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How to write a tug-of-war plan?
First, the purpose of the activity: to enhance the communication between students, collective sense of honor and cohesion.
20 18 tug-of-war competition scheme for college students
Second, the purpose of the activity
In order to enhance students' awareness of physical exercise, we should create sports opportunities for college students who usually lack physical exercise in the form of organizing competitions, cultivate team spirit through tug-of-war competitions, enhance cohesion, enable students to gather collective strength, improve team cooperation and perseverance of students in our department, and enhance mutual understanding between teachers and students; Promote friendly coexistence among students and strengthen communication among students.
Third, the activity time: April 23rd and 24th (according to the number of registered classes, the time is to be determined).
Four. Process: Notice will be sent to each class on April 18, and representatives of each class will submit the registration form to the designated registration place on April 2 1 before 8: 00. On April 22, notify the representatives of each class to meet and arrange activities for 23-24.
Verb (abbreviation of verb) registration method: representatives of each class collect the registration form from the designated dormitory, fill it out completely and return it to the collection place.
Male dormitory: Hai xA 1 12,
Contact Yang xx Zhang xx
Female dormitory: Haiyi B50 1,
Contact Wu.
Location of intransitive verbs:
Dancing in the circular square downstairs
Seven. Target audience:
Each class of Zhongge Art College,
(Each class participates voluntarily)
VIII. Activities:
3 flags, 6 whistles, 3 thick ropes, several tables and chairs, 2 awnings, 1 blackboard, water, disposable cups, medicine.
Nine. Activity rule
1. Sign-in: Before the start of the competition, each class must sign in at the venue registration office five minutes in advance. And hand in each player's student ID card, without which you are not allowed to participate in the competition. Each team will participate in the competition on time according to the competition schedule. If you need to change the competition for special reasons, please inform us in advance. Less than 10 minutes after the opening. The team will be disqualified.
2. Number of people: each class 16, with 8 men and 8 women in each team. Players participating in the competition must be students in their class, and the rest are not allowed to participate.
3. Each class will send two competition supervisors to check whether the personnel and number of the opposing team are correct and whether there is any violation. In case of violation, the competition will be disqualified immediately.
4. Draw three straight lines on the concrete floor with a spacing of 150cm. The middle line is the center line, and the lines on both sides are the river boundary. Tie a piece of red cloth in the middle of tug-of-war, and hang a small weight on the cloth perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gives the "ready" password, all the athletes will kneel down, but they can't pull the rope hard. At this time, the red line is in the middle line, the referee will whistle and the game will begin. At the end of the game, the connection point of red cloth and tug-of-war rope crossed the river. The decision of winning or losing is based on the referee whistling and pointing the flag at the winning side.
5. Members of the organizing committee of each class should carefully organize, and other cheerleaders must stand outside the boundary line of the venue, and are not allowed to enter the tug-of-war venue, otherwise they will be treated as cheating.
6. Competition mode: The specific number of registered classes is to be determined.
1)10: 00 In the early morning of April 23rd, the competition officially started and the elimination system was implemented. The two sides of the competition are decided by their own lots. If the teams are odd, they will advance directly (according to the lottery results).
2) The station selection for the first race will be decided by the representatives of each class by drawing lots.
3) Each group adopts the best of three games system, and both sides exchange venues after each game. When winning two games can decide the outcome, the game is over. The winner of each group is promoted.
X. Work before, during and after the competition
1. The team leaders of each class participating in the competition should quickly implement the contestants, formulate the competition strategy of their class, and focus on publicizing the competition in their class.
2. The Propaganda Department makes posters and slogans.
The secretariat informed all classes to sign up for the competition.
4. During the competition, the network information department recorded the wonderful moments of the class competition with a camera and recorded the video.
5. The discipline inspection department will conduct on-site inspection and record the competition results.
6. The website information department and the recitation group summarized and produced WeChat tweets and stv videos of Chinese songs.
7. The Propaganda Department and the Ministry of Entertainment and Leisure will arrange the site to post slogans.
8. Each department sends two people to assist the Sports Department in organizing competitions.
Matters needing attention
1, 5 minutes before the game, check the student ID card, and the team that fails to call its name for three times will be deemed to have abstained automatically.
2. Participants are not allowed to wear spikes or impersonate. Cheerleaders are not allowed to help. Once found, cancel all the results and qualifications of the team.
3. Before the competition, the captains of each class draw lots to decide the competition.
You must obey the command of the referee and the staff, and observe the competition discipline. Friendship first, competition second. Those who violate the rules of the game and don't listen to dissuasion will lose.
5. During the competition, contestants are not allowed to cheat and perform with the help of objects other than those specified in the competition. If found, the team will automatically give up the game.
6. The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.
7. During the game, because both sides are pulling hard, it is not allowed to loosen the rope immediately after a game, so as not to hurt the opposing team members. All sports committee members should remember and tell the players in each class.
8. Each class should work hard to finish the competition, and there should be no shrinkage.
Take the top three in the competition and give rewards.
The awards of this activity are as follows:
1. First prize (1)
2. Second Prize (1)
Third prize (1)
Spiritual Civilization Award (1)
5. Best Organization Award (1)
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