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7.0 Shadow Priest Guide: How to Maximize DPS under the Suicide Talent
The choice of level 15 talents is ill-fated. The DPS of Shadow Priest during the killing period is about twice that of the non-killing period. Fate amplifies the damage during the killing period
The choice of level 30 talents Integration of mind and body, controllable movement speed increase and shield
The level 45 talent selects Mind Bomb, a talent that does not affect DPS. The 2-second stable control is suitable for battles with mobs
The level 60 talent chooses Reaper of Souls, which extends the killing time. The best talent at the same level
The level 75 talent chooses Good Omen. The battle time of the boss in the new version is not longer than that of the previous version. The good omen talent brings There is a better way to obtain additional rage
The level 90 talent Heart Destroyer/Energy Infusion, Heart Destroyer will bring higher dps, and energy infusion increases the burst dmg. It can be switched according to different bosses. Generally choose Mindbuster.
The selection of level 100 talents is crazy, and we will focus on the comparison below.
Legacy of the Void and Madness
With the nerf of the Legacy of the Void talent and the change in the effect of using the Void Burst skill to lose the ability to send void arrows smoothly, the Legacy of the Void talent has been changed to 70%. There is no significant increase in dps behind the scenes. Taking 4 minutes of non-killing stakes as an example, the total damage under the talent of Legacy of the Void is basically the same as the total damage without the level 100 talent. The difference is less than 3%. This increase in dps is not enough to make Legacy of the Void better. The legacy talent has become a permanent talent
On the other hand, with the assistance of the suicide talent in 7.0 such as artifact traits, you can still hit a single stake for 2 minutes and 40 seconds with three stakes for 3 minutes using only the equipment available before the raid. .As far as the actual test server data is concerned, the total damage of the 6-minute single-target boss battle with the Insane Talent at 5 minutes and 30 seconds after being turned on is already the same as the 6-minute total damage of Legacy of the Void. In the last 2 minutes of DPS It is about 150% of the dps of the beheading under the Legacy of the Void talent + 200% of the dps of the non-beheading. At the same time, the suicide talent provides a very high dps burst in the final stage of the boss battle, such as the eyeball infield during Ursoc's final rage. The tactical significance of the insane talent to the team during the rush phase is also very important. In the patch on August 16th, the frenzy value gain of the insane talent was reduced from 200% to 150%. In fact, personally it is just Reduces the fault tolerance at high levels and reduces the upper limit of theoretical suicide talent to maximize dps. As mentioned above, maintaining a suicide time of more than 1 and a half minutes during the actual boss battle is enough to occupy a place in the dps of various professions. Therefore, the suicide talent should become Resident talents
Attribute gains
The main attribute of intelligence is still higher than all secondary attributes, so the equipment basically still meets the premise of equipment level priority. It is worth mentioning that the new version of rings and necklaces do not The main attributes are also provided, so the equipment levels of rings and necklaces are artificially high
Rapidity≈Crit>Mastery>Almighty
Rapidity: Increase the number of double dot jumps, reduce the casting time and accuracy ***Cooldown, reduce skill cooldown time
Mastery: Increase the damage of double dots and void arrows
Crit: Increase the chance of spell critical strike and increase the number of phantoms
< p>Almighty: Improve the total damage and damage reduction effectRapidity and critical strike
Based on the current simulation data of simulationcraft, it is not difficult to understand that rapidity and critical strike increase step by step. The increased number of phantoms can better extend the time of the transformation period, and the rapid reduction of skill cooldown and dagger cooldown can use more skills during the transformation period to extend the time. Therefore, these two secondary attributes of the new version We should maintain a balance in acquiring equipment for rapid critical strikes
Output techniques
Before talking about techniques, first understand the mechanism of transformation:
When casting Mind Shock Explosive Mind Flay, Mind Scorch, Shadow Crash, Mind-Breaking Shadow Word: Each time you are touched by a vampire, you will gain a fixed frenzy value. When the frenzy value reaches 100 (70 with the Legacy of the Void talent), you can use Void Burst to enter the transformation. During the duration of the transformation, all damage caused is increased by 30% to 20%. During the duration of the transformation, the madness value will begin to decrease. When the madness value reaches zero, the transformation state will be released. The initial madness reduction value is 10 points/second, and every 0.5 points thereafter. / second (the maximum duration for suicide talent is 3 minutes or 100 points/second)
DPET order: Shadow Word: Destruction>Artifact Skill-Void Torrent>Psychic Blast>Void Arrow>Psychic Flay
Single target starting cycle: Heart Blast - Double Dot - Complete Whip x2 - Heart Blast - Complete Whip x2 - Double Dot - Heart Blast - Whip - Void Explosion - Heart Destroyer /Shadow Demon - Heart Explosion - Void Arrow - Whipping - Void Arrow - Heart Explosion - Whipping - Void Arrow (infinite loop)
The marked whip will be played for a period of time or according to the current haste. Multiple segments
Heartbreaker/Shadow Demon can be used during transformation
The purpose of filling in double dots before the void burst is to continue dots and prevent the first void arrow from being refreshed to the last remaining one. The jumping dot damage causes a large overall loss of dps
Artifact skills should be used before the transformation state to extend the transformation time
Multi-target techniques The survival time of mobs is greater than 6 Seconds and less than 4 seconds, the single target will cycle after the double dot, otherwise it will be directly burned. Tell a joke.
Mu's AOE damage
The only change in the method of orange equipment is the belt. In principle, after you own the belt, you can maintain the heart burst during the non-transformation period and always have two layers of charge. After the transformation during the cooldown, the circulation is changed to heart burst. Explosion - Void Arrow - Heart Explosion x2 - Void Arrow - Heart Explosion x2 - Void Arrow
Suicide Talent Cycle
Single target cycle: Void Burst - Artifact Skill ——Void Arrow--Heart Explosion--Flash (two stages)--Void Arrow--Heart Explosion (infinite loop)
This cycle is a basic cycle in the non-killing period, followed by killing and interspersed with secret words. Technique: Destruction always has 1 layer of cut in charge
After the suicide talent is turned on, if the artifact skill is not on the cd or the cd is less than 20 seconds, it will be used immediately as soon as the cd reaches it, because the 1-minute skill is taken into account It is necessary to use the artifact for the second time and the 4-second dps increase of the artifact is higher than that of the regular cycle. If the artifact skill cd is greater than 20 seconds, it will not be used until death. The same goes for Mind Destroyer/Energy Infusion
When the artifact skill CD is greater than 20 seconds, it will not be used until death. When there is a sign of imminent sudden death (current insanity value - reduction rate of insanity value * gcd < 10), the phantom generated by the auspicious omen talent can recover a certain amount of insanity value by using artifact/dispersion during the duration of artifact/dispersion. When the skill is still relatively dangerous (current insanity value - reduction rate of insanity value * gcd < 25), use Shadow Word: Death to quickly restore 75 insanity points in the same way for the second and third times.
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