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How to get a moment's leisure of the fifth personality

After the start of the new season, players will explore the story of the manor from the perspective of "reporters" and remember the embers after completing the plot task. The first part can get a "moment of leisure" for journalists' home fashion.

Memories of the last version update, you need to update the game client to the latest version before you can log in to the game. After logging in to the game, you can get the essence of the 27th season 1*20 and a brand-new survivor-reporter Alice Slag.

Reward collection time: after maintenance on April 20, 2023-23: 59 on May 30.

After taking on the role, tourists will explore the hidden secrets behind the manor from the perspective of reporter Alice dross. After eating the embers of memory, you can get the fashion of Alice's dross museum-a moment of leisure.

A moment's leisure is only used in the hall, and its shape is very similar to that of the little girl's mother when she meets again. The reporter wore a white dress and his hairstyle was adjusted. It's long blond hair that hangs naturally.

Introduction to the fifth personality;

The fifth personality is an asymmetric competitive game. Compared with general symmetric games (such as moba games and fps games), the fifth personality is divided into two camps: supervisors and survivors. Supervisors and survivors are assigned to 1v4, that is, one supervisor fights four survivors.

The game now has three maps: Sacred Heart Hospital, Arsenal and Red Church. You will get a random map every time you enter the game.

The supervisor aims to cut down all four people and tie them to the chairs of the carnival and let them fly. Each survivor is injured after being hit once and can be treated by his teammates. If you are hit again in an injured state, you will fall to the ground, and flying more than three times is victory.

The survivor's goal is to crack five cipher machines and open the door to escape. Running out of three people is victory

The supervisor's initial moving speed is higher than that of the survivors, but the speed of turning over the window is much slower than that of the survivors. In addition, survivors can put boards and turn boards, while supervisors can only step on boards. Survivors mainly rely on the board in the map to climb over the window to delay being caught up by the supervisor, which is simply to slip away from the supervisor.