Joke Collection Website - News headlines - "Battle God of War" introduces the level of the city of death in detail.
"Battle God of War" introduces the level of the city of death in detail.
Today I'm going to bring you a long strategy for the city of death. The whole book "City in vain" is quite long. One * * *, six BOSS, relaxed for more than an hour. Teams with insufficient output are likely to be forced to send copies under dangerous difficulties because of lack of time. Today, the blood volume of the dangerous and difficult boss is too thick, which leads to a violent battle with the last boss, and it is forced to be sent back to Chang 'an because there is not much time.
Then let's first introduce the cheating monsters with rough skin in the copy. They are no longer cannon fodder here.
Soul eater: Long-range rocket attack, the chance of burning effect, will cause harm to yourself and the players around you.
Gourmet: Long-range rocket attack, average damage.
Ghoul: ordinary melee attacks, with special skills of digging into the ground. Invincible after drilling, you can move at will. After a while, it will drill out of the ground and continue to attack players. When you come out, it will do harm to all the targets around you. The attack is average.
Ghostbusters: ranged poison damage, higher attack.
Ghost level: ordinary melee attack, with average damage.
Genie Ghost Warrior: Ordinary melee attacks, the first specialty is sweeping, which causes damage to all targets within the frontal melee range, and the second specialty is charging, which attacks targets after approaching at high speed, with high damage. There will be red and blue balls after the killing.
Bloodthirsty ghost: Keep sucking the player's blood, the damage is quite high and the frequency is very fast! The probability causes a curse effect on the target, and all restoration effects of the cursed player are halved.
Psychic ghost: continuously absorbs the player's blue amount, with fast frequency and no harm. The probability causes a curse effect on the target, and all restoration effects of the cursed player are halved.
These two guys can be repelled, flying, still, etc. While absorbing life and blue, Niu Mowang piled up monsters as much as possible, and then everyone threw their skills up. If these two monsters are introduced under dangerous difficulty, they will be easily destroyed.
Four-winged Ghost Bat: Ordinary melee attacks will also send out ranged attacks, which will only appear in the horse face room.
Lost soul: a spider-like monster with low attack but self-explosion. After self-explosion, it will cause decay to nearby players, and the effect is that they will continue to be hurt by poison attributes and their defense will decrease. The best way to deal with them is to let Luo Cha do a harm to all the lost souls, and then let them explode in a melee way. The attack caused by the explosion is not high, saving time. However, lost souls have one achievement, that is, they need to be killed. Note that killing ten souls who don't blow themselves up can achieve the achievement of a "death squad".
Because the copy of the city of nothingness is quite long, there is a teleport in the copy, so how to use this teleport to save time as much as possible? Let's number the bosses in the copy in order:
After entering the copy, clear the monster down, kill the first BOSS, then come to point B through the transmission array, and turn left to kill the second BOSS. This is a road. In this way, it will save a lot of time to eliminate mobs from the copy entrance to No.2 BOSS Road. It is important to note that there are no mobs in the open space shown below, but bloodthirsty ghosts and psychics will be refreshed as long as there are players near. If the team goes too fast, activate the two waves of ghosts directly, and basically declare the regiment dead.
So be very careful when passing through here on the way to destroy the second BOSS and the third BOSS, and activate these damn ghosts in waves. All BOSS in the city of death will enter a violent state after 50% blood. Here's a brief introduction to the skills of BOSS.
BOSS number one is a black and impermanent phantom. The whole battle is divided into two parts. Players need to get rid of the four mobs summoned by BOSS in order to really face BOSS. The first wave of mobs are spectre pawns, the second wave is spectre pawns, the third wave is a mixed force of spectre pawns and spectre pawns, and the fourth wave is bloodthirsty ghosts and spiritual ghosts. Pull it together and throw it away.
BOSS skill is very simple. After 50% blood, there are only two skills: normal stage and violent stage. Although there is violence, the increase in attacks is not obvious. If it is crispy, just pay attention to self-protection.
Skill 1: When the wave breaks out, BOSS will burst into a burst of blue gas after a short period of gas storage, attacking nearby targets. There is no harm in this skill.
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Skill 2: group service. When the BOSS gathers gas for a long time, it will burst into dark blue fluctuations, and the affected players will suffer low damage. At the same time, all targets in the range are bound and cannot be operated. Shaking the mouse quickly can speed up getting rid of it.
After killing the Black Impermanence Phantom, you can quickly go to the White Impermanence Phantom of BOSS II through the transmission array. Here's a way to save a few seconds and get to the transition matrix quickly:
The position in the above picture can jump directly to the next platform without going around in circles. Pay attention to the small picture. The special icon is where the transmission array is located.
