Joke Collection Website - Public benefit messages - The cheats of resident evil 3

The cheats of resident evil 3

-resident evil 3 cheats should be well used ~ very useful!

Biochemical three to Tofu Man

First of all, there must be a file of tofu, the fourth survivor of BIO2. Enter the golden finger 800D 162E 000F (in the option of BIO3) to play BIO3 before entering the game. Isn't there a demonstration picture of Jiil killing zombies? If the person you see is not Jiil but tofu, then OK!

Secret skill

After playing in the model showroom of GD2 Chris Training Institute, hang up the certificates of the three armed forces, take all the things in the room, leave through the door or stairs and come in again. Repeat twice, and the shotgun bullets will come back to life.

Clock adjustment method

Actually, just take a note. The left and right clocks are 12 o'clock. Of course, the middle clock should be set to 12 o'clock. How to adjust it? Because the initial value of the intermediate clock is uncertain, I specially provide you with a table, hoping to reduce your game time.

The plus sign represents a few hours clockwise, while the minus sign is the opposite.

Amber obsidian crystal

Past -3 +3 +6

Now -2 +2 +4

Future-1+1 +2

Four modes of water quality detector

B 1 There are roughly four modes of water quality detector in sewage treatment plant.

The Arabic numerals in front are the numbers of the first four squares (just touch the first four squares).

The answer is 3 1 10.

Then a: left 1 B: left 2 C right 2

Peel 2 1 1 1 A right 1 B right 3 C left 4.

Three 302 1 A right 1 B right 1 C left 2

Four 20 10 A left 4 B right 2 C left 2

The distribution of ammunition will change with the number of times.

For example, powder A(B) hits 15 the first three times, and the seventh time you will be asked if you want to change the booster.

Pull out the handle and pause (regardless of game time)

Get the key to the clothing store

The game must be completed within 7 hours and saved no more than 30 times.

Get Jill's diary

All files must be collected to break the semi-hard game.

Call tofu man

First of all, there must be a file of tofu, the fourth survivor of BIO2. Enter the golden finger 800D 162E 000F (in the option of BIO3) to play BIO3 before entering the game. Isn't there a demonstration picture of Jiil killing zombies? If the person you see is not Jiil but tofu, then OK!

Raiders supplement (different routes decide to break the customs screen)

If you choose to push down the pursuers or jump off the barrier yourself when you are hanging the bridge, it will be different. The strategy of breaking customs is not suitable for everyone, because some puzzles will change randomly, such as music turntable and police computer password.

Survival mode

Reading and recording will increase the survival mode after the simple mode is broken. There are three people to choose from, including Kanos Nikolai and Michelle. They all have different weapons. The way to play is to reach the designated place in a very short time. Attacking zombies will increase time, and using gasoline cans to dodge or kill zombies will increase time. When you arrive at the designated place, you will get a bonus for buying hidden weapons. After recording, you can take ammunition from the prop box in the game, which is also unlimited.

Special clothes

After the explosion, there will be a key to the fashion shop in the prop box, so you can change clothes.

clothing store

The clothing store is locked, you have to play games to get the key to open the clothing store and change clothes!

Birth 3 riddle password-required reading for those who rush to the customs (author TC)

★43 12,0 13 1,40 1 1,05 13

★ Red, blue and blue

★ADRAVIL、AQUACURE、SAFSPRIN

★ 1 1= yellow, black and white 9= black, yellow and white 7= black, white and yellow 5= white, black and yellow.

★325- lower left corner of entrance 53 1- upper left corner of entrance 253- upper right corner of entrance

104- lower right corner of the entrance

★ 1,3,A

★ Black and white, black and white, black and white

★ 311a: left 1 B: left 2 C right 2,3021-a right 1 B right 1 C left 2,21/kloc left.

The reward mode is super greedy for time and points (the author will kill the gun when he hits the sky)

Choose a shotgun (that is, the original 7 rounds), and then fire two shots in a crowded place (referring to zombies, of course), so that a large group of people can be killed at the same time, and the effect of each shot is no less than that of frying oil drums, and the lethality caused by each shot can keep them from getting into trouble (referring to not being surrounded, letting zombies retreat, or even killing many people with one blow ...). My highest record: 6 minutes and 32 seconds left.

One of the endings of Life 3 (Biochemical Warrior)

You can try. After defeating Nicholas's helicopter, when Carlos is playing that machine, you go out and come in again. You will find that Barry seems to say at the other end of the radio: "Jill! Are you still alive? " Then Carlos said, "Someone is calling your name!" "

When there is a choice of survival after the decisive battle, everyone doesn't have to choose anything. She kept chasing her and died. At this point, Carlos was in a state of poisoning. When he came downstairs, he cheered like a monkey, but Jill didn't say a word.

How to get Jill's diary

Get the file according to the following method, and you will get the hidden file "Jill's diary"

1. Game manual (blue)

2. Game Manual (red)

3. A postcard from Torre del Orogcio

4. photo a

5. Martin report

6. DIBIT Memorandum

7. Fax from Kent Gun Shop

8. Diary of a mercenary

9. City guide

10. photo b

1 1. Photo c

Notes of newspaper reporters.

