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Planning plan with the theme of sports meeting activities
In order to effectively ensure the level and quality of things or work, it is usually necessary to formulate a complete plan in advance. The plan refers to a planning document formulated for a certain action. How should we formulate a plan? The following is a planning plan with the theme of sports meeting activities that I have compiled for you. You are welcome to share it. Planning plan 1 with the theme of sports meeting activities
1. Guiding ideology
In order to welcome the school campus culture and art festival, celebrate New Year's Day, activate the lives of faculty and staff, and better carry out national fitness activities To enrich the spare time life of all faculty and staff, enhance the physical fitness of faculty and staff, and cultivate the team awareness and cooperation and communication skills of school faculty and staff, our school's trade union specially organized the "New Year's Day Art Festival" fun sports meeting. This fun sports meeting has set up 6 fun competitions. All faculty and staff of R departments at all levels actively participated and signed up enthusiastically.
I hope that each class will carefully organize its team members to participate in the activities, and organize the logistics work and the cheerleading team of the department. Civilized competition and civilized cheering fully demonstrated the elegance of each department.
2. Activity Theme
In the current sports department’s summary and reflection on the sports carnival last semester, we found that sports activities should involve as many students as possible, so as to promote our college The fine sports tradition continues to develop. Under the active initiative of the minister, members of my physical education department customized this series of outdoor fun carnival activities for the students (especially female students) who are not very keen on sports.
Winter fitness, all members participate
3. Division of personnel
Activity equipment: 20 skipping ropes, 2 bags of balloons, 15 tying ropes, 2 large ropes Roots, some timer whistles, meter sticks, stereos, microphones, cameras, some certificates, and 5 large cardboard boxes.
1. Leadership group:
Team leader: Fu Zuowen
Deputy team leaders: Shen Yanlong, Li Zhaoming, Ding Zhaonian
2. Team leader : Qin Yuchang, Wei Yansheng, Li Bo, Qin Sichang
3. Referee: The sports team is responsible for the specific arrangement of the main referee, and one deputy referee will be arranged by each of the four levels.
4. Venue:
Hushan Middle School Basketball Court
5. Participants:
All faculty and staff of Hushan Middle School, Based on the department as a unit (departments, logistics, janitors and other personnel all return to their respective teaching departments)
6. Holding time:
At the specific time in mid-December 20xx (specific time Further notice)
7. Competition method:
The competition distance is 50 meters. The boys covered their eyes with blindfolds before the competition. During the competition, the boys carried the girls on their backs to the finish line. There were many obstacles along the way, as well as some exquisite small prizes. The girls will guide the way, and the boys must go around obstacles and pick up prizes during the competition. If they pick up the prizes, they belong to themselves. There will also be three prizes at the finish line waiting for the top three in this event to claim. Only boys can pick up items midway, and girls are not allowed to get off boys' backs, otherwise they will be deemed to have given up.
On a grade-by-department basis, a specified number of teachers will be sent to participate in the corresponding competition events. Points will be awarded based on the overall ranking, and the points will be calculated according to the first, second, third and fourth places. 5, 3, 2, 1 points, and the final score is calculated based on the total points of the six items.
8. Competition items:
1. Rope skipping relay:
Each grade department sends ten people to participate, including five male and female teachers. Each person skips rope for one minute. After the competition, the total number of rope skipping by ten people will determine the ranking.
2. Turn the hula hoop and blow up the balloon:
Each department sends five people to participate, regardless of gender. Each person spins the hula hoop and then blows up the balloon. If the hula hoop falls and the ball is blown again, each person blows up three balloons and then replaces the next person. The game ends after the last person blows up. The time taken determines the ranking.
3. Play volleyball in the circle:
Each grade department sends ten people to participate, including five male and female teachers. Each person places a volleyball in a circle for one minute. The volleyball is required to be more than one meter above the arm and the feet cannot go out of the circle, otherwise it will not be counted. After the game, the ranking will be determined by the total number of ten players.
