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Planning scheme of knowledge contest activities
5 planning schemes for knowledge contest activities
When carrying out an activity, we usually need to write a plan in advance, so as to ensure that everything can proceed steadily as planned in our work. The following is the planning scheme of knowledge contest activities that I have compiled for you. Welcome to read it.
knowledge contest activity planning scheme 1
Organizer: Youth League Committee of Success College of Henan University of Finance and Economics.
Organizer: General Branch of Business Department, Chenggong College, Henan University of Finance and Economics.
1. Activity background:
With the rapid development of China's economy, the society needs economic talents more and more. College students should not only master solid professional knowledge, but also know some economic common sense, be familiar with national economic trends, always pay attention to national current affairs, and be an excellent college student with insight into current affairs.
2. Activity theme:
Interpret economic problems with professional knowledge, and build up great talents with courage.
III. Purpose of the activity:
1. Make students understand economic issues in a deeper level and deepen their understanding of economic knowledge.
2. Pay attention to social hotspots and be familiar with national economic trends.
3. Improve students' learning enthusiasm, so that students can know more about economic knowledge and master basic economic common sense.
4. Encourage students to take an active part in extracurricular activities to enrich campus cultural life.
IV. Activity time:
Early to mid-April (sixth to seventh week).
V. Competition content:
Professional direction of international economy and trade, marketing, real estate development and evaluation and common sense of daily economics.
VI. Activity flow:
(1). Preliminary contest:
1. Time: April 7 to April 11
2. Steps:
(1) Question and answer on economic knowledge
(2) Written questionnaire on economic knowledge
(3) Two-minute small speech
Graded by judges, combined with three results.
(2). Final
1. Time: April 14th to 18th
2. Steps:
(1) Personal talent show
(2) Economic knowledge quiz
(3) Debate on topics
(4) Host's live interaction
VII. Venue:
1.
2. Final: International Conference Auditorium.
VIII. Entry conditions:
All students in our college can sign up for the competition within a limited time.
IX. Registration method:
On-site registration at the east gate of Sixi Restaurant.
X. Registration time:
March 24th to March 27th, 12: ~ 13:
XI. Awards setting:
(1) Special Prize: Award for Excellence in Economic Knowledge
(2) 1. First Prize in Economic Knowledge
2. Second Prize in Economic Knowledge.
planning scheme of knowledge contest activities 2
I. Purpose of activities
Good products need good character, and good character makes good products. In today's increasingly competitive society, in order to achieve sustained and rapid development, companies must build a high-quality workforce. This activity is intended to take a series of activities to celebrate the National Day as an opportunity to raise a learning upsurge in the company, promote the organic combination of knowledge and skills of employees, and create the spirit of building a "learning-oriented" corporate culture.
2. Theme of the event
Create a learning enterprise and strive to be a knowledge worker
3. Time and place of the event
It will be held in the restaurant from 7: to 9: on September 3th. 4. The organization is divided into two groups: the planning group and the activity group.
1. The planning group
is mainly responsible for the analysis and planning, publicity and guidance, data preparation and equipment arrangement of this activity.
Personnel arrangement:
① General planning: __
(coordinating the activities, listening to the report of the group, and solving the difficulties of the activities in time)
② Executive planning: __
(specifically organizing the discussion and finalization of the planning scheme, and guiding the progress of various planning activities)
③ Members:
_ (responsible for the staff of this activity) Organize employees' learning and training on reserve knowledge)
__ (responsible for the preparation of products or quality knowledge materials for this activity)
__ (responsible for the layout of the activity venue)
__ (responsible for the preparation of pictures, music, videos and lamp changing films for this activity)
__ (responsible for the preparation of material procurement for this activity)
Personnel arrangement: On September 28th, the planning and preparation team will decide the personnel, division of responsibilities and program list of audience sitting.
V. required resources
1. venue resources: company restaurant
2. venue materials:
① a banner of "dongfanghong's first knowledge contest of" welcoming the national day and learning culture "with white characters on a red background is hung on the front beam, which is made by the advertising company according to the actual size;
(2) The topic selection and prize exchange office is located at the back side of the stage, and the frame is marked with "prize exchange office";
③ There are about 5 colored balloons, with original colored lights and movable tables and chairs;
④ The company stereo is set on the right side of the stage, and the frame is marked with "Audio Department". It is better for the TV to borrow a projector to connect with the computer to play video;
⑤ Divide into 6 teams, with the frame marked "Climbing Pad 1 Team, Climbing Pad 2 Team, Climbing Pad 3 Team, Accessories 1 Team, Accessories 2 Team and Accessories 3 Team", and prepare a whiteboard right in front to score, with three teams on the left and three teams on the right;
⑥ The judges' seats are set in the first row below the stage, and the audience is set up in the back row.
