Joke Collection Website - Cold jokes - One Hundred Thousand Cold Jokes mobile game’s suggestions for the Three God Cards for civilian players

One Hundred Thousand Cold Jokes mobile game’s suggestions for the Three God Cards for civilian players

One hundred thousand cold jokes mobile game civilian Sanshenka's latest first-hand latest breaking news, come on! Let’s learn about it with Xiaogu~~

Do you know how civilian players should cultivate three god cards in the mobile game One Hundred Thousand Cold Jokes? If you don’t know, I will introduce it to you in detail below.

In the mobile game One Hundred Thousand Cold Jokes, there are three divine cards: Li Jing, Han Wu and Little King Kong. However, only rich people are qualified to possess these three divine cards at the same time, because they need The cost of training is too high and civilians cannot afford it. So how should civilians view it when they obtain the Three God Card? Let’s take a look.

First of all, let’s talk about God Cards. Everyone has a desire to pursue God Cards, but God Cards are not only difficult to obtain, but also difficult to cultivate. Don’t blindly enter the God Card pit. Generally, it takes about 12,000 ingots to collect the fragments of a divine card. You can also get it in open zone activities, and there are still many players who can get it.

Li Jing is undoubtedly the most buggy one at present. Big R recommends buying it. It is not recommended for those below v12. Li Jing is the core card of the arena and performs well in terms of map passing and so on. But if If you want to make a difference in the arena, then Li Jing must have +3. Personally, I think Li Jing should either +3 or not at all. Li Jing’s role is to be the first mover. If he cannot get +3, he will get all +3 cards in the later period and his speed growth will lag behind. More than 20, the meaning of taking the lead is lost, and Li Jing is very powerless to take the lead.

Medium R and below, if you have the opportunity and want to buy a magic card, I recommend Little King Kong or Han Wu. Little King Kong, due to fate, the output is weak, and the critical strike looks beautiful, but in fact it is very cold. Is the critical hit damage setting 150%, which is still no damage on the basis of low basic damage? The death of a teammate will increase the attack? Little King Kong has always been the target of priority focus fire? It is also a very useless existence? But the team with the CD of Little King Kong in one round Control is already known as a god card. A good face can directly reverse the situation of the battle. It has miraculous effects regardless of the arena or the map. Moreover, unlike Li Jing, Little King Kong does not need +3.

Han Wu is a card that is weak in the early stage and can exert its power in the later stage. If you have absolute confidence and patience and can play to level 80, then he will not let you down. Level 80 is 100 % critical hit, 40% more damage when combined with a critical hit. It deserves the title of the strongest critical hit in the universe. Because fate is not easy to come by, the attack is low, but it is still the most explosive card, plus the team-wide amplification effect of the aura. , also very good.

Let me explain here, the aura effect of Han Wu? The damage caused by it is increased by XXX%. Different from other cards, the damage is increased by When calculating the opponent's defense, the final damage value is obtained after reduction, and the "increased damage" is not added to the attack value. Use your current attack to calculate the opponent's defense, and then add the damage value to the damage

To put it simply, it causes a damage bonus, which is better than the direct attack bonus effect. And the same thing as Little King Kong is that it does not need +3 to have a good effect.

After talking about the Three God cards, let’s talk about other mainstream cards. First of all, it is not recommended to blindly follow the trend of Dharma Group. Dharma Group is a long process, takes shape slowly, and is not very powerful before it is formed. The negative impact on players below medium R is not insignificant.

Here you must first clarify your positioning, ask yourself how much money you plan to invest, how much energy you plan to invest, and how much you desire for the arena. Face your own situation squarely and avoid giving up halfway or settling for a high level or a low level. Finally gave up in depression.

If you can invest and have the patience to play, and aim at the arena, then in the current version, the magic group is the strongest. If the above situation is not the case, it is still recommended to have a single lineup. Shi Leng is quite casual. In the game, except for the god card, other cards have the opportunity to obtain. Everyone is equal. High v only speeds up the process. In fact, to a certain extent, it also speeds up the process of giving up?

For funds Limited friends, there are many benefits to single-target cards. Whether it’s fighting bosses with friends, or golden cats to get gold coins, from pushing pictures, to climbing towers, whether it’s a shit king or a hunting ground? Single-target cards have advantages in all aspects, and they can be cultivated blindly. Group cards are very easy to appear in the early stage. The Golden Cat has less gold coins, the Shit King has less experience, cannot climb the tower, cannot push the map, has one star off for the materials, and is a doubly wasteful sweep order. There is no single target in the hunting ground. Have the nerve to confront other gang members.

The above is all the content brought to you by the editor. If you want to know more game information, game strategies, game videos, etc., please visit Tiegu.com. Tiegu.com looks forward to your arrival!