4. Cooperative dribbling relay:
Twelve people from each grade department participate, including six male and female teachers. Every two people form a group, sandwich the volleyball between two people back to back, and go back and forth 20 meters each way. If the ball falls on the way, they must return to the starting point of the round trip and re-dry it. After one group has dribbled it, the other group will dribble it again with the same ball. The last person The game ends after the movement, and the ranking is determined by the length of time.
5. Kangaroo Jumping Relay:
Twelve people from each department will participate, including six male and female teachers. Each person sandwiched the ball between their two calves (the upper part should not be above the knee, and the lower part should not be lower than the ankle), and go back and forth 20 meters each way. If the ball falls on the way, it must be returned to the starting point of the round trip and re-carried. One group has completed the ball and the other group has carried it. Then use the same ball to dribble, and the game ends when the last person dribbles it. The time spent determines the ranking.
Mixed relay equipment: ten table tennis balls, four table tennis rackets, and five skipping ropes. The track is 20 meters long, and the flagpole is inserted as the return point. Competition rules: Each participating team forms a team of two. One person holds a table tennis racket and holds the table tennis ball after walking 10 meters, then picks up the skipping rope and jumps to the turning point. When returning, the props are handed over to the next team member, and then the next team member Set off until the last team member finishes the game. In the end, the team with the shortest time wins
6. Collective long rope jumping:
Improve the blog of our college student union, upload the latest information about the sports meeting, and the office duty arrangements during the sports meeting ( The Network Department is in charge and will be deployed before May 20)
There are two competition methods: one is to send ten people from each grade department, five male and female teachers, two people will shake the rope, eight people will skip the rope, and touch When the obstacle stops, the ranking will be determined by the number of jumps; one method is to send ten people from each level, regardless of gender, two people to shake the rope, eight people to drill the rope, and the number of people jumping in the rope each time is not limited. If there are less than three people, the person who emerges must at least jump inside the rope for 3 or 5 minutes. The ranking will be determined by the number of people who escape.
9. Registration deadline:
Departments at all levels are requested to submit the registration form to the trade union office before December 9, 20xx.
10. Description:
1. The organizing committee will finally decide and notify the specific matters of each competition, and the sports team will implement the specific arrangements. We hope that all teachers can actively participate in their spare time , exercise, enhance your physique, and live a happy life.
2. Unfinished matters of the competition will be notified separately. Planning plan 2 with the theme of sports meeting activities
1. Background and purpose of the activity
In order to further strengthen the communication and exchange between the school and parents, enrich the children’s spare time life, and provide every An opportunity for a student to show off his or her own talents enables every student to exercise well after studying; at the same time, it enables every parent to discover the strengths of their children and pay attention to the exploration and cultivation of various talents. The fourth grade department of Yuwen Primary School and The Parents Committee *** agreed to organize this parent-child fun sports meeting.
2. Purpose of the activity
Friendship first, competition second.
3. Activity theme
Entertain the body and mind, enjoy childhood, strengthen communication, and express yourself.
IV. Introduction to the event
1. Event time: x, month x, 20xx (week x morning)
2. Event location: Yuwen Middle School playground
3. Participants: students and parents of the fourth grade of Yuwen Primary School
5. Competition items and rules
1. Leggings running (2 people, 3 feet) )
Number of participants: Each class is divided into 1 group, 4 groups, 6-8 pairs per group, and each pair consists of one parent and one child participating in the competition.
Competition distance: 20 meters
Referee: 1 person to give the order and 1 person to record.
Rules:
(1) One foot of the parent and one foot of the child are tied together.
(3) Whichever group takes the least time in the end will be the winning team.
2. Back-to-back dribbling
Props: Big ball
Number of participants: 1 group per class, 4 groups, 6-8 in each group Yes, each pair has one parent and one child participating in the competition.