3. Activity props: The quiz questions are from the computer (***1 questions), with 1 whiteboard pens and 6 small whiteboard answer boards.
4. Other materials: two boxes of mineral water, three meters, music CDs, microphones, cameras and some change cash (1 yuan change).
VI. Competition Mode This activity consists of three parts: team knowledge competition, audience interactive question and answer and entertainment activities. The rules of the team knowledge competition are as follows:
1. The activity team consists of 6 teams, including climbing mat 1, climbing mat 2, climbing mat 3, auxiliary materials 1, auxiliary materials 2 and auxiliary materials 3. Each team consists of 5 people (3 male employees and 1 female employee are selected).
Note:
(1) Pad Climbing Team 1 consists of 2 people (including line inspectors) and 1 person in the office;
(2) The Pad Climbing Team 2 consists of 2 people (including line inspectors) and 1 person from the production planning department;
(3) Pad Climbing Team 3 consists of 2 personnel (including line inspectors) and 1 warehouse;
(4) Team 1 of auxiliary materials consists of 2 people in injection molding group and adhesive skin group+1 person in business department;
(5) Team 2 of auxiliary materials consists of 2 people in printing group and sewing group+1 person in purchasing department;
(6) Team 3 of auxiliary materials consists of 2 people from the outsourcing group and the blanking group+1 person from the quality department.
2. The score of each team this time is 1 points, and the contest answers are divided into three types: required questions, scrambled questions and risky questions, of which 9% of the contest questions are from the contest question library.
The competition rules are as follows:
(1) Required questions: In this round, the representatives of each team made a computer lottery to select topics, and each topic consisted of five small questions, which appeared in the projector, among which everyone had to answer in turn according to the seating order, and the same team members could not replace them. 1 points will be given to those who answer correctly, and no points will be deducted for those who sign incorrectly. This round of time is controlled within 4 minutes.
The purpose of this round is to familiarize each player with the basic knowledge, and to ask each player to fight for the team personally.
(2) scramble to answer questions: the questions appear on the projector. After the host finishes reading the questions and says "Go", each team will scramble to answer them by raising their hands. The team that grabs the question can be answered by the representative, and the team members can prompt and supplement it. After the answer is completed, they should say "Answer finished". This round * * * has 15 courses, with 2 points for the correct answer, 2 points for the wrong answer and 1 points for the incomplete answer. This round of time is controlled within 15 minutes.
The purpose of this round is that each team is familiar with moderate knowledge, can fight collectively and embody team spirit.
(3) Risk questions: Each team can freely choose the risk scores (2 points, 3 points and 5 points). If there is a risk question on the projector, the correct answer can be given the corresponding score, and the wrong answer will not be deducted. This round of time is controlled within 15 minutes.
The purpose of this round is to familiarize each team with the difficulty knowledge and cultivate the team's enterprising and risk-taking spirit.
(4) If the players can't answer the above questions, they should leave the opportunity to the audience and give them corresponding prizes. If there is any objection, please ask the judges to make a judgment. (The judges are composed of 2 middle and senior managers, 1 grass-roots manager and 2 employees)
3. In each round of the knowledge contest, three rounds of interactive questions and answers from various audiences can be interspersed, with a total of 12 questions. In addition, employees can bring their own entertainment programs and set up five entertainment programs. The insertion time of each round is controlled at 12 minutes, and * * * counts as 4 minutes.
4. At the end of the activity, audience sitting personnel will make score statistics to determine the winners list, and the company leaders will give prizes to the winning teams on the spot.
VII. Awards Setting
There are team awards and individual awards in this activity, in which the team award consists of the first, second and third prizes and the Excellence Award, and the first prize is awarded to 6 yuan; One second prize, 3 yuan; One third prize, 15 yuan, three excellent prizes and 9 yuan. (* * * 15 yuan)
There will be one first, second and third prize for the individual performance award, and 1 yuan, 5 yuan and 3 yuan will be awarded. (* * * 18 yuan) Audience bonus is 1 yuan per person. (* * * 12 yuan, totaling 18 yuan)
VIII. Pre-preparation
1. Topic preparation: According to the planning plan, the planning team will designate personnel to prepare the question bank. Among them, the question bank is regulated by the factory (2 channels); Product technology (3 passes); Quality inspection (3 channels); Safety knowledge (1 courses); Interesting Q&A (1 tracks) consists of five parts ***1 tracks, and each part is given a question according to the ratio of 2: 3: 5 (difficult: medium: easy). There are actually 51 questions in the competition, and the hit rate is 51%x9%=45.9%.