65438+

14. Report of the management director

15. Business office fax

16. Last words left in the container

17. Operating instructions

18. artwork postcard

19. Notes of Mercenaries

20. Dean's Notes

2 1. photo d

22. Manual for the use of medical machinery

23. photo e

24. Orders to the monitor

25. Reports of supervisors

26. Fax of operational headquarters

27. The diary of the workshop manager

28. Handling workshop safety manual

29. Incineration Workshop Manual

30. Top secret photo files

Modify with FPE2000:

00A61305-Item Address

00a5be60-the address of blood (you can add blood by locking it to 200 with FPE).

01-in quantity.

02— expressed as a percentage.

FA0F— The quantity is infinite.

For example, if you want to adjust the number of shotguns to infinity:

1. Use FPE2000 to find the address of 00A6 1305 (directly enter 00A6 1305 in the Address box of Edit).

2. The code of the shotgun is 04 (the code indicating that there are items is listed in the table below), for example, it is displayed as ... 04060 100 ... where 04 is the material code, 06 is the quantity, 0 1 is the quantity unit (0 1 is the numerical unit), and 00 is the material separator.

When 3.06 0 1 is changed to FA 0F, the quantity is infinite.

4. Other projects and so on.

Project code:

01-knife

02— pistol SIGPRO SP2009

03— Suitable for M92F pistol.

04— Shotgun M3S

05- revolver s&; W M629C

06-Grenade gun HK explosive bomb

07— Grenade gun HK flame bomb

08-Grenade gun HK sulfuric acid bomb

09-Grenade Gun Hong Kong Frozen Bomb

0A-Rocket launcher M66 old model

0B— Rotating machine gun

A special gun (such as a rocket) for the Ministry of War.

0d-stieagle 6.0 competitive pistol (with sight)

0e-m4a 1 Manual submachine guns are not automatic.

0f-m4a1automatic submachine gun automatic

10-M37 shotgun (effective at close range)

1 1- enhanced pistol SIGPRO

12-M92F pistol enhanced version

13- shotgun enhanced version

14- Ministry of war special guns (like rockets) automatically track!

15 M92F pistol

16- bullet revolver s&; W M629C

17- shotgun M3S

18-explosive bomb

19- Flame Bomb

1a-sulfuric acid bomb

1b-frozen bomb

1c-special gun for bullet department

1d-bullet submachine gun

1E——Enhanced version of bullet pistol M92F

1f-bullet shotgun enhanced version

20— First-aid sprayer

2 1- green herbs (blood)

22- Blue Herb (Poison)

23- Red Herbs

24-2 Green Herbs

25-Blue and Green Herbs

26- Red and Green Herbs

27-3 Green Herbs

28- Two green and one blue herbs

29- tricolor herb

2a- Medicine cabinet (including three)

2 B- Quadrilateral Wrench

2c-Copper No Coin

2D blue "no" coin

2e-Yellow "No" Coin

2f-2f ID card-—S.T.A.R.S (female)

No.30 gasoline

3 1 battery

32 hook

33— Power Wire for Large Machinery

34— Wire for large mechanical power supply (three tubes)

35— High-pressure water gun belt (3E)

36— Lubricating oil for large machinery

ID card of 37-37-S.T.A.R.S. (male, with leather)

38-ID card used by S.T.A.R.S. (male, without skin)

39— Oil for small machinery (plastic bucket)

3a- Additive for large machinery, used as power source.

3b chain

3c- hexagonal plate

Three-dimensional iron pipe

3e- faucet connector (35)

3f- faucet (35+3E)

40- tape recorder

41-lighter inflatable filler

42- airless lighter

43- Breathable lighter

44— Green Gems

45- Blue Gemstone

46— Yellow amber jade

47- jet

48— White Crystal Jade

49— Battery-less remote control

4a- Remote control with battery

4B— Battery

4c- Golden File (4D)

4D— Silver Gear (4C)

4e- Gold and Silver Gear (4C+4D)

4F— Ben

50- future compass

5 1- red medium

52 Element Agent (main material)

53(54, 56, 57, 5D, 7a)- Ordinary pistol

55- purple infection solution

58— Material of culture solution (mixture of several drugs)

59-stieagle 6.0 competitive pistol accessories a

5a-stieagle 6.0 competitive pistol accessories b

5b-M37 shotgun attachment A

5c-M37 shotgun attachment B

5e-Key Jewellery (78)

5f- hexagon wrench

60 umbrella card

6 1- ammunition material a

62- ammunition material b

63— Ammunition Material C

64— Ammunition material AA

65— Ammunition material BB

66— Ammunition material AC

67— Ammunition material BC

68— CC of ammunition materials

69— Ammunition material AAA

6a- Ammunition material AAB

6 B- ammunition material BBA

6c- ammunition material BBB

6d- Ammunition Material CCC

6e- Infinite Bomb

6f- Factory-processed test tubes

70-MD disk

7 1- green heart-shaped key

72-Unlock the wire

73- The key to the warehouse

Ward key 74-402

75—S.T.A.R.S badge key

76-4 key

77-hour hand accessory key

78— Hour key (5E)

79-hour key (5E+78)

7b- key to the main entrance of the park

7c —— The button on the parking screen.