Competition distance: 20 meters
Referee: 1 person to give the order, 1 person to record
Rules:
(1) One A parent and a child are paired into a pair, holding a ball on their backs, and walking forward in unison;
(2) When walking forward, both hands must be in front and cannot touch the balloon;
(3) After the parent and the child reach the end point, the parent then imitates the bunny hop and returns to the starting point;
(4) Another pair of parents and the child continue to start, and so on;
(5) Whichever group takes the least time in the end will be the winning team.
3. Kangaroo jump relay (bag jump)
Props: kangaroo bag (sack) skipping rope
Participants: Each class is one group, ** *4 groups, each group has 6-8 pairs, and each pair has one parent and one child participating in the competition.
Competition distance: 20 meters distance
Referee: 1 person to give orders, 1 person to record
Rules:
(1) Parents At the starting line, the child is at the return line.
(2) Parents put their feet in the sack and carry it with their hands.
(3) At the beginning of the competition, the child jumps forward with the bag mouth in both hands and walks 20 meters along the track. After passing the return line, the child jumps rope and returns to the starting line; if he falls during the competition, he can get up and continue.
(4) Another pair of parents and children will continue to start, and so on;
(5) Whichever group takes the least time in the end will be the winning team.
4. Obstacle running combination game
Props: Obstacle skipping rope
Participants: Each class has 1 group, 4 groups, each group has 6- There are 8 pairs, each of which consists of one parent and one child participating in the competition.
Competition distance: 20 meters distance
Referee: 1 person to give orders, 1 person to record
Rules:
(1) Parents At the starting line, the child is on the return line, and the skipping rope is in the middle;
(2) At the beginning of the competition, parents and children will spin three times in place, and then run over the obstacles to the middle;
(3) After the parents and their children reach the middle, they jump rope together for 5 times and then run hand in hand to the finish line;
(4) Another pair of parents and their children continue to start, and so on;
(5) Whichever group takes the least time in the end will be the winning team.
5. Group rope skipping
Props: rope skipping
Participants: Each class has 1 group, 4 groups, 6 parents in each group , 4 children participated in the competition.
Game time: 2 minutes
Referee: 1 person for each group to give orders and 1 person to record
Rules:
(1) Each team has 10 people participating, 2 people rocking the rope and 8 people jumping rope.
(2) All 8 people take off and start counting. The time is two minutes. The one with the most jumps wins.
6. Work together in tug-of-war competition
Props: big rope
Participants: Each class is divided into 1 group, 4 groups, 5 people in each group Parents, 10 children compete.
Referees: 2 people give orders and 2 people record
Rules: (1) Four in the first round. Class 1 and Class 4. Class two, four. Class three and class four. Four classes compete, the winner advances to the next round, and the loser is eliminated; (2) In the second round, the two classes that won the game in the first round compete; (3) A red strip of cloth is tied in the middle of the tug-of-war rope, and each team The players must stand staggered outside the river boundary in order. After the referee issues the "Ready" command, all athletes squat down but cannot pull the rope hard. The referee blows the whistle and the game starts. The end of the game will be when the tie point between the red cloth strip and the tug-of-war rope crosses the river.
6. Others
1. Friendship comes first, competition comes second, competition shows style, competition shows level.
2. Parent referees must be fair, just and open.
3. Parents are asked to carefully read the details of the competition and become more clear about the competition procedures and rules.
4. Be sure to keep the venue clean and bring your own drinking water and rest chairs.
5. Parents are welcome to sign up and give their children a chance to show themselves.
6. Due to weather problems or school-wide activities, the competition date will be notified separately.
7. Activity Budget
In line with the principle of friendship first, competition second, and in order to enliven the atmosphere and increase the enthusiasm of the students, every participating student will be given a souvenir. One copy, the cost is borne by the parents themselves. Parents who sign up to participate are asked to pay event funds. This fund is only used to buy souvenirs for the participating children. Any excess will be refunded and less will be reimbursed. Thank you for your cooperation. Planning plan 3 with the theme of sports meeting activities
1. The significance and purpose of the activity:
1. Deepen the characteristics of our school’s art education and show the good spirit and spirit of the teachers and students of the school A fighting spirit.
