Joke Collection Website - Cold jokes - Teaching plan of "beating mice" in kindergarten class
Teaching plan of "beating mice" in kindergarten class
1 Lesson "Hit the hamster" Kindergarten Class Activity Objectives:
1. Let children quickly understand the rules of the game by looking at pictures, taking tasks and playing games.
2. Exercise children's leg muscles, increase children's lower limb strength, and develop children's coordination and sensitivity through crawling, jumping and continuous squatting in whack-a-mole games.
3. Enhance children's sense of competition and cooperation through the game form of group competition.
4, can do the corresponding action according to the instruction.
5. Cultivate children's concept of unity and cooperation.
Activity preparation:
1, homemade green camouflage cloth pad, pink camouflage cloth pad, hamster headdress, toy inflatable hammer.
2, 4 colors of post-it notes, homemade icons, lottery boxes, game music.
3. Divide the children into four groups: red, yellow, blue and green, and put a number plate of corresponding color on each child's left chest.
Activity flow:
First, lead children to warm up.
1, lead the children around the cloth pad site run.
Teacher: ① Children, have you seen the mat on the floor? Do you want to play games with it? When playing games, your small eyes look carefully and your small ears listen carefully. Let's exercise before the game. Lift the small hand horizontally to the front and side.
Ok, now please follow the first team and run with the teacher.
2, lead the children to do preparatory activities, from head to toe.
Second, children look at the picture and pick up the task, playing games with cloth mats.
1, the first task, as shown in figure 1, requires each group of children to splice 9 floor mats into a long carpet for a carpet climbing competition.
Teacher: We are going to play some games with this mat. Before each game, each group of children should complete a task together. The first task is coming. (Figure 1) Rules of the game. Listen carefully. Now give each team 9 mats. Let's see which group connects 9 floor mats into a long carpet first. After connection, each group will line up in order after online.
2. In the second task, two children in each group were asked to take off the round mat in the middle of the mat and have a contest of jumping into the hole.
① The round cap on the cushion can be removed. Now the second task is coming. Please step out of the ranks of children in each group. Listen carefully to the rules of the game First, take the hats off your team's carpet one by one. Second, put the hat in your basket. After the basket is online, 1 and 2 will quickly return to the team.
Guess what game we will play next. Jump in circles, jump with your feet together, and line up after the jump.
3. In the third task, as shown in Figures 2 and 3, 65,438+0 children in each group were asked to take apart the long carpet, turn it into three short carpets, and arrange them according to the figure.
Teacher: The third task is coming! Please step out of the line and listen carefully to the rules of the game: (Figure 2) Divide the long carpet into three pieces according to the figure, 1, 2,3, 1, 2,3. After pulling it apart twice, divide the long carpet into three small carpets, as shown in the figure. Number 3 "Ready"
4. The fourth task, as shown in Figure 4, requires each group of children to splice three small carpets into a large square carpet.
Teacher: Why did you become this square? Ask two children to demonstrate raising the carpet. Guess what game to play?
(2) Ask three children to go into the hole and do squats. Please guess what game you want to play again. Guide the children to say the game of beating mice.
Third, the children try to play the game of beating mice.
1. as shown in figure 5. Let each group of children build a hole and stand in a square around the mouse king. Please stand on the designated line according to the picture and prepare to start the live-action mouse game. The hole is set up, the gopher enters the hole, and the game begins. First, the teacher will demonstrate whacka and play music.
2. Draw a child as a mouse king in the form of a lottery.
3. According to the situation, exchange roles and play the whack-a-mole game again.
Fourth, relax.
Remove the mat and relax with the music.
Activity reflection:
After the outdoor game competition in the park, I was elected to participate in this district-level competition. When thinking about this outdoor sports activity, we have designed and manufactured multifunctional cloth mats after repeated experiments. Under the guidance of the leaders of the park, the lesson plan has been revised repeatedly. After repeated times, there will be no small gain every time you grind the class. Although I didn't get the ideal result in the competition. But this is not the final judgment, just pointing out your own shortcomings, so that you can clearly see your own shortcomings and know which ones are insufficient. With clear goals, you will know how to improve and how to work hard.
Let's talk about the harm of this activity first. After the whole activity, it is difficult to control to participate in this large-scale competition for the first time. No matter their own state or teaching state, they lag behind other peer teachers. The ability to organize children's games and improvise on the spot is also weak, and the ability to organize and express language on the spot needs to be improved. It is difficult for children to achieve this teaching goal without paying attention to every child in the whole activity. Although children like to play whacka, there are too many preparation tasks before, too little time for children to really exercise, and too little exercise for children, which does not meet the requirements of large class children's exercise. In the whole activity, children have to finish the task of splicing mats before they can play games, which reduces the time of sports activities, fails to realize the true meaning of sports activities, and only pays one-sided attention to the words of sports games.
