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Diablo 2 is very interesting. Which role do you like best?

There are many newcomers now, and many who have just played D2 are puzzled. Here's a brief introduction to the specific methods, so the old people won't laugh at me for being wrong ~

Role selection

D2 has seven roles to choose from, abbreviated as AMA (Amazon), NEC (Necromancer), PAL (Paladin), SOR (Witch), BAR (Barbarian), DRU (DRU) and ASN (Assassin). Newcomers who have just started playing can choose any exercise to see their personal interests. Those who like melee or violence can choose Bar and Dru. Of course, each character has different training methods, including melee or magic. When you choose, you should make clear what the main role of this role will be in the future, whether it is MF, PK or KBOSS. The specific emphasis of each training method of each character is different. Although it's quick to practice once, it's always troublesome. It would be better if we had a clear goal from the beginning.

As a newcomer, I recommend the following two roles:

SOR (Witch): This character's MF (Magic Item Finding) ability is very strong, because she has a skill of "teleportation". With this skill, she can quickly find the monster that needs to be killed and save time. This powerful MF ability allows everyone to develop a strong MFSOR, whether it is a novice stage or not. The disadvantage is that life and defense are less. For newcomers who are not skilled in operation or have unsatisfactory network speed, this role is more likely to die.

Bar (Barbarian): This character has many yelling skills that can assist teammates. Generally, when training in a team, everyone likes to have a barbarian in the team yell at everyone twice, which can greatly improve various attributes and is very practical. Moreover, this character's life and defense are very high and it is not easy to die. Moreover, this character has a skill to rummage through the dead monster's body again, and can have another chance to get items, which can improve the effect of MF. BAR has the disadvantage of low attack and it is more difficult for one person to MF.

barbaric

If the newcomer wants to play other roles after a period of understanding, I recommend the following roles:

PAL (Paladin): This character has a variety of aura skills to choose from, which can not only greatly improve its various attributes or protection ability, but also enjoy the aura to teammates, so that the whole team can better complete the task or carry out MF. This character's defense and resistance are also the highest among all characters (BAR's defense may be higher than PAL's). The biggest feature of this role is that it is faster to kill BOSS. When killing most bosses, PAL is even faster than SOR. But this role is easy to use but difficult to master, especially the collocation of various skill points is varied. Moreover, this role requires very high equipment, and generally only people with certain financial resources are recommended to practice.

AMA (Amazon): This character's electric attack is very sharp, especially good at dealing with large groups of enemies, so it is very common for people to practice this role against Niu Niu. Niu Niu is a monster in the hidden checkpoint "Cattle Farm". For each difficulty of D2 (building a room and killing the last BOSS BAAL), you can use the village Tristram to find a "white left leg" and a "town transport scroll" to synthesize a red door in the box. There will be a lot of Niu Niu for MF after going in. This is AMA's paradise. Killing cattle with AMA is like mowing grass. This is also one of the main means of MF. But good equipment is also essential for this character to achieve the strength of killing a cow in hell.

NEC (nec): the biggest feature of this role is that it can summon skeleton soldiers to help fight, making the battle simple and safe. In the fierce hell, there are a bunch of loyal guards around, which is obviously safe and cool. Nec's MF ability is also relatively strong, and a pile of skeletons cut down BOSS and fell to the ground. Moreover, NEC looks cool after wearing sleeves, which is one of the reasons why NEC is attractive. In addition, NEC equipment is not too difficult and relatively cheap, so it is recommended.

If you don't think the above roles attract you enough, Glass Slag has prepared two other roles:

Dru (Dru): The two branches of Dru are transformation and magic, among which transformation is the most distinctive. It can transform into a werewolf or a bear, and its various abilities are greatly enhanced.

Druidism

ASN (Assassin): This role can also be divided into melee and trap. Trap is a relatively labor-saving training method. You can put a bunch of traps next to monsters in a few seconds, and a bunch of monsters will die ~ very practical.