2. Enhance the competitive awareness and collective cohesion of teachers and students in the school, harmonize the relationship between teachers and students, improve the technical level of track and field sports of our school students, and enable students to develop in an all-round way.
3. Select contestants for each event in the school sports meeting within the department and organize them to represent the Department of Engineering Management to participate in the fifth school sports meeting of Hunan University of Finance and Economics.
2. Theme of the activity
Show youthful style and carry forward the spirit of fighting
3. Background of the activity
"The country is prosperous and sports are prosperous" . Behind the prosperity of sports is the cohesion of the people, the enhancement of national strength and the progress of society. In order to enhance the collective sense of honor of the engineering students, select talents for the school sports meeting, and also for the freshmen to better integrate into the class, we held this engineering department sports meeting.
4. Activity location
The first floor of the track and field and gymnasium
5. Activities objects
All students of the Department of Engineering Management
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6. Activity time
Sophomore and junior year fun competition: October 8, 2020 at 3 pm
Freshman fun competition: October 9 afternoon 5:50
Track and field competition: 12 noon and 5:50 pm on October 10, XX
(all students)
7. Activities Process planning
1. Preliminary publicity
On September 26, each class monitor and sports committee member were convened, and they were asked to go to their own classes to promote. At the same time, the sports department director also had to get off work. Do relevant publicity work.
2. Registration
Registration for each sports event will be distributed to each class in the form of a form, and the sports committee of each class will organize the registration work for its class.
3. Competition grouping and arrangement
Submit the registration form on September 30th. Organize and classify the registration form for each class according to the project. Group and arrange the competition according to the situation. Time, place, make all preparations before the game.
4. Development of the activity
It will be carried out on time according to the activity time. Please see Appendix 1 for the details of the activity personnel arrangement (the person in charge is responsible for recording the competition results and submitting them to the Sports Department).
5. Pre-match training for athletes
Conduct appropriate training for athletes before the school sports meeting.
8. Activities
(1) Track and Field
1. Individual events: (100m, 200m, 400m, 800m (female), There is no limit to the number of applicants per class for 1500 meters, 3000 meters, meters (men), long jump, shot put), and each person is limited to 3 events.
2. Admission ranking: The top eight in each event will be admitted, and the top three in each event will be tentatively designated as contestants for the event.
(2) Interesting competition items
1. Fixed-point shooting competition (time and extra points competition)
(1) Rules: Every time after the free throw line A person throws the ball 5 times, and cannot step on the line before the ball is released. The score is calculated based on the total number of balls hit and time added;
(2) Select the top 20 according to the score and divide into two teams, each team has 10 people ( 5 males and 5 females each).
2. "Pig" Relay Race:
(1) Rules: Athletes stand at both ends of 30 meters and use badminton rackets in the prescribed track (must hold badminton racket in hand) handle bit) to catch the basketball. If the player directly touches the basketball with his or her hands or feet and uses force to catch the ball, or affects other teams or the basketball to go out of the prescribed track, the game will be restarted. The ball can cross the line, but the person cannot. The person, ball, and racket are integrated. When chasing the "pig", the racket and the ball cannot be separated from each other for more than one second (one team has two runways), otherwise the result will be cancelled. The handover of badminton rackets and balls must be done within the handover area within the line. When the last person crosses the line, both the ball and the person must cross the line before the clock is stopped. The one with the least time within the prescribed schedule wins.
(2) Register as a class unit (the number of teams in each class is not limited, but the team members cannot be repeated), the top 2 will be selected for the competition (10 athletes, 5 men and women)
3. Flying saucer passing game:
(1) Each team has eight people, four men and four women. Ten meters apart, 4 people on each side line up in a column, and one person passes the flying saucer head-on one at a time. Within the prescribed 2 minutes, in the prescribed area (10x20 meters), the winner is the one who passes the flying saucer more times (by holding the hand button and catching the flying saucer) stability shall prevail).
