Joke Collection Website - Cold jokes - Warm-up Games in Psychological Activity Class

Warm-up Games in Psychological Activity Class

Here are some warm-up activities that we often use in class:

Think about it first: 1 minute. How many times can you clap?

Note: Without the experiment, most students will underestimate the number of times they can achieve, and after the experiment, they will have amazing effects to stimulate students' self-confidence. In addition, you can give some guidance. When clapping, our abdominal muscles will help us feel happy and maintain a good emotional state. Applauding ourselves can help us build up our self-confidence, and applauding others can help us form good interpersonal relationships. Applause 1 minute seems simple. In fact, many students can't persist to a certain extent (this is what we have tried). Endurance training can be carried out to educate students to persevere.

Comments: Very practical and educational warm-up activities, personally think it is the best of all warm-up activities! Suggestions can be considered.

Suggestion: the time can be adjusted appropriately, but it is generally within one minute, which can be 20 seconds, 10 seconds, etc. Even if students have played similar games before, if the time changes (especially less), students' estimates will still be low (test). Among them, I prefer to use "ten seconds" because the contrast between the estimated number and the actual number can be staggering, but if it is ten seconds, the effect of endurance training will be gone. Each has its advantages and disadvantages, depending on the situation.

Second, actions differ from words.

Rule: the teacher gives orders, such as "stand up" and "sit down", asking students to do the opposite of the teacher's password, such as the teacher says "sit down!" Then the students should stand up. If the students are standing, don't move. It is suggested that you can send some passwords that are opposite to the current state. If the student is sitting, you can give the order: "stand up!" " Many students will make mistakes because of this!

Upgrade: At the end of the activity, there are always a few students who react quickly. Because they gradually develop habits, the chances of making mistakes are greatly reduced. At this time, you can speed up the password issuance or increase the difficulty of passwords, such as "touching your right ear with your left hand" and "raising your right foot with your left hand".

Three, big watermelon and small watermelon

Rule: It can also be called "duplicity", which is similar to the rule that words and deeds are not the same, mainly because there are only two kinds of teachers' passwords: "big watermelon" and "small watermelon". When the teacher gives the password, ask the students to say what is consistent with the password in the teacher's mouth, but compare the actions opposite to the password in their hands. (Action: When you say "big watermelon", the distance between your hands can be wider, and "small watermelon" can be smaller. Suggest to open the gap for the referee. If the teacher says "big watermelon", the students should say "big watermelon" and compare the movements of the small watermelon in their hands. Students who make mistakes are out.

Fourth, Confucius said

Rule: There are two kinds of teachers' passwords, "Zi Yue: XXX" and "XXX". If the teacher says: "Confucius says: XXX." Then students should take corresponding actions according to the password. If the teacher only says "XXX" instead of "Confucius", he can't take any action. Going out is also a mistake. As the teacher said, "stand up!" Then the students don't move. Only when the teacher says "Confucius: stand up" should the students stand up.

Upgraded version: Words differ from deeds, and most of the rules are the same, except that the teacher says "XXX", students need to do the opposite. For example, the teacher said, "Confucius said, stand up!" Then the students stood up. If they say, "stand up!" The students are not motionless, but want to sit down.

Five, catching dragonflies

Rule: Students in the front row and the back row work in pairs. One student stretched out his index finger, and the other student pointed at his palm. The teacher prepares an article in advance (it should not be too long). There is a word in the article that appears repeatedly, asking students who extend their fingers to take it back quickly when they appear. Students with opposite palms quickly grab their partners' fingers, hence the name "catching dragonflies".

Description: This game has an upgraded version, which is mostly used for group counseling. If possible, it can be used in class, that is, students surround themselves. Each student stretched out his index finger with his left hand, and his right hand pointed to the finger of the classmate on the right, thus forming a circle. As soon as the password appears, some students often withdraw their palms quickly and poke their fingers at the palms of the students on the left.

Disadvantages: the preparation work is difficult, and students may not cooperate, such as fighting and not listening to the password (we have encountered it in teaching). This activity is used to imply a high degree of cooperation between teachers and students in the first class, and the strategy should be adjusted quickly in the second class if similar situations occur.

Two to five mainly test students' reactions.

Six, small interview

Do a small interview with some recent events that are closely related to students (it is too difficult for young students to analyze current events, such as holiday life and sports meeting) to understand students' thoughts.

Disadvantages: first, the topic is difficult to choose, and second, the interview topic is meaningful only if it is conducive to introducing the topic. I don't like to use it under normal circumstances.

Many warm-up activities on the Internet are used in group counseling. Class lasts for 40 minutes, so there is not much time to spend on warm-up activities! The following are some activities that we often use in class. After the trial, the effect is ok, and many problems have been found. I also talked about them in the middle. Warm-up activities have nothing to do with the content of this class (yes, close relationship is of course the best! This is also the main reason why I attach great importance to the first one, which has a very wide scope of application. If you take a quiz, you should pay attention to your choice. First, the questionnaire you choose should be professional, not the so-called entertainment test on the Internet. Second, the amount of questions should be controlled. Don't explain for ten minutes at a time, and then don't attend class for ten minutes! You can communicate again if you have any questions.