role in control, and DK is basically uncontrolled DPS+ dung stirring stick. The thief's monomer controls the thief first, and no one dares to say the second.
The advice to play sharp world is to play thieves, play battlefield pleasure, or DK. In fact, the most important thing is to have 2~4 classmates and friends to play with. Stability is the most important. No one will PVP with you. Sincerely, no occupation is useful, and nothing is interesting to play. .
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