(2) The top 4 in the competition will participate in the school sports meeting
4. Badminton holds the table tennis ball in the head-on relay:
The table tennis ball must be placed on the badminton racket The middle cannot be fixed with hands or other objects. Each person can only hold one ball at a time (must hold the handle of the badminton racket). From the starting point to the handover point, it is valid as long as the ball does not fall on the ground. If the ball falls during the transportation On the ground, players must pick up the ball where it dropped and restart the game. The one with the least time within the prescribed schedule will be ranked first. Fixing the ball with your hands or other objects, leaving the track, etc. will be considered a foul. Athletes run 30 meters with a badminton racket and a table tennis ball. The handover of the badminton racket and ball must be done in the handover area within the line. When the last person crosses the line, the ball, racket, and person must cross the line at the same time before the clock is stopped. The one with the least time within the prescribed schedule wins. Planning plan 4 with the theme of sports meeting activities
1. Activity name:
Fun sports meeting
2. Activity background:
The fun sports meeting combines sports and fun games, not only retaining the enthusiasm of sports competition, but also the fun of games. It is a social activity that combines fun competition between sports activities and fun games. On the one hand, it is more interesting and cohesive than extended training, allowing everyone to enhance their intimacy and learn teamwork from it.
On the other hand, it also has the function of strengthening the body. Its fun, competitive and ornamental nature can make the whole activity create an exciting, warm and interactive atmosphere.
3. Theme of the activity:
Care about the student union and overcome difficulties together
4. The significance of the activity:
With your efforts and Only by persevering can the student union be as wonderful as it is today. Now we are also walking on the road you once walked, and continue to feel your hardships and laughter in those years. Our gathering together is a kind of fate, a kind of friendship, and a kind of memory of life. Just like a scavenger hunt. What is being looked for is camaraderie and trust between the candidates. And we will inherit your unity and determination, and take over the weight and strength carried on your shoulders. Through this fun sports meeting, we can increase team cohesion and gain our friendship. Every obstacle on the field is just like the difficulties we will face on the road of student union in the future. But we firmly believe that as long as we unite as one and face difficulties together, there will be no difficulties, no matter how great. We will also go on together and work hard to write a new page and a new chapter for the Student Union. Care about the student union and work together to overcome difficulties
5. Purpose of the event:
To cultivate teamwork among candidates and enhance mutual trust. Understand the power of the collective through sports and cultivate candidates’ sense of unity and collaboration.
VI. Target audience:
All 12th grade candidates, invited presidium members and 11th grade department heads and deputy ministers
7. Activity location:
School track and field
8. Activity time:
April 27 (Saturday) 14:00-17:00 Planning plan 5 with the theme of sports meeting activities
The theme of the fun sports meeting
Entertain the body and mind and make progress together
Friendship first, competition second.
Overall plan for fun sports events
Activity time: 9:00 a.m. on x, month x, 20xx
Activity location: Guangzhou Olympic Sports Center
Organizer: Coco Event Planning Brand
Specific activity projects
The first charm of the fun sports meeting is that it is fun, and the second one is that there are many projects to entertain everyone. The main purpose is to let everyone have fun and have a lot of fun. The projects include Happy Feet, In the Same Boat, Group Skipping Relay, Crossing the River by Touching Stones, Sunshine Buddies, Good and Fast, Kangaroo Jumping, and Happy Table Tennis. , round-trip relay in paper clothes, fighting with the "boat", fairy guiding the way, accurate tennis throw, kicking shuttlecock, blind man touching, stepping on landmines, moving forward bravely, two people and three legs, crazy football, kangaroo jump, two people carrying Pick a few plans below: running relay with a ball, lazy bicycle, catching a basketball, riding a sheep's horn, tug-of-war, two-person three-legged, kangaroo jump, invincible beacon wheel, relay with a ball on your back, one-legged train, etc.
1. Accurate target throwing
Competition method: Each player only throws one round, and each round throws five darts, with the one with more rings first. If the number of rings is the same, An additional dart can be added to determine the ranking.
Competition rules: When throwing darts, the toes must not cross the line. Only 5 darts are thrown in each round. More throws will be invalid.