Although I lost in this competition, I think I gained a lot. At least as a new teacher, I have the opportunity to take part in this kind of competition. In the whole process, I have grown a lot and gained a lot. I am grateful to the leaders of the park for giving me this opportunity and have been tirelessly guiding me to grind classes. From repeatedly revising the lesson plan, I have been guided to weigh the word and let me know how to complete a complete lesson plan writing. This serious spirit will make me understand that I need to go all out to do any work. Although I didn't graduate from preschool education, I learned a lot from this experience and lesson, both my professional knowledge and my work attitude will benefit me for life. Correct your mentality, face problems positively, spend more time to learn, adapt and solve, so that you can really grow up positively.
Encyclopedia: Hamster is a Nocturnal Animals that comes out in the daytime and at night, and it is most active at 8 ~ 1 1 p.m. When exercising, he touches the ground with his abdomen, his movements are not agile, his nesting skills are skillful, his teeth are very hard, he can bite off fine wire, he has a strong habit of storing food, and he makes a strong metallic sound when he is excited.
The goal of the second lesson "whack a hamster" in kindergarten;
1. Learn the motor skills of vertical jumping with both feet.
2. In the increasingly difficult game, take the initiative to participate, try boldly and dare to challenge.
Activity preparation:
1. Music Polka and Bandry.
2. A hula hoop, three tambourines, pictures of corn and weasels.
3. Arrange the venue before the event
Activity flow:
First, warm-up exercises.
1, Teacher: Little hamster, go out to play with your hamster mother!
2. Teacher: What do you think this is? Let's dance with the circle!
Second, learn to jump vertically.
(A) A preliminary study of vertical jump with both feet
1, scene introduction
Teacher: Gophers like corn, right? What do you think this is? How to eat this corn?
2. Children practice vertical jumping.
(2) Ask questions
1, ask questions
Teacher: Ah! What happened to the corn? Is there any good way to eat corn?
Step 2 practice in groups
(3) problem analysis
1, analyze the problem
Teacher: Little hamster, you are tired! Go find your mother and have a rest!
Teacher: Did you all eat corn just now? How do you eat?
Teacher: I just saw a little hamster jump as high as Yao Ming's brother? Let's see how he jumps.
Step 2 learn to jump vertically
Teacher: Now learn from Mother Hamster, OK? The hamster is ready. One squat, two swings, three jumps.
3. Practice vertical jumping skills
Teacher: Now I'm going to make it harder. Look, this is a circle. You must stand in this circle and eat corn to see which gopher can eat corn in such a high place!
Third, the game "Beat the Mouse"
1, first round
Teacher: What do you think this is? (Corn), when the corn is above your head, you should jump up and eat it! But, you see, this is? (weasel)
What will happen if he bites you? Summary: Corn tells me that some hamsters ate a lot of corn just now, and some hamsters can't jump high but always can't eat. What should I do?
2, the second round of competition
Ask the child to jump higher.
3, the third round of competition
Ask some children to get hamster mallets!
Fourth, relax.
Teacher: Did hamster have a good time today? We not only ate a lot of corn, but also learned a skill. What is this? (Jump), right, jump vertically. Now let's relax!
The third lesson of the kindergarten "whack a hamster": whack a hamster.
Teaching content: playing games
shrewmouse
Teaching purpose:
1. Learn to click with the mouse through this game.
2. Cultivate students to master the use of the mouse.
3. Cultivate students' exploration spirit and awareness of protecting crops.
Teaching philosophy:
1, learn about the left and right mouse buttons and how to use the mouse correctly.
2. Discuss how to correctly hold the mouse, the division of labor between the index finger and the middle finger.
3. Learn the use of the mouse and know the standard pointer of the mouse.
4. Introduce the rules and usage of the game.
5. Students practice clicking with the mouse.
6. Learn how to open Whacka's small software: double-click.
7. Learn how to use it. Click the go button in the menu.
8. Move the mouse and aim at the target with a small hammer. Click the mouse to hit the hamster.
9. There is a probability of 10 after entering, and the hit of each hamster increases by 1 point.
10, enter the stage of increasing difficulty and learn to observe the integral and time. After entering the stage, the timing time of 15 seconds will be reduced to 0, the chances of ten hits will be reduced to 0, and negative numbers will appear if there is no concentration.
1 1. Let's see who hits hamsters the most in the specified time. Play with the whole class.
12, the rest of the time introduce a game of tooth protection, let the students study it by themselves, see if they can play it, and go home to check the information of tooth protection.
- Related articles
- Who is the constellation that likes to take advantage of small things and is not afraid of being laughed at by others?
- Guoan jokes daquan hilarious
- Do you have the original and translation of "Yu Boya thanks for playing the piano"?
- Full text of earth man clay figurine Zhang
- Request translation of English duty report
- What do middle school students eat to replenish their brains?
- Why can't you believe the sentence "a scholar knows half a sentence"
- A joke about taking care of children in kindergarten
- What are the sentences that prick social phenomena and tell the truth about the world?
- Who is the author of Chicken Soup for the Soul? Where are you from? What other masterpieces does he have?