BOSS's illusion of white impermanence is basically the same as that of black impermanence. Four waves of monsters must be eliminated first. The first wave is ghouls, the second wave is soul eaters and soul eaters, the third wave is the mixed power of the first three monsters, and the fourth wave is ghouls and bloodthirsty ghosts. The skill damage of white impermanence phantom is slightly higher than that of black impermanence phantom, which is introduced below.
Tip 1: Be furious. The white impermanence phantom burst into a circle of purple-black gas after a short period of gathering gas, causing damage to nearby players and repelling them. This skill hurts in general, just take drugs casually.
Skill 2: White Impermanence Phantom sends out three purple-black air masses flying in a fan shape after a short gathering of air, attacking the players it touches. Although the damage of this skill is not high, don't plug the loophole. It still hurts to play three times in a row.
Tip 3: bondage. As the name implies, it is similar to black impermanence, but this guy's bound range is a positive sector, and there will be lavender fog to mark it. Just hide next to or behind.
No.3 BOSS tauren: It can be said that it is the second most difficult guy in this copy. Under normal conditions, the attack is not high, but after entering the violent state, the damage is high enough to kill people at will.
Heavy blow: The bull's head slams heavily on the ground with a hammer, causing a wave, causing damage to the duplicate player. The damage in normal state is high, and the damage in violent state is extremely high. (Defend 2600 Jade Fox, normal damage 1400, rage damage 3000+)
Heroic Jump: The tauren will jump off the target and hit the ground with a hammer to generate waves, causing damage to a wide range of players and repelling them. This skill can kill me for 2600 seconds in a frenzy to defend the jade fox that is almost full of blood.
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Fire protection: The bull's head in a violent state will increase this skill, causing fire damage to nearby players every second, and each time 1 12 will resist fire by 700~800.
Flame path: After the violent state, the bull's head will leave a flame on the passing ground, causing damage to the ladder target, which is about 1200 per hit, with low damage frequency. If all the players in the team have been hurt by the second skill for no more than three times, they can get a copy of the achievement "Meet in a Narrow Way".
It's hard to kill a bull's head. I don't know how many rejuvenation pill players have been cheated by this guy-!
It's too simple to treat a horse's face like a cow's head. After the player clears all the mobs in the room, this guy will refresh on the high platform in the lower right corner of the room. Might as well lead him down to play, the upper range is too small.
Lava eruption: this skill is the most damaging skill on the horse's face, but it is very easy to hide. Horse face will wave the pike in his hand to summon a large amount of lava to erupt from the ground, causing continuous high damage to nearby players and the frequency is quite fast. After seeing this guy waving a pike, pay attention to the ground at any time, and leave this place after seeing a circle of fire coming out, which is proper.
Rush: The staple food is not harmful, just to remind everyone that it has this skill. The lights on the ground are directions, so you can't hide at will.
Doppelganger: When the horse's blood reaches 33%, a doppelganger will be separated to attack the player with himself. Two places at once are soy sauce makers, and the damage is not high, so they just keep running around. But what is special is that even if the ontology of the horse face is killed, this member will not disappear and needs to be killed. Because there is still a lot of blood in the avatar, and the lava explosion of the horse face ontology, it is suggested to kill the avatar first, or pull it together.
On the way to the final BOSS impermanence, players have to go through several fire-breathing channels. There are many statues that can breathe fire regularly on both sides of the passage, so be careful when you pass by. The rule is that only one side will erupt, and the wall that has not erupted will pass smoothly. Of course, people who are not afraid of death or rich people can just rush.
In the end, the skills of Bai impermanent BOSS are exactly the same as those of Bai impermanent Phantom II, but the damage is increased. The team that can pass the tauren test has no problem with this guy. It's just that the blood line of impermanence is 66% When its health drops to 33%, it will summon five hell statues to attack the player. Whether to choose to kill depends on the team's damage ability per second and the remaining time. The three air mass attacks released by Bai impermanence in a violent state are quite high, and the soldiers who plug the loopholes are easy to kill. With the decrease of blood volume, the release skills and flashing frequency of impermanence will be faster and faster, so players should pay attention.
Because this copy is too long and the blood of Du Yuesheng and BOSS is too thick, there is not enough time for me to kill Bai impermanence. When I hit about 50% of its blood, I was forced to send a copy, so the figure of Hell Zun was not intercepted, but the attack of these five guys was not high, so I don't have to worry.
If it is not necessary, it is not recommended for players to challenge the dangerous city of death. Strangely, there is much thicker skin and a long way to go. In case one player leaves the team or drops the line halfway, it will be difficult for the remaining players to get through smoothly.
Black-and-white impermanence phantom and white impermanence proprietary materials fall into impermanence symbol seal, proprietary materials of bull's head and horse's face fall into soul suppression stage, and ethnic materials fall into soul.
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