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How to play the fifth personality gardener?

In Identity V, the gardener is one of the first survivors that players come into contact with. Many players have a good impression of the role of gardener, especially after the Jie Yuan CP came out... Then Identity V How does the gardener play? In order to allow all newbies to better understand how to play as a gardener, today I will bring you an explanation of how to play as a gardener.

Let’s first take a look at the gardener’s skills.

Skill 1: Skillful craftsmanship.

This is the fundamental reason why many players like the Gardener - the Gardener can dismantle the chair. Rather than leaving them on the ground to bleed to death, most supervisors would choose to tie the downed survivors to a chair, so chairs are something that most survivors hate. Therefore, the gardener’s chair dismantling skills are loved by everyone. The enhanced gardener's toolbox will not be lost, but it should be noted that the more chairs there are on the field, the faster the gardener can dismantle the chairs; moreover, the gardener cannot dismantle the chairs in the basement.

Skill 2: Mechanical familiarity.

The calibration reading bar of the cipher machine is increased by 50, and the calibration probability is reduced by 50; the calibration range is increased by 5 for other teammates, and the calibration probability is reduced by 5. This skill is the favorite skill of novices and some disabled people. The gardener's passive makes her more comfortable in deciphering the cipher machine, and allows her to spend more time observing her surroundings.

Skill 3: Sense of security.

This is one of the enhancements for Gardener. The previous gardener was prone to taking off when sitting on a chair, so once he was placed on the chair, he was basically hopeless. After the enhancement, the Gardener's take-off speed is slowed down by 10, which is a great boon for the Gardener Party.

Skill 4: Manor Old Friend.

It is also a buffing skill. The acceleration time after being hit is extended by two seconds, which is beneficial to the gardener's escape.

After being enhanced, the Gardener has become one of the few survivors who has no debuff at all, so the advantage of using the Gardener is very great.

In the game, the gameplay of the gardener is very simple. But there are some caveats.

1. Decoding is the main task.

Although the gardener's active skill is to dismantle chairs, dismantling chairs is only incidental, and the most important thing is to decipher it. People have provided you with such a great passive skill convenience in the Gardener's code-breaking machine, so don't just dismantle the chair. Moreover, after you have worked so hard to dismantle the chair, but the supervisor across from you makes an abnormality, all your efforts will be in vain.

Of course, if the chair is right next to you, you can dismantle the chair and then decipher it. Anyway, dismantling the chair in the early stage is very fast.

2. You can walk when you meet a supervisor.

Now that the gardener does not have the debuff of the Superior, he will no longer be easily frightened by fear when interacting with the board window. The gardener should not take the initiative to provoke the supervisor, but if he is targeted by the supervisor, don't panic. The gardener can still walk the ghost, and after being hit, he will also have the acceleration effect of the old friend of the manor, so don't panic at all.

3. Take the initiative to help teammates.

Some players become obsessed with the pleasure of dismantling chairs as soon as they play Gardener, turning a blind eye to the password machines and tied teammates around them. What I want to say about this is that dismantling a chair only adds 250 points. You already have 800 points for key rescues, so hurry up and save your teammates. Also, after the gardener successfully dismantles the chair, it will explode. If there are other teammates around, don't dismantle the chair. It is better to decipher the cipher machine together.

4. Techniques for dismantling chairs.

Like a press, the gardener can leave the last bit of the progress bar when dismantling the chair, and then remove the last bit when the supervisor grabs his teammate and is about to put it on the chair. This not only disrupts the supervisor's rhythm, but also makes it easier for the survivors on the balloon to break away when the supervisor is looking for the next chair, which is equivalent to rescuing teammates in disguise. However, this operation still requires certain skills. First of all, the gardener must be familiar with the map to avoid getting lost and not knowing which chair is which. Secondly, he must pay attention to the dynamics of the supervisor. Some supervisors will drop balloons and hit people when they see the gardener. , don’t be frightened by fear of dismantling the chair, as the gain outweighs the loss.

5. Inner personality choice.

Before the gardener was enhanced, he needed to point on False Sleep due to the hatred debuff, but after the enhancement, he does not need this bonus and can save points for other inner personality points.

The Chill Recommendation Point allows you to accurately determine whether the supervisor has discovered you. If there is no prompt, you can continue what you are doing. If there is a prompt, don't hesitate to run away.

. The gardener's main task is to decipher the cipher machine, but he should also walk with the supervisor if he has to. After the debuff of the gardener's board window interaction is gone, he can go to the board area with confidence and boldness.

Reducing the duration of your footprints can avoid being tracked by supervisors for a long time. After all, being chased by the gardener will delay a lot of deciphering progress.

In general, there are two ways to add points. One is to add points for protecting oneself and escaping; the other is to add points for rescuing others. It depends on which gameplay the player chooses.