2. Publicity of activities: According to the question bank, the planning team will make it public in the whole company three days in advance, and it is suggested that the heads of workshops or departments use the morning meeting time to publicize it, so as to achieve the purpose of familiarization.
3. Program selection: The planning group issued a notice to collect 5-1 interesting programs with content, and finally selected 5 programs. Teams can also send players to participate. The selection of the program ends on the afternoon of the 29th.
4. venue layout: arrange the venue half a day in advance, install and debug computers, projectors, lighting and acoustics, arrange tables and chairs, place mineral water and set prizes.
IX. Financial budget
1. The bonus category is 1,8 yuan (1,5+18+12);
2. Two boxes of mineral water are counted as 4 yuan;
3. Make banners and slogans in 2 yuan;
4. Ribbon and balloon total 5 yuan;
5. There are 6 6 yuan and 12 15 yuan pens on the answer board;
6. Music CD 1 yuan;
7. Participate in the prize 2 yuan 8. Photo development 5 yuan 9. The total budget is 3,55 yuan
Knowledge contest activity planning plan 3
In order to enhance students' awareness of fire safety and their abilities of self-defense, self-help and self-escape, strengthen fire safety management, minimize the occurrence of fire accidents, effectively prevent fires, and improve students' vigilance and coping ability in personal and property safety, Let the students know more about fire safety knowledge and create a safe and harmonious campus environment. We specially held this fire safety knowledge competition to minimize the harm of accidents and resolutely put an end to major injury accidents.
I. Time of Competition
This fire knowledge competition is divided into three stages: preliminary competition, semi-final competition and final competition.
Preliminary time: 7: 3pm-9: 3pm on November 6th, with written test in Wenke Building and interview at noon on November 9th (specific classrooms will be notified separately).
rematch time: November 14th from 3: pm to 5: pm, in the Science Building (the specific classroom will be notified separately).
final time: November 27th, 7: 3pm-9: 3pm, in the assembly hall of _ _ building.
2. Registration for the competition
The registration form should be collected by the class management committee, handed in to Room 511, Wenke Building before 11: a.m. on Wednesday, November 3rd, and sent to _ _ _ by 9: 3 p.m. on Tuesday.
preliminary stage: students who register for the competition in each class can download the relevant materials of the competition questions from the Student Affairs Office of our department's website, and the organizers will give questions from them (8%), and the preliminary contest will be organized in a unified way. We will select outstanding students to participate in the second round of the preliminary round, that is, interview. Students who pass the interview will have a rematch.
rematch stage: those who stand out from the preliminary round will have a rematch, and then take part in the finals organized by our institute on behalf of our department.
III. Award Settings
There will be 1 first prize, 2 second prizes, 5 third prizes and several excellent prizes, and all winners will receive a beautiful gift and can be evaluated comprehensively.
IV. Participants
Full-time students in the Department of Mathematics and Information Technology
V. Rules of Entry
Rules of written test in preliminary competition: close the book and complete the written test within the specified time.
Preliminary interview rules:
(1) There are three types of contest questions: required question, optional question and scramble question.
1. Required questions: fixed score, 1 points for each question.
2. optional questions: there are three scores: 1 points, 2 points and 3 points.
3. Grab the answer: it is a fixed score, with 1 points for each question.
(II) Scoring rules
1. Scoring of required questions: Each player must answer the required questions, and those who answer correctly will get extra points, and those who answer incorrectly will get points deducted.
2. Scoring for answering questions: Players can give up the opportunity to answer questions, and no points will be deducted for giving up the answer questions. If you choose to answer the question, you will get extra points if you answer correctly, and points will be deducted if you answer incorrectly. Don't give up the answer after choosing the topic, or you will be deducted according to the score of the topic. You can choose three kinds of scoring questions if you choose to answer. After the topic is selected, there is a 2-second consideration time, and the answer time should not exceed 2 minutes.
3. Scoring for rushing to answer questions: rushing to answer questions is divided into two rounds with 12 questions in each round. If you answer correctly, you will get extra points, and if you answer incorrectly, you will get less points. Read as a host.
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