Joke Collection Website - Cold jokes - List of trigger modes for all death types in the death cycle

List of trigger modes for all death types in the death cycle

There are 10 death modes in the death cycle, so how to trigger these deaths? Some players may not know it yet. Let's take a look at the list of trigger modes of all death types in the death cycle.

List of trigger modes for all death types in the death cycle

1. Drowning: Jump into deep water (such as Carl Bay, the edge of the map).

2. Falling: Falling from any height that may cause injury and death.

3. Poisonous gas suffocation: Carl Bay, hangar 2 where harriet gave a speech, there is poisonous gas in that room (if harriet finds you, she will also fill the room with poisonous gas).

4. succumbing to deadly decompression: complex-afternoon, in Wen Jie's laboratory. Discovered by the camera in the round room, began to decompress. Alternatively, you can use the switch in the secret room to switch to manual activation (you need to find the password in the rightmost room of Wenjie Lab), and then use the switch in the corridor leading to the circular room to activate decompression.

5. Being killed: dying from or tripping over a mine, or simply killing yourself with a Grenade.

6. Shooting: Just let any enemy with a gun kill you, which can be found on every map.

7. Stab: Just let any enemy with a machete chop you to death, which is on every map.

8. On the ground: updaam _ At night, at Dorsey Manor. Fell into the meat grinder in Aleksis's party hall. On the left side of the stage (microphone) where guests tell jokes, there is a button behind the sign. Press the button to open the floor and expose the meat grinder. Party guests don't like their jokes and use it to put people in the meat grinder, but you can activate it manually with a button. Or it can be done in the bunker of Frisadrock _ Noon. Next to the reactor is a vent, through which you can access the turbine. Enter without turning off the turbine.

9. killed by a rocket: updaam-at noon, in a state of separation. Go up the first set of stairs, listen to the conversation between two eternalists, unlock a discovery and provide a new command for the two. Two are robots that control Charlie's position. He is on the central floor (after climbing two flights of stairs from the ground floor). You need to use your hacking device on the roaring antenna above the door to enter his room. When you first talk to him, he will tell you that there is not enough energy to launch a rocket. To solve the power problem, five batteries must be placed in the rocket body, which is the same as the floor where 2-Bit is located (there are already two batteries, just need to find three more batteries). There are many batteries in the whole building (there are two batteries sitting on the ground in front of the bottom wallboard, which look like moving tentacles, and the other two are on the floor. You overheard the enemy on the ground when you were moving the wallboard of tentacles. 1 The battery is on the same floor as the two people in the side room. 1 The rechargeable battery is on the top floor of the room, and there is a Minicom computer that can read emails). After inserting 5 rechargeable batteries, the rocket panel should all turn green. In addition, please note that there is a battery charger on the ground floor if necessary, but except for some batteries on the top floor, the rest should be fully charged. Don't throw it, because it will explode (if you need to put it down, the rocket panel should turn green. In addition, please note that there is a battery charger on the ground floor if necessary, but except for some batteries on the top floor, the rest should be fully charged. Don't throw it, because it will explode (if you need to put it down, the rocket panel should turn green. In addition, please note that there is a battery charger on the ground floor if necessary, but except for some batteries on the top floor, the rest should be fully charged. Don't throw it, because it will explode (if it needs to be put down safely). After the power supply is restored, enter 2-BIT's room and order him to launch the rocket. Quickly went to the top floor and was killed by rocket ignition.

10. Destroyed by the reactor: Frisadrock _ Noon, in the bunker. Remind Fia that she will activate the self-destruction function of the reactor and stay in the bunker until it explodes. The% meter on the reactor (rising to 100%) will show how close it is to the explosion. Alternatively, you can cut the wrong wire on the reactor panel to activate it.