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When did go-karting start internal testing?

May 2003, inside the game.

Go-karting is a casual racing game produced by South Korea's NEXON Company, and it is also a derivative game of Bubble House. The game started in 2003. In March 2004, Nexon's go-kart knight was released in South Korea, and the public beta began in June. Acting by Chinese mainland Shanda Company, it started operation on March 17, 2006.

The slogan of the game is "National Drift", and the characters use the characters in the bubble hall. Characters can drive karts to play games on tracks with various themes, such as deserts, towns, forests, glaciers, mines and cemeteries.

Extended data:

Game mode—

1, classic mode

Classic mode means that after the player enters the room, he can only choose a few classic maps during the public beta, but can't choose the model. The model is to practice karting. Therefore, the mode allows players to find the feeling of just playing running, so it has become a "classic mode". This mode is also called "scooter mode". In 20 10, the classic model was closed in the only hanbok and became out of print.

2. Brave racing mode

Mode is a new mode introduced in the summer vacation of 20 10. The rules are similar to the team race, except that both sides of the race start on both sides of the starting line respectively. At the beginning of the race, the two sides ranked in front of the starting line, and their positions were random, not on the same starting line, and the orientation at the start also determined the terrain of the track.

3. Velocity equation model

In the speed equation mode, players can race with 20 drivers. Among these 20 drivers, many drivers have extraordinary strength. In the speed equation mode, there are four different difficulties, which take care of drivers of all technical levels. Three challenges in a row will make you more addicted to challenges.