7d- Inner Door Key

7e- Key of processing equipment (ID)

7f- Keys to processing equipment

80 egg key

81-ribbon

82- Bullet making machine

83- blue instruction manual

84- Red Instruction Manual

85— Blue medicine bottle

86— Last words

87- Diary

You can also use Fpe2000 to find out the number of bullets first, then click its address and press the "Edit" button on the left to display the memory address. For example, the items column includes a Remington with 6 bullets, a mail pistol with 5 bullets, a rescue spray and an M4A 100 automatic rifle with 0 bullets. Its memory list is as follows: 0406065438+.

It stands for code:

0f: M4A 1 automatic rifle

06: shotgun

05: Merlin pistol

04: Lei Ming Deng

cannon

1 1: enhanced pistol

10: one-handed Deng

14: Chasing the last shot

0D:? pistol

heavy machine gun

Explosive gun

2A: Spray Toolkit

29: Combination of red, green and blue herbs

13: Deng Enhanced Edition

Note: When modifying weapons, add 0 1 after the number of bullets, indicating that there is one. If you don't add the game back, the item column will be messy. When modifying other items (non-weapons), please remember to leave 00 00 blank in the above table! In addition to heavy machine guns, all other weapons have been replaced by FF, with 255 rounds of bullets, which will be reduced, and heavy machine guns will not be reduced! If you want all guns to have unlimited bullets, just change the 0 1 behind the bullets to 03! I wouldn't be chased by zombies after I changed it.

Modification of infinite stray bullets and pistols

Add this paragraph to the end of the bio3.ini file (PS: if there is data in the file, replace it with the following paragraph) and you can get an infinite stray bullet gun and an infinite military pistol.

[data]

data 00 = ff 197630 f 4473 c 9e 3 FDE

Data20=28def35659ccb40b0709

data 2 1 = 08b 52ad 0260205 ef 262d

data 22 = 099 c 1beb 0060d 226 c 020

data 23 = 8c6e 0 156 e9 a580 a5 e2a 1

data 0 1 = e 1 1 1e 43054473 1d 473 c 4

Data02=be62b53b0a959640449f

Data03=47d30cb565dafe790d6a

data 04 = 07b 84230 FD 10b 50 b062a

data 24 = 374d 326 14ff 35 ba2d 9 16

data 25 = 030 a 78 EBD 049 15bc 5622

data 26 = ad 7959 F6 b 297 b 1907384

data 27 = bed 68 f 7 10 CDC 18c 8db 93

Complete =b0GslG_a

data 10 = 899d 234 B4 b 7 e 949056 AC

Detailed description of bullet deployment

Ammunition powder is obtained by mixing tools and grenades.

Pistol bullets 15 rounds of flame bombs, 6 rounds.

AA pistol bullets 35 rounds of flame bullets 12 rounds.

55 rounds of AAA pistol bullets and 0/8 rounds of flame bombs.

B shotgun bullets, 7 sulfuric acid bullets, 6 bullets.

BB shotgun bullets 18 sulfuric acid bullets 12.

BBB shotgun bullets 30 rounds of sulfuric acid bullets 18 rounds.

C Grenade 10 rounds of frozen bombs, 6 rounds.

CC frozen bomb 10 frozen bomb 12 frozen bomb.

CCC military pistol bullets 24 rounds of frozen bullets 18 rounds.

AC flame bomb 10 can't be deployed.

BC sulfuric acid bomb 10 cannot be deployed.

20 rounds of AAB shotgun bullets cannot be deployed.

60 rounds of ABB pistol bullets cannot be deployed (original source: newwise.com)

Jill will get 1 point experience value after each combination of ammunition powder and deployment tools, and can make reinforced ammunition by the eighth time. With the increase of experience, the number of bullets prepared with ammunition powder will also increase. The specific values are as follows:

The deployment time is longer than1—23—56—1kloc-0/—2021.

The ratio of bullets obtained is11.1.3 (1.1)1.5 (1.3)1.7 (.

The empirical values of ammunition powders A and B are calculated separately.

The additional game "Battle of Mercenaries" hides extra seconds (* * * 6);

At the end of the right door outside the newspaper office.

A seat at the left fork of the main entrance of the bar

Transformer in substation

A place to take fire hydrants between two cities.

Burn the end of the aisle with a lighter.

Go to the basement to get the shotgun.

Hostages: gasoline warehouse, 2F newspaper, substation, restaurant underpass, drug warehouse, bar. According to the characters used, the hostages are different from the items they give. )

Note: Tracker has invincible time after 1 injury.

Hehe ~ it's fun to play ~