2. Foot bowling
Competition rules: Individual participation, the distance is 3 meters, and only three kicks are allowed. The one with the lowest total number of bottles wins.
3. Kangaroo ball
Game method: Each team consists of 1 player, separated at both ends of the field.
Each player uses his legs to catch the ball. Hold the ball (volleyball), then jump forward to reach the end point (25 meters), then pass the ball to the next player, and relay the ball in sequence until the last player completes, and the time will be counted.
4. Island Survival
The rules of the preliminaries are that each group of 10 people grab 9 islands. After the music starts, everyone can circle around the island. When the music stops, they grab the island and one person will be eliminated. , and so on, the last remaining one will be the winner. Final: The winners of each group will be divided into 5 people to compete for ranking.
5. Long rope jumping
Participants: 14 people per class (including rope throwers), 7 people in a group, divided into two groups.
Referee: One person gives the order, and 4 people time and record. (Divided into two groups)
Competition equipment: long rope. 4 stopwatches and 1 whistle.
Competition rules: Five people stand on the long rope, and two people swing the long rope. Lap counting begins at the start of the race. One minute of game time. If someone makes a mistake during the jump and interrupts the rope swing, it will not be counted in the laps. The game continues. The winner is the one with the most laps in one minute. The top three rankings will be taken.
6. Kangaroo Jump
Participants: 10 people per class
Referees: one person to give the order, and 4 people to time and record.
Competition equipment: 4 large pockets, 4 stopwatches. Whistle one.
Competition venue: school playground. 20 meters.
7. Lucky Lottery Ball
Before the start of the game, four players hold the competition equipment over their shoulders and stand behind the starting line. After the referee gave the order, the four team members coordinated and cooperated to make the competition equipment move on the track, and the race distance was 100 meters. The timing will stop when any part of the body of any member of each team touches the vertical plane where the finish line lies, and the one with the shorter time will be ranked first.
8. 100-meter Obstacle Race
Before the start of the competition, the four participating team members prepare in order behind the starting line. After the referee gives the order, the first team member passes through the "inflatable" in turn. Return to the starting point after the "Hurdle, Balance Beam, Drilling Channel, and Fish Jump Over Gantry" steps. The second team member advances in the same way. The timing ends when any part of the last team member's body touches the vertical plane where the finish line is located. The less time spent, the better. In front of the line
9. Crazy Caterpillar
Before the start of the competition, six team members rode on the competition equipment, holding the fixed handles with both hands and standing behind the starting line. After the referee gave the order, the six team members coordinated and cooperated to move the competition equipment on the track, covering a distance of 60 meters. The timing will stop at the vertical plane where the competition equipment used by each participating team touches the finish line, and the team with the shortest time will be ranked first.
Activity Notes
1. Friendship comes first, joy comes second, and competition comes third. Be careful not to act recklessly.
2. During the activities, the elderly should pay attention to safety. There are also many staff members at the competition site to protect them.
3. During the activities, if there are contusions, sprains, or muscle injuries, Please report any physical discomforts such as strains, vomiting, dizziness, etc. immediately and cannot hide them
4. Please inform your physical condition in advance, such as heart disease, high blood pressure, bone disease, or recent surgery, etc. , the trainer will make other arrangements according to the situation.
5. Follow the coach’s instructions and do not climb the base facilities without the coach’s permission.
6. Have a strong sense of time, strictly abide by time, be responsible for yourself and the team.
Other matters of the event
1. Respect the game, respect the referee, respect the opponent, compete with level and style.
2. The referee must be fair, impartial and open.
3. Before the competition, each team will interpret the detailed rules of the competition to make the participants more aware of the competition procedures and rules.
4. Non-staff and participants are prohibited from entering the competition venue and disrupting the order of the competition.
5. The staff should maintain the hygiene of the site. The staff should maintain the hygiene of the site.
6. Team members from each class are required to arrive at the competition venue on time. Those who do not meet the competition time will be forfeited.
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