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National game addiction prevention regulations

Recently, the State Press and Publication Administration issued the Notice on Further Strict Management to Effectively Prevent Minors from Indulging in Online Games, aiming at the problem of excessive use or even addiction of online games by minors, further strict management measures were taken to resolutely prevent minors from indulging in online games and effectively protect their physical and mental health.

Extended information:

1. Strictly limit the time to provide online game services to minors, and require online game companies to significantly reduce the time to provide online games to minors. All online game companies can only provide services to minors for one hour from 2: to 21: every day on Friday, Saturday, Sunday and legal holidays. At other times, online game services are not allowed to be provided to minors

2. After the online game anti-addiction real-name verification system of the State Press and Publication Administration has been completed and put into operation, it is reiterated that the real-name registration requirements for online game accounts must be strictly implemented, and it is clear that all online game users must use real and valid identity information to register and log in their game accounts, and online game enterprises are not allowed to provide game services to users who have not registered and logged in their real names in any form

3. Strengthen anti-addiction. In view of the implementation of online game companies' requirements in terms of time limit, real-name registration and standardized payment, the publishing management department will increase the frequency and intensity of inspections, and severely deal with online game companies that are not strictly implemented according to the law.

4. Actively guide families, schools and other social sectors to take action, earnestly undertake guardianship duties, create a good environment conducive to the healthy growth of minors, and form a joint effort to prevent minors from indulging in online games.

5. Every generation of teenagers will have their own games. Online games are interactive, immersive and simulated, easy to operate and naturally more attractive. Minors are still in the stage of physical and mental development, their self-control ability is relatively weak, and they are easy to overuse online games and even become dependent, so they have always been the focus of online game management and anti-addiction work.