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What is a raid?

"SuddenStrike" produced by the German company CDV was one of the best games of 2000.

Its success far exceeded that of "Red Alert" released at the same time. 2", he is much more real than "Red Alert 2", and he commands more troops than "Close Combat".

"Raid" allows you to choose three countries: the Allies, the Germans, and the Soviet Union. The missions performed are completely different. There are

36 missions

The player gets to select his faction to play for such as the Soviets, the Germans or the Allied campaigns featuring over 10 non-linear missions each. RTT games differs greatly from standard RTS genre games in that the player does not build units or construct a field base but relies on regular but limited reinforcements to accomplish the given scenario. The events would be scripted in advance, however the approach and strategy that the player has to make would invariably change the course of the battle. Sudden Strike is not the first RTT of this genre; the Sudden Strike series has predecessor called Counter Action for DOS, which was published by Mindscape/SSI in 1996.

"Sudden Strike" is a fusion of "Command and Conquer" and "Counter Action". Distance Combat" is an original German real-time strategy game. Based on the creativity of players, the game developers perfectly combined the strategy of "Close Combat" with the real-time of "Command and Conquer", and used hand-drawn images similar to "Special Forces of World War II" to enter the United States with lightning speed ( Both English) game market.

WWⅡ-Eternal game theme:

The theme of the game is undoubtedly World War II, and the slogan of the game will be anti-war, which may be the social background of Germany Caused by. "Sudden Strike" (the same below) completely reproduces the fierce confrontation on the European battlefield during World War II. The main battlefields of the game are in France, Britain, the United States, Russia and Germany. Although you can use the instant call function to carry out air strikes on the enemy during the battle, the main force of the battle is still the army. In the game, you can choose to command the Axis Powers or the Allies, and you can choose to participate in the Eastern Front Campaign or the Western Front Campaign. Raid includes classic battles that are still fresh in people's memories, such as the Normandy landings, the defense of Stalingrad and the fortification of major European cities. At the same time, the game will also have some virtual battles. At that time, you will have many different campaign options. In the words of the game designer, "you will have many paths to victory."

GRAPHIC - The Palace of Art:

The graphics in the Raid game can be described as "unparalleled". This is one of the most outstanding graphics we have ever seen. Not only is it unparalleled in the field of real-time strategy games, it is also impeccable in the field of art. The scenery in the game is made very delicately, especially the rendering of trees. You will be able to see about forty kinds of trees of different shapes. Different campaign maps will provide tree types unique to the corresponding countries (anti-war? environmental protection? ). In the game, you can also see the obvious changes in the four seasons, as well as different weather conditions such as wind, snow, fog, rain, etc. What impressed us the most was that during the battle, when a bomb exploded in the water, not only a huge splash of water could be seen at the place where the bomb exploded, but also every fragment of the bomb exploded and fell into the water. Create splashes of different sizes. In addition, there is a very interesting part of the game. When your soldiers stand there waiting for you to give orders, they will take out cigarettes from their pockets and use this rare free time to blow out some smoke clouds. Some of the scenery in the game also exists in reality, and you can destroy everything as long as you like. Some battles in the game will take place on the outskirts of some famous European cities, and a brutal street battle will be inevitable. When you see a prosperous city disappear in an instant, you will truly understand the so-called war. Cruelty and human distortion.

The campaign map provided in the game is very large and full of different terrains, which can be said to be "unprecedented" in similar games. This feature of the game provides each player with a stage to display his personal strategic and tactical abilities. A smart player will be able to make reasonable use of different terrains to eliminate enemies on the move (for guerrilla warfare, our domestic players should have the traditional talent in this regard. share). In order to better control the overall situation, the game also provides a miniature map so that you can know your location at any time. In almost all real-time strategy games, before the campaign begins, you must send people to conduct reconnaissance to understand the environment you are in. This setting is obviously unreasonable in a sense, but Raid greatly improves this design, and the campaign You can see the whole map from the beginning, and you can formulate corresponding tactics according to your location. At the same time, you also have a certain field of vision. You cannot see enemies outside the field of view. This improvement makes the game more embody its characteristics. REALISTIC UNIT - colorful land, sea and air:

Raid provides more than 200 different fixed units, and each campaign map allows more than 1,000 building units - maybe you will feel There are too many buildings on the map, but once you see the map the game provides us, you will understand that even if 1,000 building units are actually placed, there is still enough space on the map. The combat units in the game are completely imitated from World War II, and when controlling soldiers from different countries, you can hear different languages ??(although there is a precedent for this in "The Romance of the Seven Kingdoms", but if you want to hear the authentic slang of European countries, you still have to have to…). Your soldiers can get corresponding experience points in battle, and they will become stronger and stronger as the experience points accumulate. Once a soldier grows into an elite warrior, he can be as good as ten. In battle, a soldier's ammunition is not unlimited. It won't take long for his ammunition to be exhausted. Therefore, you must also control the ammunition supply vehicle to continuously transport ammunition to the front line.

There are many different combat units available in Assault. The weapons used by the United States and Britain have all been eliminated in the real world, while Germany and Russia still use the weapons used at that time (that is, in the game). The used sea, land and air combat units include infantry and heavy armored mechanical units, tank units, artillery units, etc. The German and Soviet armies also include combat units such as snipers, demolition experts, and artillerymen, equipped with grenades, long-range howitzers, etc. Special weapons. Each type of combat unit covers almost all models used at that time, including armored vehicles including Tiger, Panther, Elephant, etc. Some other classic weapons include: T34, T34-85, T-26, KV-1, SU85, BA-64 and so on.

The most exciting thing is that in the game you can also see the Soviet-made Katyusha rocket launcher that was once popular during World War II. All of these will bring you into a real world of war and accept the baptism of blood and fire again. There are some air units available in raids, but overall the game is not focused on air forces. However, the status of the air force in the game cannot be underestimated. In the game, you can call your reconnaissance aircraft at any time to explore your designated areas, and you can also command your bomber squadron to bomb enemy positions, destroy highways, and blow up bridges. You can also plan a careful sneak attack plan, first scout the enemy's position, then command the bombers to carry out a round of carpet bombing, and finally use transport planes to drop a group of paratroopers to seize the enemy's position. The success of your lightning tactics will depend entirely on your ability to command your air force. Plus, you'll see the most perfect paratrooper graphics ever.

After CONTROL - get started quickly:

Finally, let’s talk a little about operation. The operation of the game is slightly more complicated than that of Red Alert and Interstellar, which let you "fly the squirrel" for a long time (for specific operations, please refer to the technical articles on the site). But maybe it's our wisdom... Anyway, the beauty of the game is enough to cover up this small shortcoming (once you get started, what real-time strategy doesn't let you sweep thousands of armies?).

In an era when many manufacturers are struggling to find new genres, Germany's CDV does not follow the trend. Yes, many creative ideas are busy coming out before they reach their peak. Who knows that returning to simplicity is the ultimate true meaning of things! ! RED ALERT STAR CRAFT, CLOSE COMBAT, J collects its essence, carefully draws, and suddenly attacks

Raid

The druid profession in the online game World of Warcraft is in cat form Use the skill below to surprise an enemy, stunning it for X seconds and causing X points of damage within X seconds. Must be stealthy and behind the target. Add one combo point. If the raid fails, energy will also be consumed.